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Makes SetTeam use Mdns
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@@ -40,20 +40,20 @@ class NetworkTable : public ITable {
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/**
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* set that network tables should be a client
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* This must be called before initalize or GetTable
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* This must be called before initialize or GetTable
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*/
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static void SetClientMode();
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/**
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* set that network tables should be a server
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* This must be called before initalize or GetTable
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* This must be called before initialize or GetTable
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*/
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static void SetServerMode();
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/**
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* set the team the robot is configured for (this will set the ip address that
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* set the team the robot is configured for (this will set the mdns address that
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* network tables will connect to in client mode)
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* This must be called before initalize or GetTable
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* This must be called before initialize or GetTable
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* @param team the team number
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*/
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static void SetTeam(int team);
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