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[wpimath] Add scalar multiply and divide operators to all geometry classes (#4438)
Closes #4435.
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@@ -112,6 +112,24 @@ class WPILIB_DLLEXPORT Pose2d {
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*/
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const Rotation2d& Rotation() const { return m_rotation; }
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/**
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* Multiplies the current pose by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Pose2d.
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*/
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Pose2d operator*(double scalar) const;
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/**
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* Divides the current pose by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Pose2d.
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*/
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Pose2d operator/(double scalar) const;
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/**
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* Transforms the pose by the given transformation and returns the new pose.
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* See + operator for the matrix multiplication performed.
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@@ -112,6 +112,24 @@ class WPILIB_DLLEXPORT Pose3d {
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*/
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const Rotation3d& Rotation() const { return m_rotation; }
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/**
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* Multiplies the current pose by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Pose2d.
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*/
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Pose3d operator*(double scalar) const;
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/**
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* Divides the current pose by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Pose2d.
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*/
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Pose3d operator/(double scalar) const;
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/**
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* Transforms the pose by the given transformation and returns the new pose.
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* See + operator for the matrix multiplication performed.
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@@ -84,12 +84,22 @@ class WPILIB_DLLEXPORT Rotation2d {
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/**
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* Multiplies the current rotation by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Rotation2d.
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*/
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Rotation2d operator*(double scalar) const;
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/**
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* Divides the current rotation by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Rotation2d.
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*/
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Rotation2d operator/(double scalar) const;
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/**
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* Checks equality between this Rotation2d and another object.
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*
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@@ -99,12 +99,22 @@ class WPILIB_DLLEXPORT Rotation3d {
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/**
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* Multiplies the current rotation by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Rotation3d.
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*/
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Rotation3d operator*(double scalar) const;
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/**
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* Divides the current rotation by a scalar.
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*
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* @param scalar The scalar.
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*
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* @return The new scaled Rotation3d.
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*/
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Rotation3d operator/(double scalar) const;
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/**
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* Checks equality between this Rotation3d and another object.
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*
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@@ -74,7 +74,7 @@ class WPILIB_DLLEXPORT Transform2d {
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Transform2d Inverse() const;
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/**
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* Scales the transform by the scalar.
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* Multiplies the transform by the scalar.
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*
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* @param scalar The scalar.
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* @return The scaled Transform2d.
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@@ -83,6 +83,14 @@ class WPILIB_DLLEXPORT Transform2d {
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return Transform2d(m_translation * scalar, m_rotation * scalar);
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}
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/**
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* Divides the transform by the scalar.
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*
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* @param scalar The scalar.
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* @return The scaled Transform2d.
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*/
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Transform2d operator/(double scalar) const { return *this * (1.0 / scalar); }
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/**
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* Composes two transformations.
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*
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@@ -81,7 +81,7 @@ class WPILIB_DLLEXPORT Transform3d {
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Transform3d Inverse() const;
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/**
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* Scales the transform by the scalar.
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* Multiplies the transform by the scalar.
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*
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* @param scalar The scalar.
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* @return The scaled Transform3d.
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@@ -90,6 +90,14 @@ class WPILIB_DLLEXPORT Transform3d {
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return Transform3d(m_translation * scalar, m_rotation * scalar);
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}
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/**
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* Divides the transform by the scalar.
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*
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* @param scalar The scalar.
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* @return The scaled Transform3d.
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*/
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Transform3d operator/(double scalar) const { return *this * (1.0 / scalar); }
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/**
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* Composes two transformations.
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*
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