Add braces to C++ single-line loops and conditionals (NFC) (#2973)

This makes code easier to read and more consistent between C++ and Java.
Also update clang-format settings to always add a line break (even if no braces are used).
This commit is contained in:
Peter Johnson
2020-12-28 12:58:06 -08:00
committed by GitHub
parent 0291a3ff56
commit 2aed432b4b
634 changed files with 10716 additions and 3938 deletions

View File

@@ -21,27 +21,45 @@ Joystick::Joystick(int port) : GenericHID(port) {
HAL_Report(HALUsageReporting::kResourceType_Joystick, port + 1);
}
void Joystick::SetXChannel(int channel) { m_axes[Axis::kX] = channel; }
void Joystick::SetXChannel(int channel) {
m_axes[Axis::kX] = channel;
}
void Joystick::SetYChannel(int channel) { m_axes[Axis::kY] = channel; }
void Joystick::SetYChannel(int channel) {
m_axes[Axis::kY] = channel;
}
void Joystick::SetZChannel(int channel) { m_axes[Axis::kZ] = channel; }
void Joystick::SetZChannel(int channel) {
m_axes[Axis::kZ] = channel;
}
void Joystick::SetTwistChannel(int channel) { m_axes[Axis::kTwist] = channel; }
void Joystick::SetTwistChannel(int channel) {
m_axes[Axis::kTwist] = channel;
}
void Joystick::SetThrottleChannel(int channel) {
m_axes[Axis::kThrottle] = channel;
}
int Joystick::GetXChannel() const { return m_axes[Axis::kX]; }
int Joystick::GetXChannel() const {
return m_axes[Axis::kX];
}
int Joystick::GetYChannel() const { return m_axes[Axis::kY]; }
int Joystick::GetYChannel() const {
return m_axes[Axis::kY];
}
int Joystick::GetZChannel() const { return m_axes[Axis::kZ]; }
int Joystick::GetZChannel() const {
return m_axes[Axis::kZ];
}
int Joystick::GetTwistChannel() const { return m_axes[Axis::kTwist]; }
int Joystick::GetTwistChannel() const {
return m_axes[Axis::kTwist];
}
int Joystick::GetThrottleChannel() const { return m_axes[Axis::kThrottle]; }
int Joystick::GetThrottleChannel() const {
return m_axes[Axis::kThrottle];
}
double Joystick::GetX(JoystickHand hand) const {
return GetRawAxis(m_axes[Axis::kX]);
@@ -51,15 +69,21 @@ double Joystick::GetY(JoystickHand hand) const {
return GetRawAxis(m_axes[Axis::kY]);
}
double Joystick::GetZ() const { return GetRawAxis(m_axes[Axis::kZ]); }
double Joystick::GetZ() const {
return GetRawAxis(m_axes[Axis::kZ]);
}
double Joystick::GetTwist() const { return GetRawAxis(m_axes[Axis::kTwist]); }
double Joystick::GetTwist() const {
return GetRawAxis(m_axes[Axis::kTwist]);
}
double Joystick::GetThrottle() const {
return GetRawAxis(m_axes[Axis::kThrottle]);
}
bool Joystick::GetTrigger() const { return GetRawButton(Button::kTrigger); }
bool Joystick::GetTrigger() const {
return GetRawButton(Button::kTrigger);
}
bool Joystick::GetTriggerPressed() {
return GetRawButtonPressed(Button::kTrigger);
@@ -69,11 +93,17 @@ bool Joystick::GetTriggerReleased() {
return GetRawButtonReleased(Button::kTrigger);
}
bool Joystick::GetTop() const { return GetRawButton(Button::kTop); }
bool Joystick::GetTop() const {
return GetRawButton(Button::kTop);
}
bool Joystick::GetTopPressed() { return GetRawButtonPressed(Button::kTop); }
bool Joystick::GetTopPressed() {
return GetRawButtonPressed(Button::kTop);
}
bool Joystick::GetTopReleased() { return GetRawButtonReleased(Button::kTop); }
bool Joystick::GetTopReleased() {
return GetRawButtonReleased(Button::kTop);
}
double Joystick::GetMagnitude() const {
return std::sqrt(std::pow(GetX(), 2) + std::pow(GetY(), 2));