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https://github.com/wpilibsuite/allwpilib
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Add braces to C++ single-line loops and conditionals (NFC) (#2973)
This makes code easier to read and more consistent between C++ and Java. Also update clang-format settings to always add a line break (even if no braces are used).
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@@ -18,7 +18,9 @@ static char* library;
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static char* world_sdf;
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static double latest_time;
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void cb(gazebo::msgs::ConstFloat64Ptr& msg) { latest_time = msg->data(); }
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void cb(gazebo::msgs::ConstFloat64Ptr& msg) {
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latest_time = msg->data();
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}
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TEST(ClockTests, test_clock) {
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gazebo::physics::WorldPtr world;
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@@ -64,9 +66,13 @@ TEST(ClockTests, test_clock) {
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int main(int argc, char** argv) {
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testing::InitGoogleTest(&argc, argv);
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if (argc >= 1) library = argv[1];
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if (argc >= 1) {
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library = argv[1];
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}
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if (argc >= 2) world_sdf = argv[2];
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if (argc >= 2) {
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world_sdf = argv[2];
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}
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return RUN_ALL_TESTS();
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}
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@@ -87,7 +87,9 @@ void DriveMotor::Load(gazebo::physics::ModelPtr model, sdf::ElementPtr sdf) {
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static double computeForce(double input, double velocity, double max) {
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double output = input;
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if (max == 0.0) return output;
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if (max == 0.0) {
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return output;
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}
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if (std::fabs(velocity) >= max) {
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output = 0;
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} else {
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@@ -104,7 +106,8 @@ void DriveMotor::Update(const gazebo::common::UpdateInfo& info) {
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ignition::math::Vector3d velocity = parent->GetRelativeLinearVel().Ign();
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#endif
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if (signal == 0) return;
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if (signal == 0)
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return;
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double x = computeForce(signal * dx * multiplier, velocity.X(),
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std::fabs(maxSpeed * dx));
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@@ -20,9 +20,12 @@ void Gyro::Load(gazebo::physics::ModelPtr model, sdf::ElementPtr sdf) {
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}
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std::string axisString = sdf->Get<std::string>("axis");
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if (axisString == "roll") axis = Roll;
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if (axisString == "pitch") axis = Pitch;
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if (axisString == "yaw") axis = Yaw;
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if (axisString == "roll")
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axis = Roll;
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if (axisString == "pitch")
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axis = Pitch;
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if (axisString == "yaw")
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axis = Yaw;
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if (sdf->HasElement("units")) {
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radians = sdf->Get<std::string>("units") != "degrees";
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@@ -78,7 +78,8 @@ void PneumaticPiston::Update(const gazebo::common::UpdateInfo& info) {
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the lack of the forward signal suffices.
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Note that a true simulation would not allow a SingleSolenoid to
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have reverse force, but we put that in the hands of the model builder.*/
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if (reverse_topic.empty() || reverse_signal) force = reverse_force;
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if (reverse_topic.empty() || reverse_signal)
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force = reverse_force;
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}
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joint->SetForce(0, force);
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}
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