[wpimath] Explicitly export wpimath symbols

Co-authored-by: Tyler Veness <calcmogul@gmail.com>
This commit is contained in:
Thad House
2021-08-20 09:02:01 -07:00
committed by Peter Johnson
parent 161e211734
commit 382deef750
54 changed files with 207 additions and 101 deletions

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@@ -4,6 +4,8 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "frc/geometry/Rotation2d.h"
#include "units/angular_velocity.h"
#include "units/velocity.h"
@@ -20,7 +22,7 @@ namespace frc {
* never have a dy component because it can never move sideways. Holonomic
* drivetrains such as swerve and mecanum will often have all three components.
*/
struct ChassisSpeeds {
struct WPILIB_DLLEXPORT ChassisSpeeds {
/**
* Represents forward velocity w.r.t the robot frame of reference. (Fwd is +)
*/

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@@ -4,6 +4,8 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "frc/kinematics/ChassisSpeeds.h"
#include "frc/kinematics/DifferentialDriveWheelSpeeds.h"
#include "units/angle.h"
@@ -19,7 +21,7 @@ namespace frc {
* velocity components whereas forward kinematics converts left and right
* component velocities into a linear and angular chassis speed.
*/
class DifferentialDriveKinematics {
class WPILIB_DLLEXPORT DifferentialDriveKinematics {
public:
/**
* Constructs a differential drive kinematics object.

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@@ -4,6 +4,8 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "DifferentialDriveKinematics.h"
#include "frc/geometry/Pose2d.h"
#include "units/length.h"
@@ -21,7 +23,7 @@ namespace frc {
* It is important that you reset your encoders to zero before using this class.
* Any subsequent pose resets also require the encoders to be reset to zero.
*/
class DifferentialDriveOdometry {
class WPILIB_DLLEXPORT DifferentialDriveOdometry {
public:
/**
* Constructs a DifferentialDriveOdometry object.

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@@ -4,13 +4,15 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "units/velocity.h"
namespace frc {
/**
* Represents the wheel speeds for a differential drive drivetrain.
*/
struct DifferentialDriveWheelSpeeds {
struct WPILIB_DLLEXPORT DifferentialDriveWheelSpeeds {
/**
* Speed of the left side of the robot.
*/

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@@ -4,6 +4,8 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "Eigen/Core"
#include "Eigen/QR"
#include "frc/geometry/Translation2d.h"
@@ -35,7 +37,7 @@ namespace frc {
* Forward kinematics is also used for odometry -- determining the position of
* the robot on the field using encoders and a gyro.
*/
class MecanumDriveKinematics {
class WPILIB_DLLEXPORT MecanumDriveKinematics {
public:
/**
* Constructs a mecanum drive kinematics object.

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@@ -4,6 +4,7 @@
#pragma once
#include <wpi/SymbolExports.h>
#include <wpi/timestamp.h>
#include "frc/geometry/Pose2d.h"
@@ -22,7 +23,7 @@ namespace frc {
* path following. Furthermore, odometry can be used for latency compensation
* when using computer-vision systems.
*/
class MecanumDriveOdometry {
class WPILIB_DLLEXPORT MecanumDriveOdometry {
public:
/**
* Constructs a MecanumDriveOdometry object.

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@@ -4,13 +4,15 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "units/velocity.h"
namespace frc {
/**
* Represents the wheel speeds for a mecanum drive drivetrain.
*/
struct MecanumDriveWheelSpeeds {
struct WPILIB_DLLEXPORT MecanumDriveWheelSpeeds {
/**
* Speed of the front-left wheel.
*/

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@@ -4,6 +4,8 @@
#pragma once
#include <wpi/SymbolExports.h>
#include "frc/geometry/Rotation2d.h"
#include "units/angle.h"
#include "units/math.h"
@@ -13,7 +15,7 @@ namespace frc {
/**
* Represents the state of one swerve module.
*/
struct SwerveModuleState {
struct WPILIB_DLLEXPORT SwerveModuleState {
/**
* Speed of the wheel of the module.
*/