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[wpilib] Add X and Y component getters to Pose2d and Transform2d (#2563)
pose.Translation().X() and pose.Translation.Y() are common operations, so shortening them to pose.X() and pose.Y() would be convenient. Java uses the getX() convention so that is used instead of X() for Java.
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@@ -54,8 +54,8 @@ ChassisSpeeds RamseteController::Calculate(
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m_poseError = poseRef.RelativeTo(currentPose);
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// Aliases for equation readability
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double eX = m_poseError.Translation().X().to<double>();
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double eY = m_poseError.Translation().Y().to<double>();
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double eX = m_poseError.X().to<double>();
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double eY = m_poseError.Y().to<double>();
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double eTheta = m_poseError.Rotation().Radians().to<double>();
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double vRef = linearVelocityRef.to<double>();
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double omegaRef = angularVelocityRef.to<double>();
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