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[wpimath] Remove RamseteController and RamseteCommand (#7522)
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@@ -29,12 +29,11 @@ namespace frc {
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* between them with a lookup table to save computational resources.
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*
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* This controller has a flat hierarchy with pose and wheel velocity references
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* and voltage outputs. This is different from a Ramsete controller's nested
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* and voltage outputs. This is different from a unicycle controller's nested
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* hierarchy where the top-level controller has a pose reference and chassis
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* velocity command outputs, and the low-level controller has wheel velocity
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* references and voltage outputs. Flat hierarchies are easier to tune in one
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* shot. Furthermore, this controller is more optimal in the "least-squares
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* error" sense than a controller based on Ramsete.
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* shot.
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*
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* See section 8.7 in Controls Engineering in FRC for a derivation of the
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* control law we used shown in theorem 8.7.4.
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@@ -24,9 +24,6 @@ namespace frc {
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* but the model used to compute the controller gain is the nonlinear unicycle
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* model linearized around the drivetrain's current state.
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*
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* This controller is a roughly drop-in replacement for RamseteController with
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* more optimal feedback gains in the "least-squares error" sense.
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*
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* See section 8.9 in Controls Engineering in FRC for a derivation of the
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* control law we used shown in theorem 8.9.1.
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*/
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@@ -1,193 +0,0 @@
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <wpi/SymbolExports.h>
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#include <wpi/deprecated.h>
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#include "frc/geometry/Pose2d.h"
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#include "frc/kinematics/ChassisSpeeds.h"
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#include "frc/trajectory/Trajectory.h"
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#include "units/angle.h"
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#include "units/angular_velocity.h"
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#include "units/length.h"
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#include "units/math.h"
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#include "units/velocity.h"
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namespace frc {
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/**
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* Ramsete is a nonlinear time-varying feedback controller for unicycle models
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* that drives the model to a desired pose along a two-dimensional trajectory.
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* Why would we need a nonlinear control law in addition to the linear ones we
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* have used so far like PID? If we use the original approach with PID
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* controllers for left and right position and velocity states, the controllers
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* only deal with the local pose. If the robot deviates from the path, there is
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* no way for the controllers to correct and the robot may not reach the desired
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* global pose. This is due to multiple endpoints existing for the robot which
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* have the same encoder path arc lengths.
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*
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* Instead of using wheel path arc lengths (which are in the robot's local
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* coordinate frame), nonlinear controllers like pure pursuit and Ramsete use
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* global pose. The controller uses this extra information to guide a linear
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* reference tracker like the PID controllers back in by adjusting the
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* references of the PID controllers.
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*
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* The paper "Control of Wheeled Mobile Robots: An Experimental Overview"
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* describes a nonlinear controller for a wheeled vehicle with unicycle-like
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* kinematics; a global pose consisting of x, y, and theta; and a desired pose
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* consisting of x_d, y_d, and theta_d. We call it Ramsete because that's the
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* acronym for the title of the book it came from in Italian ("Robotica
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* Articolata e Mobile per i SErvizi e le TEcnologie").
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*
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* See <https://file.tavsys.net/control/controls-engineering-in-frc.pdf> section
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* on Ramsete unicycle controller for a derivation and analysis.
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*/
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class WPILIB_DLLEXPORT RamseteController {
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public:
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using b_unit =
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units::compound_unit<units::squared<units::radians>,
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units::inverse<units::squared<units::meters>>>;
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using zeta_unit = units::inverse<units::radians>;
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/**
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* Construct a Ramsete unicycle controller.
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*
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* @param b Tuning parameter (b > 0 rad²/m²) for which larger values make
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* convergence more aggressive like a proportional term.
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* @param zeta Tuning parameter (0 rad⁻¹ < zeta < 1 rad⁻¹) for which larger
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* values provide more damping in response.
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* @deprecated Use LTVUnicycleController instead.
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*/
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[[deprecated("Use LTVUnicycleController instead.")]]
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constexpr RamseteController(units::unit_t<b_unit> b,
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units::unit_t<zeta_unit> zeta)
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: m_b{b}, m_zeta{zeta} {}
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WPI_IGNORE_DEPRECATED
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/**
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* Construct a Ramsete unicycle controller. The default arguments for
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* b and zeta of 2.0 rad²/m² and 0.7 rad⁻¹ have been well-tested to produce
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* desirable results.
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*
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* @deprecated Use LTVUnicycleController instead.
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*/
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[[deprecated("Use LTVUnicycleController instead.")]]
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constexpr RamseteController()
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: RamseteController{units::unit_t<b_unit>{2.0},
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units::unit_t<zeta_unit>{0.7}} {}
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WPI_UNIGNORE_DEPRECATED
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/**
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* Returns true if the pose error is within tolerance of the reference.
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*/
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constexpr bool AtReference() const {
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const auto& eTranslate = m_poseError.Translation();
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const auto& eRotate = m_poseError.Rotation();
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const auto& tolTranslate = m_poseTolerance.Translation();
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const auto& tolRotate = m_poseTolerance.Rotation();
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return units::math::abs(eTranslate.X()) < tolTranslate.X() &&
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units::math::abs(eTranslate.Y()) < tolTranslate.Y() &&
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units::math::abs(eRotate.Radians()) < tolRotate.Radians();
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}
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/**
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* Sets the pose error which is considered tolerable for use with
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* AtReference().
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*
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* @param poseTolerance Pose error which is tolerable.
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*/
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constexpr void SetTolerance(const Pose2d& poseTolerance) {
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m_poseTolerance = poseTolerance;
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}
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/**
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* Returns the next output of the Ramsete controller.
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*
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* The reference pose, linear velocity, and angular velocity should come from
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* a drivetrain trajectory.
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*
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* @param currentPose The current pose.
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* @param poseRef The desired pose.
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* @param linearVelocityRef The desired linear velocity.
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* @param angularVelocityRef The desired angular velocity.
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*/
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constexpr ChassisSpeeds Calculate(
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const Pose2d& currentPose, const Pose2d& poseRef,
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units::meters_per_second_t linearVelocityRef,
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units::radians_per_second_t angularVelocityRef) {
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if (!m_enabled) {
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return ChassisSpeeds{linearVelocityRef, 0_mps, angularVelocityRef};
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}
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m_poseError = poseRef.RelativeTo(currentPose);
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// Aliases for equation readability
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const auto& eX = m_poseError.X();
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const auto& eY = m_poseError.Y();
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const auto& eTheta = m_poseError.Rotation().Radians();
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const auto& vRef = linearVelocityRef;
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const auto& omegaRef = angularVelocityRef;
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// k = 2ζ√(ω_ref² + b v_ref²)
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auto k = 2.0 * m_zeta *
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units::math::sqrt(units::math::pow<2>(omegaRef) +
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m_b * units::math::pow<2>(vRef));
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// v_cmd = v_ref cos(e_θ) + k e_x
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// ω_cmd = ω_ref + k e_θ + b v_ref sinc(e_θ) e_y
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return ChassisSpeeds{
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vRef * m_poseError.Rotation().Cos() + k * eX, 0_mps,
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omegaRef + k * eTheta + m_b * vRef * Sinc(eTheta) * eY};
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}
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/**
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* Returns the next output of the Ramsete controller.
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*
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* The reference pose, linear velocity, and angular velocity should come from
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* a drivetrain trajectory.
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*
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* @param currentPose The current pose.
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* @param desiredState The desired pose, linear velocity, and angular velocity
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* from a trajectory.
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*/
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constexpr ChassisSpeeds Calculate(const Pose2d& currentPose,
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const Trajectory::State& desiredState) {
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return Calculate(currentPose, desiredState.pose, desiredState.velocity,
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desiredState.velocity * desiredState.curvature);
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}
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/**
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* Enables and disables the controller for troubleshooting purposes.
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*
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* @param enabled If the controller is enabled or not.
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*/
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constexpr void SetEnabled(bool enabled) { m_enabled = enabled; }
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private:
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units::unit_t<b_unit> m_b;
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units::unit_t<zeta_unit> m_zeta;
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Pose2d m_poseError;
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Pose2d m_poseTolerance;
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bool m_enabled = true;
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/**
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* Returns sin(x) / x.
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*
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* @param x Value of which to take sinc(x).
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*/
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static constexpr decltype(1 / 1_rad) Sinc(units::radian_t x) {
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if (units::math::abs(x) < 1e-9_rad) {
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return decltype(1 / 1_rad){1.0 - 1.0 / 6.0 * x.value() * x.value()};
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} else {
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return units::math::sin(x) / x;
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}
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}
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};
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} // namespace frc
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