Add ArrayRef overloads to new command classes (#2216)

Also default requirements to {} in all cases for consistency.
This commit is contained in:
Peter Johnson
2020-01-01 20:09:17 -08:00
committed by GitHub
parent 6190fcb237
commit 32c62449be
30 changed files with 773 additions and 49 deletions

View File

@@ -1,5 +1,5 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
@@ -30,6 +30,12 @@ Trigger Trigger::WhenActive(Command* command, bool interruptible) {
Trigger Trigger::WhenActive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenActive(std::move(toRun), wpi::makeArrayRef(requirements.begin(),
requirements.end()));
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements) {
return WhenActive(InstantCommand(std::move(toRun), requirements));
}
@@ -52,6 +58,13 @@ Trigger Trigger::WhileActiveContinous(Command* command, bool interruptible) {
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhileActiveContinous(
std::move(toRun),
wpi::makeArrayRef(requirements.begin(), requirements.end()));
}
Trigger Trigger::WhileActiveContinous(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements) {
return WhileActiveContinous(InstantCommand(std::move(toRun), requirements));
}
@@ -87,6 +100,12 @@ Trigger Trigger::WhenInactive(Command* command, bool interruptible) {
Trigger Trigger::WhenInactive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenInactive(std::move(toRun), wpi::makeArrayRef(requirements.begin(),
requirements.end()));
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements) {
return WhenInactive(InstantCommand(std::move(toRun), requirements));
}