[wpimath] Remove RamseteController and RamseteCommand (#7522)

This commit is contained in:
Tyler Veness
2024-12-07 23:38:35 -08:00
committed by GitHub
parent ae44295024
commit 220f4e1ba4
14 changed files with 8 additions and 996 deletions

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@@ -29,12 +29,11 @@ namespace frc {
* between them with a lookup table to save computational resources.
*
* This controller has a flat hierarchy with pose and wheel velocity references
* and voltage outputs. This is different from a Ramsete controller's nested
* and voltage outputs. This is different from a unicycle controller's nested
* hierarchy where the top-level controller has a pose reference and chassis
* velocity command outputs, and the low-level controller has wheel velocity
* references and voltage outputs. Flat hierarchies are easier to tune in one
* shot. Furthermore, this controller is more optimal in the "least-squares
* error" sense than a controller based on Ramsete.
* shot.
*
* See section 8.7 in Controls Engineering in FRC for a derivation of the
* control law we used shown in theorem 8.7.4.

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@@ -24,9 +24,6 @@ namespace frc {
* but the model used to compute the controller gain is the nonlinear unicycle
* model linearized around the drivetrain's current state.
*
* This controller is a roughly drop-in replacement for RamseteController with
* more optimal feedback gains in the "least-squares error" sense.
*
* See section 8.9 in Controls Engineering in FRC for a derivation of the
* control law we used shown in theorem 8.9.1.
*/

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@@ -1,193 +0,0 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <wpi/SymbolExports.h>
#include <wpi/deprecated.h>
#include "frc/geometry/Pose2d.h"
#include "frc/kinematics/ChassisSpeeds.h"
#include "frc/trajectory/Trajectory.h"
#include "units/angle.h"
#include "units/angular_velocity.h"
#include "units/length.h"
#include "units/math.h"
#include "units/velocity.h"
namespace frc {
/**
* Ramsete is a nonlinear time-varying feedback controller for unicycle models
* that drives the model to a desired pose along a two-dimensional trajectory.
* Why would we need a nonlinear control law in addition to the linear ones we
* have used so far like PID? If we use the original approach with PID
* controllers for left and right position and velocity states, the controllers
* only deal with the local pose. If the robot deviates from the path, there is
* no way for the controllers to correct and the robot may not reach the desired
* global pose. This is due to multiple endpoints existing for the robot which
* have the same encoder path arc lengths.
*
* Instead of using wheel path arc lengths (which are in the robot's local
* coordinate frame), nonlinear controllers like pure pursuit and Ramsete use
* global pose. The controller uses this extra information to guide a linear
* reference tracker like the PID controllers back in by adjusting the
* references of the PID controllers.
*
* The paper "Control of Wheeled Mobile Robots: An Experimental Overview"
* describes a nonlinear controller for a wheeled vehicle with unicycle-like
* kinematics; a global pose consisting of x, y, and theta; and a desired pose
* consisting of x_d, y_d, and theta_d. We call it Ramsete because that's the
* acronym for the title of the book it came from in Italian ("Robotica
* Articolata e Mobile per i SErvizi e le TEcnologie").
*
* See <https://file.tavsys.net/control/controls-engineering-in-frc.pdf> section
* on Ramsete unicycle controller for a derivation and analysis.
*/
class WPILIB_DLLEXPORT RamseteController {
public:
using b_unit =
units::compound_unit<units::squared<units::radians>,
units::inverse<units::squared<units::meters>>>;
using zeta_unit = units::inverse<units::radians>;
/**
* Construct a Ramsete unicycle controller.
*
* @param b Tuning parameter (b > 0 rad²/m²) for which larger values make
* convergence more aggressive like a proportional term.
* @param zeta Tuning parameter (0 rad⁻¹ < zeta < 1 rad⁻¹) for which larger
* values provide more damping in response.
* @deprecated Use LTVUnicycleController instead.
*/
[[deprecated("Use LTVUnicycleController instead.")]]
constexpr RamseteController(units::unit_t<b_unit> b,
units::unit_t<zeta_unit> zeta)
: m_b{b}, m_zeta{zeta} {}
WPI_IGNORE_DEPRECATED
/**
* Construct a Ramsete unicycle controller. The default arguments for
* b and zeta of 2.0 rad²/m² and 0.7 rad⁻¹ have been well-tested to produce
* desirable results.
*
* @deprecated Use LTVUnicycleController instead.
*/
[[deprecated("Use LTVUnicycleController instead.")]]
constexpr RamseteController()
: RamseteController{units::unit_t<b_unit>{2.0},
units::unit_t<zeta_unit>{0.7}} {}
WPI_UNIGNORE_DEPRECATED
/**
* Returns true if the pose error is within tolerance of the reference.
*/
constexpr bool AtReference() const {
const auto& eTranslate = m_poseError.Translation();
const auto& eRotate = m_poseError.Rotation();
const auto& tolTranslate = m_poseTolerance.Translation();
const auto& tolRotate = m_poseTolerance.Rotation();
return units::math::abs(eTranslate.X()) < tolTranslate.X() &&
units::math::abs(eTranslate.Y()) < tolTranslate.Y() &&
units::math::abs(eRotate.Radians()) < tolRotate.Radians();
}
/**
* Sets the pose error which is considered tolerable for use with
* AtReference().
*
* @param poseTolerance Pose error which is tolerable.
*/
constexpr void SetTolerance(const Pose2d& poseTolerance) {
m_poseTolerance = poseTolerance;
}
/**
* Returns the next output of the Ramsete controller.
*
* The reference pose, linear velocity, and angular velocity should come from
* a drivetrain trajectory.
*
* @param currentPose The current pose.
* @param poseRef The desired pose.
* @param linearVelocityRef The desired linear velocity.
* @param angularVelocityRef The desired angular velocity.
*/
constexpr ChassisSpeeds Calculate(
const Pose2d& currentPose, const Pose2d& poseRef,
units::meters_per_second_t linearVelocityRef,
units::radians_per_second_t angularVelocityRef) {
if (!m_enabled) {
return ChassisSpeeds{linearVelocityRef, 0_mps, angularVelocityRef};
}
m_poseError = poseRef.RelativeTo(currentPose);
// Aliases for equation readability
const auto& eX = m_poseError.X();
const auto& eY = m_poseError.Y();
const auto& eTheta = m_poseError.Rotation().Radians();
const auto& vRef = linearVelocityRef;
const auto& omegaRef = angularVelocityRef;
// k = 2ζ√(ω_ref² + b v_ref²)
auto k = 2.0 * m_zeta *
units::math::sqrt(units::math::pow<2>(omegaRef) +
m_b * units::math::pow<2>(vRef));
// v_cmd = v_ref cos(e_θ) + k e_x
// ω_cmd = ω_ref + k e_θ + b v_ref sinc(e_θ) e_y
return ChassisSpeeds{
vRef * m_poseError.Rotation().Cos() + k * eX, 0_mps,
omegaRef + k * eTheta + m_b * vRef * Sinc(eTheta) * eY};
}
/**
* Returns the next output of the Ramsete controller.
*
* The reference pose, linear velocity, and angular velocity should come from
* a drivetrain trajectory.
*
* @param currentPose The current pose.
* @param desiredState The desired pose, linear velocity, and angular velocity
* from a trajectory.
*/
constexpr ChassisSpeeds Calculate(const Pose2d& currentPose,
const Trajectory::State& desiredState) {
return Calculate(currentPose, desiredState.pose, desiredState.velocity,
desiredState.velocity * desiredState.curvature);
}
/**
* Enables and disables the controller for troubleshooting purposes.
*
* @param enabled If the controller is enabled or not.
*/
constexpr void SetEnabled(bool enabled) { m_enabled = enabled; }
private:
units::unit_t<b_unit> m_b;
units::unit_t<zeta_unit> m_zeta;
Pose2d m_poseError;
Pose2d m_poseTolerance;
bool m_enabled = true;
/**
* Returns sin(x) / x.
*
* @param x Value of which to take sinc(x).
*/
static constexpr decltype(1 / 1_rad) Sinc(units::radian_t x) {
if (units::math::abs(x) < 1e-9_rad) {
return decltype(1 / 1_rad){1.0 - 1.0 / 6.0 * x.value() * x.value()};
} else {
return units::math::sin(x) / x;
}
}
};
} // namespace frc