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[wpimath] Fix input vector in pose estimator docs (NFC) (#3923)
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@@ -40,8 +40,8 @@ import java.util.function.BiConsumer;
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* <p><strong> x = [x, y, theta, dist_l, dist_r]ᵀ </strong> in the field coordinate system
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* containing x position, y position, heading, left encoder distance, and right encoder distance.
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*
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* <p><strong> u = [v_l, v_r, dtheta]ᵀ </strong> containing left wheel velocity, right wheel
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* velocity, and change in gyro heading.
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* <p><strong> u = [v_x, v_y, omega]ᵀ </strong> containing x velocity, y velocity, and angular rate
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* in the field coordinate system.
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*
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* <p>NB: Using velocities make things considerably easier, because it means that teams don't have
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* to worry about getting an accurate model. Basically, we suspect that it's easier for teams to get
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@@ -38,8 +38,8 @@ import java.util.function.BiConsumer;
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* <p><strong> x = [x, y, theta]ᵀ </strong> in the field coordinate system containing x position, y
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* position, and heading.
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*
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* <p><strong> u = [v_l, v_r, dtheta]ᵀ </strong> containing left wheel velocity, right wheel
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* velocity, and change in gyro heading.
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* <p><strong> u = [v_x, v_y, omega]ᵀ </strong> containing x velocity, y velocity, and angular rate
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* in the field coordinate system.
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*
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* <p><strong> y = [x, y, theta]ᵀ </strong> from vision containing x position, y position, and
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* heading; or <strong> y = [theta]ᵀ </strong> containing gyro heading.
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@@ -38,8 +38,8 @@ import java.util.function.BiConsumer;
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* <p><strong> x = [x, y, theta]ᵀ </strong> in the field coordinate system containing x position, y
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* position, and heading.
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*
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* <p><strong> u = [v_l, v_r, dtheta]ᵀ </strong> containing left wheel velocity, right wheel
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* velocity, and change in gyro heading.
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* <p><strong> u = [v_x, v_y, omega]ᵀ </strong> containing x velocity, y velocity, and angular rate
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* in the field coordinate system.
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*
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* <p><strong> y = [x, y, theta]ᵀ </strong> from vision containing x position, y position, and
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* heading; or <strong> y = [theta]ᵀ </strong> containing gyro heading.
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