Add ArrayRef overloads to new command classes (#2216)

Also default requirements to {} in all cases for consistency.
This commit is contained in:
Peter Johnson
2020-01-01 20:09:17 -08:00
committed by GitHub
parent 6190fcb237
commit 32c62449be
30 changed files with 773 additions and 49 deletions

View File

@@ -1,13 +1,18 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <functional>
#include <initializer_list>
#include <utility>
#include <wpi/ArrayRef.h>
#include "Trigger.h"
namespace frc2 {
@@ -68,7 +73,16 @@ class Button : public Trigger {
* @param requirements the required subsystems.
*/
Button WhenPressed(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements = {});
std::initializer_list<Subsystem*> requirements);
/**
* Binds a runnable to execute when the button is pressed.
*
* @param toRun the runnable to execute.
* @param requirements the required subsystems.
*/
Button WhenPressed(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements = {});
/**
* Binds a command to be started repeatedly while the button is pressed, and
@@ -105,7 +119,16 @@ class Button : public Trigger {
* @param requirements the required subsystems.
*/
Button WhileHeld(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements = {});
std::initializer_list<Subsystem*> requirements);
/**
* Binds a runnable to execute repeatedly while the button is pressed.
*
* @param toRun the runnable to execute.
* @param requirements the required subsystems.
*/
Button WhileHeld(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements = {});
/**
* Binds a command to be started when the button is pressed, and cancelled
@@ -170,7 +193,16 @@ class Button : public Trigger {
* @param requirements the required subsystems.
*/
Button WhenReleased(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements = {});
std::initializer_list<Subsystem*> requirements);
/**
* Binds a runnable to execute when the button is released.
*
* @param toRun the runnable to execute.
* @param requirements the required subsystems.
*/
Button WhenReleased(std::function<void()> toRun,
wpi::ArrayRef<Subsystem*> requirements = {});
/**
* Binds a command to start when the button is pressed, and be cancelled when