diff --git a/wpimath/algorithms.md b/wpimath/algorithms.md
index f999de8c79..3b27418e1c 100644
--- a/wpimath/algorithms.md
+++ b/wpimath/algorithms.md
@@ -351,3 +351,109 @@ When calculating a\_z:
```
Note that this reuses the cos(a\_y) cos(a\_z) and cos(a\_y) sin(a\_z) terms needed to calculate a\_z.
+
+## Quaternion Exponential
+
+We will take it as given that a quaternion has scalar and vector components `đ = s + đŖâ`, with vector component đŖâ consisting of a unit vector and magnitude `đŖâ = θ * vĖ`.
+
+```
+đ = s + đŖâ
+
+đŖâ = θ * vĖ
+
+exp(đ) = exp(s + đŖâ)
+exp(đ) = exp(s) * exp(đŖâ)
+exp(đ) = exp(s) * exp(θ * vĖ)
+```
+
+Applying euler's identity:
+
+```
+exp(θ * vĖ) = cos(θ) + sin(θ) * vĖ
+```
+
+Gives us:
+```
+exp(đ) = exp(s) * [cos(θ) + sin(θ) * vĖ]
+```
+
+Rearranging `đŖâ = θ * vĖ` we can solve for vĖ: `vĖ = đŖâ / θ`
+
+```
+exp(đ) = exp(s) * [cos(θ) + sin(θ) / θ * đŖâ]
+```
+
+## Quaternion Logarithm
+
+We will take it as a given that for a given quaternion of the form `đ = s + đŖâ`, we can calculate the exponential: `exp(đ) = exp(s) * [cos(θ) + sin(θ) / θ * đŖâ]` where `θ = ||đŖâ||`.
+
+Additionally, `exp(log(đ)) = q` for a given value of `log(đ)`. There are multiple solutions to `log(đ)` caused by the imaginary axes in đŖâ, discussed here: https://en.wikipedia.org/wiki/Complex_logarithm
+
+We will demonstrate the principal solution of `log(đ)` satisfying `exp(log(đ)) = q`.
+This being `log(đ) = log(||đ||) + atan2(θ, s) / θ * đŖâ`, is the principal solution to `log(đ)` because the function `atan2(θ, s)` returns the principal value corresponding to its arguments.
+
+Proof: `log(đ) = log(||đ||) + atan2(θ, s) / θ * đŖâ` satisfies `exp(log(đ)) = q`.
+
+```
+exp(log(đ)) = exp(log(||đ||) + atan2(θ, s) / θ * đŖâ)
+
+
+exp(log(đ)) = exp(log(||đ||)) * exp(atan2(θ, s) / θ * đŖâ)
+
+Substitutions:
+đŖâ = θ * vĖ:
+exp(log(||đ||)) = ||đ||
+exp(log(đ)) = ||đ|| * exp(atan2(θ, s) * vĖ)
+
+exp(log(đ)) = ||đ|| * [cos(atan2(θ, s)) + sin(atan2(θ, s)) * vĖ]
+
+Substitutions:
+cos(atan2(θ, s)) = s / â(θ² + s²)
+sin(atan2(θ, s)) = θ / â(θ² + s²)
+
+exp(log(đ)) = ||đ|| * [s / â(θ² + s²) + θ / â(θ² + s²) * vĖ]
+
+â(θ² + s²) = ||đ||
+
+exp(log(đ)) = ||đ|| * [s / ||đ|| + θ / ||đ|| * vĖ]
+exp(log(đ)) = s + θ * vĖ
+
+exp(log(đ)) = s + đŖâ
+
+exp(log(đ)) = đ
+```
+
+## Unit Quaternion in SO(3) from Rotation Vector in đđ(3)
+
+We will take it as a given that members of đđ(3) take the form `đŖâ = θ * vĖ`, representing a rotation θ around a unit axis vĖ.
+
+We additionally take it as a given that quaternions in SO(3) are of the form `đ = cos(θ / 2) + sin(θ / 2) * vĖ`, representing a rotation of θ around unit axis vĖ.
+
+```
+θ = ||đŖâ||
+vĖ = đŖâ / θ
+
+đ = cos(θ / 2) + sin(θ / 2) * vĖ
+đ = cos(||đŖâ|| / 2) + sin(||đŖâ|| / 2) / ||đŖâ|| * đŖâ
+```
+
+## Rotation vector in đđ(3) from Unit Quaternion in SO(3)
+
+We will take it as a given that members of đđ(3) take the form `đâ = θ * rĖ`, representing a rotation θ around a unit axis rĖ.
+
+We additionally take it as a given that quaternions in SO(3) are of the form `đ = s + đŖâ = cos(θ / 2) + sin(θ / 2) * vĖ`, representing a rotation of θ around unit axis vĖ.
+
+```
+s + đŖâ = cos(θ / 2) + sin(θ / 2) * vĖ
+s = cos(θ / 2)
+đŖâ = sin(θ / 2) * vĖ
+||đŖâ|| = sin(θ / 2)
+
+θ / 2 = atan2(||đŖâ||, s)
+θ = 2 * atan2(||đŖâ||, s)
+
+rĖ = đŖâ / ||đŖâ||
+
+đâ = θ * rĖ
+đâ = 2 * atan2(||đŖâ||, s) / ||đŖâ|| * đŖâ
+```
diff --git a/wpimath/src/main/java/edu/wpi/first/math/geometry/Quaternion.java b/wpimath/src/main/java/edu/wpi/first/math/geometry/Quaternion.java
index 53cc90c5a5..b3ec5eaa86 100644
--- a/wpimath/src/main/java/edu/wpi/first/math/geometry/Quaternion.java
+++ b/wpimath/src/main/java/edu/wpi/first/math/geometry/Quaternion.java
@@ -52,6 +52,48 @@ public class Quaternion {
m_z = z;
}
+ /**
+ * Adds another quaternion to this quaternion entrywise.
+ *
+ * @param other The other quaternion.
+ * @return The quaternion sum.
+ */
+ public Quaternion plus(Quaternion other) {
+ return new Quaternion(
+ getW() + other.getW(), getX() + other.getX(), getY() + other.getY(), getZ() + other.getZ());
+ }
+
+ /**
+ * Subtracts another quaternion from this quaternion entrywise.
+ *
+ * @param other The other quaternion.
+ * @return The quaternion difference.
+ */
+ public Quaternion minus(Quaternion other) {
+ return new Quaternion(
+ getW() - other.getW(), getX() - other.getX(), getY() - other.getY(), getZ() - other.getZ());
+ }
+
+ /**
+ * Divides by a scalar.
+ *
+ * @param scalar The value to scale each component by.
+ * @return The scaled quaternion.
+ */
+ public Quaternion divide(double scalar) {
+ return new Quaternion(getW() / scalar, getX() / scalar, getY() / scalar, getZ() / scalar);
+ }
+
+ /**
+ * Multiplies with a scalar.
+ *
+ * @param scalar The value to scale each component by.
+ * @return The scaled quaternion.
+ */
+ public Quaternion times(double scalar) {
+ return new Quaternion(getW() * scalar, getX() * scalar, getY() * scalar, getZ() * scalar);
+ }
+
/**
* Multiply with another quaternion.
*
@@ -96,12 +138,8 @@ public class Quaternion {
if (obj instanceof Quaternion) {
var other = (Quaternion) obj;
- return Math.abs(
- getW() * other.getW()
- + getX() * other.getX()
- + getY() * other.getY()
- + getZ() * other.getZ())
- > 1.0 - 1E-9;
+ return Math.abs(dot(other) - norm() * other.norm()) < 1e-9
+ && Math.abs(norm() - other.norm()) < 1e-9;
}
return false;
}
@@ -111,13 +149,45 @@ public class Quaternion {
return Objects.hash(m_w, m_x, m_y, m_z);
}
+ /**
+ * Returns the conjugate of the quaternion.
+ *
+ * @return The conjugate quaternion.
+ */
+ public Quaternion conjugate() {
+ return new Quaternion(getW(), -getX(), -getY(), -getZ());
+ }
+
+ /**
+ * Returns the elementwise product of two quaternions.
+ *
+ * @param other The other quaternion.
+ * @return The dot product of two quaternions.
+ */
+ public double dot(final Quaternion other) {
+ return getW() * other.getW()
+ + getX() * other.getX()
+ + getY() * other.getY()
+ + getZ() * other.getZ();
+ }
+
/**
* Returns the inverse of the quaternion.
*
* @return The inverse quaternion.
*/
public Quaternion inverse() {
- return new Quaternion(getW(), -getX(), -getY(), -getZ());
+ var norm = norm();
+ return conjugate().divide(norm * norm);
+ }
+
+ /**
+ * Calculates the L2 norm of the quaternion.
+ *
+ * @return The L2 norm.
+ */
+ public double norm() {
+ return Math.sqrt(dot(this));
}
/**
@@ -126,7 +196,7 @@ public class Quaternion {
* @return The normalized quaternion.
*/
public Quaternion normalize() {
- double norm = Math.sqrt(getW() * getW() + getX() * getX() + getY() * getY() + getZ() * getZ());
+ double norm = norm();
if (norm == 0.0) {
return new Quaternion();
} else {
@@ -134,6 +204,104 @@ public class Quaternion {
}
}
+ /**
+ * Rational power of a quaternion.
+ *
+ * @param t the power to raise this quaternion to.
+ * @return The quaternion power
+ */
+ public Quaternion pow(double t) {
+ // q^t = e^(ln(q^t)) = e^(t * ln(q))
+ return this.log().times(t).exp();
+ }
+
+ /**
+ * Matrix exponential of a quaternion.
+ *
+ * @param adjustment the "Twist" that will be applied to this quaternion.
+ * @return The quaternion product of exp(adjustment) * this
+ */
+ public Quaternion exp(Quaternion adjustment) {
+ return adjustment.exp().times(this);
+ }
+
+ /**
+ * Matrix exponential of a quaternion.
+ *
+ *
source: wpimath/algorithms.md
+ *
+ *
If this quaternion is in đđ(3) and you are looking for an element of SO(3), use {@link
+ * fromRotationVector}
+ *
+ * @return The Matrix exponential of this quaternion.
+ */
+ public Quaternion exp() {
+ var scalar = Math.exp(getW());
+
+ var axial_magnitude = Math.sqrt(getX() * getX() + getY() * getY() + getZ() * getZ());
+ var cosine = Math.cos(axial_magnitude);
+
+ double axial_scalar;
+
+ if (axial_magnitude < 1e-9) {
+ // Taylor series of sin(θ) / θ near θ = 0: 1 â θ²/6 + θâ´/120 + O(nâļ)
+ var axial_magnitude_sq = axial_magnitude * axial_magnitude;
+ var axial_magnitude_sq_sq = axial_magnitude_sq * axial_magnitude_sq;
+ axial_scalar = 1.0 - axial_magnitude_sq / 6.0 + axial_magnitude_sq_sq / 120.0;
+ } else {
+ axial_scalar = Math.sin(axial_magnitude) / axial_magnitude;
+ }
+
+ return new Quaternion(
+ cosine * scalar,
+ getX() * axial_scalar * scalar,
+ getY() * axial_scalar * scalar,
+ getZ() * axial_scalar * scalar);
+ }
+
+ /**
+ * Log operator of a quaternion.
+ *
+ * @param end The quaternion to map this quaternion onto.
+ * @return The "Twist" that maps this quaternion to the argument.
+ */
+ public Quaternion log(Quaternion end) {
+ return end.times(this.inverse()).log();
+ }
+
+ /**
+ * The Log operator of a general quaternion.
+ *
+ *
source: wpimath/algorithms.md
+ *
+ *
If this quaternion is in SO(3) and you are looking for an element of đđ(3), use {@link
+ * toRotationVector}
+ *
+ * @return The logarithm of this quaternion.
+ */
+ public Quaternion log() {
+ var scalar = Math.log(norm());
+
+ var v_norm = Math.sqrt(getX() * getX() + getY() * getY() + getZ() * getZ());
+
+ var s_norm = getW() / norm();
+
+ if (Math.abs(s_norm + 1) < 1e-9) {
+ return new Quaternion(scalar, -Math.PI, 0, 0);
+ }
+
+ double v_scalar;
+
+ if (v_norm < 1e-9) {
+ // Taylor series expansion of atan2(y / x) / y around y = 0 => 1/x - y²/3*xÂŗ + O(yâ´)
+ v_scalar = 1.0 / getW() - 1.0 / 3.0 * v_norm * v_norm / (getW() * getW() * getW());
+ } else {
+ v_scalar = Math.atan2(v_norm, getW()) / v_norm;
+ }
+
+ return new Quaternion(scalar, v_scalar * getX(), v_scalar * getY(), v_scalar * getZ());
+ }
+
/**
* Returns W component of the quaternion.
*
@@ -174,6 +342,37 @@ public class Quaternion {
return m_z;
}
+ /**
+ * Returns the quaternion representation of this rotation vector.
+ *
+ *
This is also the exp operator of đđ(3).
+ *
+ *
source: wpimath/algorithms.md
+ *
+ * @param rvec The rotation vector.
+ * @return The quaternion representation of this rotation vector.
+ */
+ public static Quaternion fromRotationVector(Vector rvec) {
+ double theta = rvec.norm();
+
+ double cos = Math.cos(theta / 2);
+
+ double axial_scalar;
+
+ if (theta < 1e-9) {
+ // taylor series expansion of sin(θ/2) / θ = 1/2 - θ²/48 + O(θâ´)
+ axial_scalar = 1.0 / 2.0 - theta * theta / 48.0;
+ } else {
+ axial_scalar = Math.sin(theta / 2) / theta;
+ }
+
+ return new Quaternion(
+ cos,
+ axial_scalar * rvec.get(0, 0),
+ axial_scalar * rvec.get(1, 0),
+ axial_scalar * rvec.get(2, 0));
+ }
+
/**
* Returns the rotation vector representation of this quaternion.
*
diff --git a/wpimath/src/main/java/edu/wpi/first/math/geometry/Rotation3d.java b/wpimath/src/main/java/edu/wpi/first/math/geometry/Rotation3d.java
index 1ad2f2aff0..467ec1ca24 100644
--- a/wpimath/src/main/java/edu/wpi/first/math/geometry/Rotation3d.java
+++ b/wpimath/src/main/java/edu/wpi/first/math/geometry/Rotation3d.java
@@ -420,7 +420,7 @@ public class Rotation3d implements Interpolatable {
public boolean equals(Object obj) {
if (obj instanceof Rotation3d) {
var other = (Rotation3d) obj;
- return m_q.equals(other.m_q);
+ return Math.abs(Math.abs(m_q.dot(other.m_q)) - m_q.norm() * other.m_q.norm()) < 1e-9;
}
return false;
}
diff --git a/wpimath/src/main/native/cpp/geometry/Quaternion.cpp b/wpimath/src/main/native/cpp/geometry/Quaternion.cpp
index 71c3a812d6..ea9b179ca8 100644
--- a/wpimath/src/main/native/cpp/geometry/Quaternion.cpp
+++ b/wpimath/src/main/native/cpp/geometry/Quaternion.cpp
@@ -4,6 +4,8 @@
#include "frc/geometry/Quaternion.h"
+#include
+
#include
using namespace frc;
@@ -11,6 +13,42 @@ using namespace frc;
Quaternion::Quaternion(double w, double x, double y, double z)
: m_r{w}, m_v{x, y, z} {}
+Quaternion Quaternion::operator+(const Quaternion& other) const {
+ return Quaternion{
+ m_r + other.m_r,
+ m_v(0) + other.m_v(0),
+ m_v(1) + other.m_v(1),
+ m_v(2) + other.m_v(2),
+ };
+}
+
+Quaternion Quaternion::operator-(const Quaternion& other) const {
+ return Quaternion{
+ m_r - other.m_r,
+ m_v(0) - other.m_v(0),
+ m_v(1) - other.m_v(1),
+ m_v(2) - other.m_v(2),
+ };
+}
+
+Quaternion Quaternion::operator*(const double other) const {
+ return Quaternion{
+ m_r * other,
+ m_v(0) * other,
+ m_v(1) * other,
+ m_v(2) * other,
+ };
+}
+
+Quaternion Quaternion::operator/(const double other) const {
+ return Quaternion{
+ m_r / other,
+ m_v(0) / other,
+ m_v(1) / other,
+ m_v(2) / other,
+ };
+}
+
Quaternion Quaternion::operator*(const Quaternion& other) const {
// https://en.wikipedia.org/wiki/Quaternion#Scalar_and_vector_parts
const auto& r1 = m_r;
@@ -33,22 +71,95 @@ Quaternion Quaternion::operator*(const Quaternion& other) const {
}
bool Quaternion::operator==(const Quaternion& other) const {
- return std::abs(W() * other.W() + m_v.dot(other.m_v)) > 1.0 - 1E-9;
+ return std::abs(Dot(other) - Norm() * other.Norm()) < 1e-9 &&
+ std::abs(Norm() - other.Norm()) < 1e-9;
}
-Quaternion Quaternion::Inverse() const {
+Quaternion Quaternion::Conjugate() const {
return Quaternion{W(), -X(), -Y(), -Z()};
}
+double Quaternion::Dot(const Quaternion& other) const {
+ return W() * other.W() + m_v.dot(other.m_v);
+}
+
+Quaternion Quaternion::Inverse() const {
+ double norm = Norm();
+ return Conjugate() / (norm * norm);
+}
+
+double Quaternion::Norm() const {
+ return std::sqrt(Dot(*this));
+}
+
Quaternion Quaternion::Normalize() const {
- double norm = std::sqrt(W() * W() + X() * X() + Y() * Y() + Z() * Z());
+ double norm = Norm();
if (norm == 0.0) {
return Quaternion{};
} else {
- return Quaternion{W() / norm, X() / norm, Y() / norm, Z() / norm};
+ return Quaternion{W(), X(), Y(), Z()} / norm;
}
}
+Quaternion Quaternion::Pow(const double other) const {
+ return (Log() * other).Exp();
+}
+
+Quaternion Quaternion::Exp(const Quaternion& other) const {
+ return other.Exp() * *this;
+}
+
+Quaternion Quaternion::Exp() const {
+ double scalar = std::exp(m_r);
+
+ double axial_magnitude = m_v.norm();
+ double cosine = std::cos(axial_magnitude);
+
+ double axial_scalar;
+
+ if (axial_magnitude < 1e-9) {
+ // Taylor series of sin(x)/x near x=0: 1 â x²/6 + xâ´/120 + O(nâļ)
+ double axial_magnitude_sq = axial_magnitude * axial_magnitude;
+ double axial_magnitude_sq_sq = axial_magnitude_sq * axial_magnitude_sq;
+ axial_scalar =
+ 1.0 - axial_magnitude_sq / 6.0 + axial_magnitude_sq_sq / 120.0;
+ } else {
+ axial_scalar = std::sin(axial_magnitude) / axial_magnitude;
+ }
+
+ return Quaternion(cosine * scalar, X() * axial_scalar * scalar,
+ Y() * axial_scalar * scalar, Z() * axial_scalar * scalar);
+}
+
+Quaternion Quaternion::Log(const Quaternion& other) const {
+ return (other * Inverse()).Log();
+}
+
+Quaternion Quaternion::Log() const {
+ double scalar = std::log(Norm());
+
+ double v_norm = m_v.norm();
+
+ double s_norm = W() / Norm();
+
+ if (std::abs(s_norm + 1) < 1e-9) {
+ return Quaternion{scalar, -std::numbers::pi, 0, 0};
+ }
+
+ double v_scalar;
+
+ if (v_norm < 1e-9) {
+ // Taylor series expansion of atan2(y / x) / y around y = 0 = 1/x -
+ // y^2/3*x^3 + O(y^4)
+ v_scalar = 1.0 / W() - 1.0 / 3.0 * v_norm * v_norm / (W() * W() * W());
+ } else {
+ v_scalar = std::atan2(v_norm, W()) / v_norm;
+ }
+
+ return Quaternion{scalar, v_scalar * m_v(0), v_scalar * m_v(1),
+ v_scalar * m_v(2)};
+}
+
double Quaternion::W() const {
return m_r;
}
@@ -83,6 +194,30 @@ Eigen::Vector3d Quaternion::ToRotationVector() const {
}
}
+Quaternion Quaternion::FromRotationVector(const Eigen::Vector3d& rvec) {
+ // đŖâ = θ * vĖ
+ // vĖ = đŖâ / θ
+
+ // đ = std::cos(θ/2) + std::sin(θ/2) * vĖ
+ // đ = std::cos(θ/2) + std::sin(θ/2) / θ * đŖâ
+
+ double theta = rvec.norm();
+ double cos = std::cos(theta / 2);
+
+ double axial_scalar;
+
+ if (theta < 1e-9) {
+ // taylor series expansion of sin(θ/2) / θ around θ = 0 = 1/2 - θ²/48 +
+ // O(θâ´)
+ axial_scalar = 1.0 / 2.0 - theta * theta / 48.0;
+ } else {
+ axial_scalar = std::sin(theta / 2) / theta;
+ }
+
+ return Quaternion{cos, axial_scalar * rvec(0), axial_scalar * rvec(1),
+ axial_scalar * rvec(2)};
+}
+
void frc::to_json(wpi::json& json, const Quaternion& quaternion) {
json = wpi::json{{"W", quaternion.W()},
{"X", quaternion.X()},
diff --git a/wpimath/src/main/native/cpp/geometry/Rotation3d.cpp b/wpimath/src/main/native/cpp/geometry/Rotation3d.cpp
index d1f18464a1..b4dce35a5d 100644
--- a/wpimath/src/main/native/cpp/geometry/Rotation3d.cpp
+++ b/wpimath/src/main/native/cpp/geometry/Rotation3d.cpp
@@ -174,6 +174,11 @@ Rotation3d Rotation3d::operator/(double scalar) const {
return *this * (1.0 / scalar);
}
+bool Rotation3d::operator==(const Rotation3d& other) const {
+ return std::abs(std::abs(m_q.Dot(other.m_q)) -
+ m_q.Norm() * other.m_q.Norm()) < 1e-9;
+}
+
Rotation3d Rotation3d::RotateBy(const Rotation3d& other) const {
return Rotation3d{other.m_q * m_q};
}
diff --git a/wpimath/src/main/native/include/frc/geometry/Quaternion.h b/wpimath/src/main/native/include/frc/geometry/Quaternion.h
index 13ecbab705..874928135c 100644
--- a/wpimath/src/main/native/include/frc/geometry/Quaternion.h
+++ b/wpimath/src/main/native/include/frc/geometry/Quaternion.h
@@ -27,6 +27,34 @@ class WPILIB_DLLEXPORT Quaternion {
*/
Quaternion(double w, double x, double y, double z);
+ /**
+ * Adds with another quaternion.
+ *
+ * @param other the other quaternion
+ */
+ Quaternion operator+(const Quaternion& other) const;
+
+ /**
+ * Subtracts another quaternion.
+ *
+ * @param other the other quaternion
+ */
+ Quaternion operator-(const Quaternion& other) const;
+
+ /**
+ * Multiples with a scalar value.
+ *
+ * @param other the scalar value
+ */
+ Quaternion operator*(const double other) const;
+
+ /**
+ * Divides by a scalar value.
+ *
+ * @param other the scalar value
+ */
+ Quaternion operator/(const double other) const;
+
/**
* Multiply with another quaternion.
*
@@ -42,6 +70,16 @@ class WPILIB_DLLEXPORT Quaternion {
*/
bool operator==(const Quaternion& other) const;
+ /**
+ * Returns the elementwise product of two quaternions.
+ */
+ double Dot(const Quaternion& other) const;
+
+ /**
+ * Returns the conjugate of the quaternion.
+ */
+ Quaternion Conjugate() const;
+
/**
* Returns the inverse of the quaternion.
*/
@@ -52,6 +90,52 @@ class WPILIB_DLLEXPORT Quaternion {
*/
Quaternion Normalize() const;
+ /**
+ * Calculates the L2 norm of the quaternion.
+ */
+ double Norm() const;
+
+ /**
+ * Calculates this quaternion raised to a power.
+ *
+ * @param t the power to raise this quaternion to.
+ */
+ Quaternion Pow(const double t) const;
+
+ /**
+ * Matrix exponential of a quaternion.
+ *
+ * @param other the "Twist" that will be applied to this quaternion.
+ */
+ Quaternion Exp(const Quaternion& other) const;
+
+ /**
+ * Matrix exponential of a quaternion.
+ *
+ * source: wpimath/algorithms.md
+ *
+ * If this quaternion is in đđ(3) and you are looking for an element of
+ * SO(3), use FromRotationVector
+ */
+ Quaternion Exp() const;
+
+ /**
+ * Log operator of a quaternion.
+ *
+ * @param other The quaternion to map this quaternion onto
+ */
+ Quaternion Log(const Quaternion& other) const;
+
+ /**
+ * Log operator of a quaternion.
+ *
+ * source: wpimath/algorithms.md
+ *
+ * If this quaternion is in SO(3) and you are looking for an element of đđ(3),
+ * use ToRotationVector
+ */
+ Quaternion Log() const;
+
/**
* Returns W component of the quaternion.
*/
@@ -79,6 +163,15 @@ class WPILIB_DLLEXPORT Quaternion {
*/
Eigen::Vector3d ToRotationVector() const;
+ /**
+ * Returns the quaternion representation of this rotation vector.
+ *
+ * This is also the exp operator of đđ(3).
+ *
+ * source: wpimath/algorithms.md
+ */
+ static Quaternion FromRotationVector(const Eigen::Vector3d& rvec);
+
private:
// Scalar r in versor form
double m_r = 1.0;
diff --git a/wpimath/src/main/native/include/frc/geometry/Rotation3d.h b/wpimath/src/main/native/include/frc/geometry/Rotation3d.h
index 607fd56a25..6755205572 100644
--- a/wpimath/src/main/native/include/frc/geometry/Rotation3d.h
+++ b/wpimath/src/main/native/include/frc/geometry/Rotation3d.h
@@ -132,7 +132,7 @@ class WPILIB_DLLEXPORT Rotation3d {
/**
* Checks equality between this Rotation3d and another object.
*/
- bool operator==(const Rotation3d&) const = default;
+ bool operator==(const Rotation3d&) const;
/**
* Adds the new rotation to the current rotation. The other rotation is
diff --git a/wpimath/src/test/java/edu/wpi/first/math/geometry/QuaternionTest.java b/wpimath/src/test/java/edu/wpi/first/math/geometry/QuaternionTest.java
index 7c7e10301f..458b14dbd3 100644
--- a/wpimath/src/test/java/edu/wpi/first/math/geometry/QuaternionTest.java
+++ b/wpimath/src/test/java/edu/wpi/first/math/geometry/QuaternionTest.java
@@ -4,7 +4,9 @@
package edu.wpi.first.math.geometry;
+import static org.junit.jupiter.api.Assertions.assertAll;
import static org.junit.jupiter.api.Assertions.assertEquals;
+import static org.junit.jupiter.api.Assertions.assertNotEquals;
import edu.wpi.first.math.util.Units;
import org.junit.jupiter.api.Test;
@@ -14,37 +16,91 @@ class QuaternionTest {
void testInit() {
// Identity
var q1 = new Quaternion();
- assertEquals(1.0, q1.getW());
- assertEquals(0.0, q1.getX());
- assertEquals(0.0, q1.getY());
- assertEquals(0.0, q1.getZ());
+ assertAll(
+ () -> assertEquals(1.0, q1.getW()),
+ () -> assertEquals(0.0, q1.getX()),
+ () -> assertEquals(0.0, q1.getY()),
+ () -> assertEquals(0.0, q1.getZ()));
// Normalized
var q2 = new Quaternion(0.5, 0.5, 0.5, 0.5);
- assertEquals(0.5, q2.getW());
- assertEquals(0.5, q2.getX());
- assertEquals(0.5, q2.getY());
- assertEquals(0.5, q2.getZ());
+ assertAll(
+ () -> assertEquals(0.5, q2.getW()),
+ () -> assertEquals(0.5, q2.getX()),
+ () -> assertEquals(0.5, q2.getY()),
+ () -> assertEquals(0.5, q2.getZ()));
// Unnormalized
var q3 = new Quaternion(0.75, 0.3, 0.4, 0.5);
- assertEquals(0.75, q3.getW());
- assertEquals(0.3, q3.getX());
- assertEquals(0.4, q3.getY());
- assertEquals(0.5, q3.getZ());
+ assertAll(
+ () -> assertEquals(0.75, q3.getW()),
+ () -> assertEquals(0.3, q3.getX()),
+ () -> assertEquals(0.4, q3.getY()),
+ () -> assertEquals(0.5, q3.getZ()));
- q3 = q3.normalize();
+ var q3_norm = q3.normalize();
double norm = Math.sqrt(0.75 * 0.75 + 0.3 * 0.3 + 0.4 * 0.4 + 0.5 * 0.5);
- assertEquals(0.75 / norm, q3.getW());
- assertEquals(0.3 / norm, q3.getX());
- assertEquals(0.4 / norm, q3.getY());
- assertEquals(0.5 / norm, q3.getZ());
- assertEquals(
- 1.0,
- q3.getW() * q3.getW()
- + q3.getX() * q3.getX()
- + q3.getY() * q3.getY()
- + q3.getZ() * q3.getZ());
+ assertAll(
+ () -> assertEquals(0.75 / norm, q3_norm.getW()),
+ () -> assertEquals(0.3 / norm, q3_norm.getX()),
+ () -> assertEquals(0.4 / norm, q3_norm.getY()),
+ () -> assertEquals(0.5 / norm, q3_norm.getZ()),
+ () -> assertEquals(1.0, q3_norm.dot(q3_norm)));
+ }
+
+ @Test
+ void testAddition() {
+ var q = new Quaternion(0.1, 0.2, 0.3, 0.4);
+ var p = new Quaternion(0.5, 0.6, 0.7, 0.8);
+
+ var sum = q.plus(p);
+ assertAll(
+ () -> assertEquals(q.getW() + p.getW(), sum.getW()),
+ () -> assertEquals(q.getX() + p.getX(), sum.getX()),
+ () -> assertEquals(q.getY() + p.getY(), sum.getY()),
+ () -> assertEquals(q.getZ() + p.getZ(), sum.getZ()));
+ }
+
+ @Test
+ void testSubtraction() {
+ var q = new Quaternion(0.1, 0.2, 0.3, 0.4);
+ var p = new Quaternion(0.5, 0.6, 0.7, 0.8);
+
+ var difference = q.minus(p);
+
+ assertAll(
+ () -> assertEquals(q.getW() - p.getW(), difference.getW()),
+ () -> assertEquals(q.getX() - p.getX(), difference.getX()),
+ () -> assertEquals(q.getY() - p.getY(), difference.getY()),
+ () -> assertEquals(q.getZ() - p.getZ(), difference.getZ()));
+ }
+
+ @Test
+ void testScalarMultiplication() {
+ var q = new Quaternion(0.1, 0.2, 0.3, 0.4);
+ var scalar = 2;
+
+ var product = q.times(scalar);
+
+ assertAll(
+ () -> assertEquals(q.getW() * scalar, product.getW()),
+ () -> assertEquals(q.getX() * scalar, product.getX()),
+ () -> assertEquals(q.getY() * scalar, product.getY()),
+ () -> assertEquals(q.getZ() * scalar, product.getZ()));
+ }
+
+ @Test
+ void testScalarDivision() {
+ var q = new Quaternion(0.1, 0.2, 0.3, 0.4);
+ var scalar = 2;
+
+ var product = q.divide(scalar);
+
+ assertAll(
+ () -> assertEquals(q.getW() / scalar, product.getW()),
+ () -> assertEquals(q.getX() / scalar, product.getX()),
+ () -> assertEquals(q.getY() / scalar, product.getY()),
+ () -> assertEquals(q.getZ() / scalar, product.getZ()));
}
@Test
@@ -59,31 +115,131 @@ class QuaternionTest {
// 90° CCW X rotation, 90° CCW Y rotation, and 90° CCW Z rotation should
// produce a 90° CCW Y rotation
var expected = yRot;
- var actual = zRot.times(yRot).times(xRot);
- assertEquals(expected.getW(), actual.getW(), 1e-9);
- assertEquals(expected.getX(), actual.getX(), 1e-9);
- assertEquals(expected.getY(), actual.getY(), 1e-9);
- assertEquals(expected.getZ(), actual.getZ(), 1e-9);
+ final var actual = zRot.times(yRot).times(xRot);
+ assertAll(
+ () -> assertEquals(expected.getW(), actual.getW(), 1e-9),
+ () -> assertEquals(expected.getX(), actual.getX(), 1e-9),
+ () -> assertEquals(expected.getY(), actual.getY(), 1e-9),
+ () -> assertEquals(expected.getZ(), actual.getZ(), 1e-9));
// Identity
var q =
new Quaternion(
0.72760687510899891, 0.29104275004359953, 0.38805700005813276, 0.48507125007266594);
- actual = q.times(q.inverse());
- assertEquals(1.0, actual.getW());
- assertEquals(0.0, actual.getX());
- assertEquals(0.0, actual.getY());
- assertEquals(0.0, actual.getZ());
+ final var actual2 = q.times(q.inverse());
+ assertAll(
+ () -> assertEquals(1.0, actual2.getW()),
+ () -> assertEquals(0.0, actual2.getX()),
+ () -> assertEquals(0.0, actual2.getY()),
+ () -> assertEquals(0.0, actual2.getZ()));
+ }
+
+ @Test
+ void testConjugate() {
+ var q = new Quaternion(0.75, 0.3, 0.4, 0.5);
+ var inv = q.conjugate();
+
+ assertAll(
+ () -> assertEquals(q.getW(), inv.getW()),
+ () -> assertEquals(-q.getX(), inv.getX()),
+ () -> assertEquals(-q.getY(), inv.getY()),
+ () -> assertEquals(-q.getZ(), inv.getZ()));
}
@Test
void testInverse() {
var q = new Quaternion(0.75, 0.3, 0.4, 0.5);
var inv = q.inverse();
+ var norm = q.norm();
- assertEquals(q.getW(), inv.getW());
- assertEquals(-q.getX(), inv.getX());
- assertEquals(-q.getY(), inv.getY());
- assertEquals(-q.getZ(), inv.getZ());
+ assertAll(
+ () -> assertEquals(q.getW() / (norm * norm), inv.getW(), 1e-10),
+ () -> assertEquals(-q.getX() / (norm * norm), inv.getX(), 1e-10),
+ () -> assertEquals(-q.getY() / (norm * norm), inv.getY(), 1e-10),
+ () -> assertEquals(-q.getZ() / (norm * norm), inv.getZ(), 1e-10));
+ }
+
+ @Test
+ void testNorm() {
+ var q = new Quaternion(3, 4, 12, 84);
+
+ // pythagorean triples (3, 4, 5), (5, 12, 13), (13, 84, 85)
+ assertEquals(q.norm(), 85, 1e-10);
+ }
+
+ @Test
+ void testExponential() {
+ var q = new Quaternion(1.1, 2.2, 3.3, 4.4);
+ var q_exp =
+ new Quaternion(
+ 2.81211398529184, -0.392521193481878, -0.588781790222817, -0.785042386963756);
+
+ assertEquals(q_exp, q.exp());
+ }
+
+ @Test
+ void testLogarithm() {
+ var q = new Quaternion(1.1, 2.2, 3.3, 4.4);
+ var q_log =
+ new Quaternion(1.7959088706354, 0.515190292664085, 0.772785438996128, 1.03038058532817);
+
+ assertEquals(q_log, q.log());
+
+ var zero = new Quaternion(0, 0, 0, 0);
+ var one = new Quaternion();
+
+ assertEquals(zero, one.log());
+
+ var i = new Quaternion(0, 1, 0, 0);
+ assertEquals(i.times(Math.PI / 2), i.log());
+
+ var j = new Quaternion(0, 0, 1, 0);
+ assertEquals(j.times(Math.PI / 2), j.log());
+
+ var k = new Quaternion(0, 0, 0, 1);
+ assertEquals(k.times(Math.PI / 2), k.log());
+ assertEquals(i.times(-Math.PI), one.times(-1).log());
+
+ var ln_half = Math.log(0.5);
+ assertEquals(new Quaternion(ln_half, -Math.PI, 0, 0), one.times(-0.5).log());
+ }
+
+ @Test
+ void testLogarithmIsInverseOfExponential() {
+ var q = new Quaternion(1.1, 2.2, 3.3, 4.4);
+
+ // These operations are order-dependent: ln(exp(q)) is congruent
+ // but not necessarily equal to exp(ln(q)) due to the multi-valued nature of the complex
+ // logarithm.
+
+ var q_log_exp = q.log().exp();
+
+ assertEquals(q, q_log_exp);
+
+ var start = new Quaternion(1, 2, 3, 4);
+ var expect = new Quaternion(5, 6, 7, 8);
+
+ var twist = start.log(expect);
+ var actual = start.exp(twist);
+
+ assertEquals(expect, actual);
+ }
+
+ @Test
+ void testDotProduct() {
+ var q = new Quaternion(1.1, 2.2, 3.3, 4.4);
+ var p = new Quaternion(5.5, 6.6, 7.7, 8.8);
+
+ assertEquals(
+ q.getW() * p.getW() + q.getX() * p.getX() + q.getY() * p.getY() + q.getZ() * p.getZ(),
+ q.dot(p));
+ }
+
+ @Test
+ void testDotProductAsEquality() {
+ var q = new Quaternion(1.1, 2.2, 3.3, 4.4);
+ var q_conj = q.conjugate();
+
+ assertAll(() -> assertEquals(q, q), () -> assertNotEquals(q, q_conj));
}
}
diff --git a/wpimath/src/test/native/cpp/geometry/QuaternionTest.cpp b/wpimath/src/test/native/cpp/geometry/QuaternionTest.cpp
index bf9d24a4b6..ef0e95ea5a 100644
--- a/wpimath/src/test/native/cpp/geometry/QuaternionTest.cpp
+++ b/wpimath/src/test/native/cpp/geometry/QuaternionTest.cpp
@@ -44,6 +44,54 @@ TEST(QuaternionTest, Init) {
q3.Z() * q3.Z());
}
+TEST(QuaternionTest, Addition) {
+ Quaternion q{0.1, 0.2, 0.3, 0.4};
+ Quaternion p{0.5, 0.6, 0.7, 0.8};
+
+ auto sum = q + p;
+
+ EXPECT_DOUBLE_EQ(q.W() + p.W(), sum.W());
+ EXPECT_DOUBLE_EQ(q.X() + p.X(), sum.X());
+ EXPECT_DOUBLE_EQ(q.Y() + p.Y(), sum.Y());
+ EXPECT_DOUBLE_EQ(q.Z() + p.Z(), sum.Z());
+}
+
+TEST(QuaternionTest, Subtraction) {
+ Quaternion q{0.1, 0.2, 0.3, 0.4};
+ Quaternion p{0.5, 0.6, 0.7, 0.8};
+
+ auto difference = q - p;
+
+ EXPECT_DOUBLE_EQ(q.W() - p.W(), difference.W());
+ EXPECT_DOUBLE_EQ(q.X() - p.X(), difference.X());
+ EXPECT_DOUBLE_EQ(q.Y() - p.Y(), difference.Y());
+ EXPECT_DOUBLE_EQ(q.Z() - p.Z(), difference.Z());
+}
+
+TEST(QuaternionTest, ScalarMultiplication) {
+ Quaternion q{0.1, 0.2, 0.3, 0.4};
+ auto scalar = 2;
+
+ auto product = q * scalar;
+
+ EXPECT_DOUBLE_EQ(q.W() * scalar, product.W());
+ EXPECT_DOUBLE_EQ(q.X() * scalar, product.X());
+ EXPECT_DOUBLE_EQ(q.Y() * scalar, product.Y());
+ EXPECT_DOUBLE_EQ(q.Z() * scalar, product.Z());
+}
+
+TEST(QuaternionTest, ScalarDivision) {
+ Quaternion q{0.1, 0.2, 0.3, 0.4};
+ auto scalar = 2;
+
+ auto product = q / scalar;
+
+ EXPECT_DOUBLE_EQ(q.W() / scalar, product.W());
+ EXPECT_DOUBLE_EQ(q.X() / scalar, product.X());
+ EXPECT_DOUBLE_EQ(q.Y() / scalar, product.Y());
+ EXPECT_DOUBLE_EQ(q.Z() / scalar, product.Z());
+}
+
TEST(QuaternionTest, Multiply) {
// 90° CCW rotations around each axis
double c = units::math::cos(90_deg / 2.0);
@@ -71,13 +119,104 @@ TEST(QuaternionTest, Multiply) {
EXPECT_NEAR(0.0, actual.Z(), 1e-9);
}
+TEST(QuaternionTest, Conjugate) {
+ Quaternion q{0.72760687510899891, 0.29104275004359953, 0.38805700005813276,
+ 0.48507125007266594};
+ auto conj = q.Conjugate();
+
+ EXPECT_DOUBLE_EQ(q.W(), conj.W());
+ EXPECT_DOUBLE_EQ(-q.X(), conj.X());
+ EXPECT_DOUBLE_EQ(-q.Y(), conj.Y());
+ EXPECT_DOUBLE_EQ(-q.Z(), conj.Z());
+}
+
TEST(QuaternionTest, Inverse) {
Quaternion q{0.72760687510899891, 0.29104275004359953, 0.38805700005813276,
0.48507125007266594};
+ auto norm = q.Norm();
+
auto inv = q.Inverse();
- EXPECT_DOUBLE_EQ(q.W(), inv.W());
- EXPECT_DOUBLE_EQ(-q.X(), inv.X());
- EXPECT_DOUBLE_EQ(-q.Y(), inv.Y());
- EXPECT_DOUBLE_EQ(-q.Z(), inv.Z());
+ EXPECT_DOUBLE_EQ(q.W() / (norm * norm), inv.W());
+ EXPECT_DOUBLE_EQ(-q.X() / (norm * norm), inv.X());
+ EXPECT_DOUBLE_EQ(-q.Y() / (norm * norm), inv.Y());
+ EXPECT_DOUBLE_EQ(-q.Z() / (norm * norm), inv.Z());
+}
+
+TEST(QuaternionTest, Norm) {
+ Quaternion q{3, 4, 12, 84};
+ auto norm = q.Norm();
+
+ EXPECT_NEAR(85, norm, 1e-9);
+}
+
+TEST(QuaternionTest, Exponential) {
+ Quaternion q{1.1, 2.2, 3.3, 4.4};
+ Quaternion expect{2.81211398529184, -0.392521193481878, -0.588781790222817,
+ -0.785042386963756};
+
+ auto q_exp = q.Exp();
+
+ EXPECT_EQ(expect, q_exp);
+}
+
+TEST(QuaternionTest, Logarithm) {
+ Quaternion q{1.1, 2.2, 3.3, 4.4};
+ Quaternion expect{1.7959088706354, 0.515190292664085, 0.772785438996128,
+ 1.03038058532817};
+
+ auto q_log = q.Log();
+
+ EXPECT_EQ(expect, q_log);
+
+ Quaternion zero{0, 0, 0, 0};
+ Quaternion one{1, 0, 0, 0};
+ Quaternion i{0, 1, 0, 0};
+ Quaternion j{0, 0, 1, 0};
+ Quaternion k{0, 0, 0, 1};
+ Quaternion ln_half{std::log(0.5), -std::numbers::pi, 0, 0};
+
+ EXPECT_EQ(zero, one.Log());
+ EXPECT_EQ(i * std::numbers::pi / 2, i.Log());
+ EXPECT_EQ(j * std::numbers::pi / 2, j.Log());
+ EXPECT_EQ(k * std::numbers::pi / 2, k.Log());
+
+ EXPECT_EQ(i * -std::numbers::pi, (one * -1).Log());
+ EXPECT_EQ(ln_half, (one * -0.5).Log());
+}
+
+TEST(QuaternionTest, LogarithmAndExponentialInverse) {
+ Quaternion q{1.1, 2.2, 3.3, 4.4};
+
+ // These operations are order-dependent: ln(exp(q)) is congruent but not
+ // necessarily equal to exp(ln(q)) due to the multi-valued nature of the
+ // complex logarithm.
+
+ auto q_log_exp = q.Log().Exp();
+
+ EXPECT_EQ(q, q_log_exp);
+
+ Quaternion start{1, 2, 3, 4};
+ Quaternion expect{5, 6, 7, 8};
+
+ auto twist = start.Log(expect);
+ auto actual = start.Exp(twist);
+
+ EXPECT_EQ(expect, actual);
+}
+
+TEST(QuaternionTest, DotProduct) {
+ Quaternion q{1.1, 2.2, 3.3, 4.4};
+ Quaternion p{5.5, 6.6, 7.7, 8.8};
+
+ EXPECT_NEAR(q.W() * p.W() + q.X() * p.X() + q.Y() * p.Y() + q.Z() * p.Z(),
+ q.Dot(p), 1e-9);
+}
+
+TEST(QuaternionTest, DotProductAsEquality) {
+ Quaternion q{1.1, 2.2, 3.3, 4.4};
+ auto q_conj = q.Conjugate();
+
+ EXPECT_NEAR(q.Dot(q), q.Norm() * q.Norm(), 1e-9);
+ EXPECT_GT(std::abs(q.Dot(q_conj) - q.Norm() * q_conj.Norm()), 1e-9);
}