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https://github.com/wpilibsuite/allwpilib
synced 2026-06-28 02:11:43 +00:00
wpiutil: uv::Poll: add reuse functionality
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@@ -34,6 +34,44 @@ std::shared_ptr<Poll> Poll::CreateSocket(Loop& loop, uv_os_sock_t sock) {
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return h;
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}
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void Poll::Reuse(int fd, std::function<void()> callback) {
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if (IsClosing()) return;
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if (!m_reuseData) m_reuseData = std::make_unique<ReuseData>();
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m_reuseData->callback = callback;
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m_reuseData->isSocket = false;
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m_reuseData->fd = fd;
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uv_close(GetRawHandle(), [](uv_handle_t* handle) {
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Poll& h = *static_cast<Poll*>(handle->data);
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if (!h.m_reuseData || h.m_reuseData->isSocket) return; // just in case
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auto data = std::move(h.m_reuseData);
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int err = uv_poll_init(h.GetLoopRef().GetRaw(), h.GetRaw(), data->fd);
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if (err < 0) {
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h.ReportError(err);
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return;
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}
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data->callback();
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});
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}
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void Poll::ReuseSocket(uv_os_sock_t sock, std::function<void()> callback) {
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if (IsClosing()) return;
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if (!m_reuseData) m_reuseData = std::make_unique<ReuseData>();
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m_reuseData->callback = callback;
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m_reuseData->isSocket = true;
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m_reuseData->sock = sock;
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uv_close(GetRawHandle(), [](uv_handle_t* handle) {
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Poll& h = *static_cast<Poll*>(handle->data);
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if (!h.m_reuseData || !h.m_reuseData->isSocket) return; // just in case
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auto data = std::move(h.m_reuseData);
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int err = uv_poll_init(h.GetLoopRef().GetRaw(), h.GetRaw(), data->sock);
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if (err < 0) {
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h.ReportError(err);
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return;
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}
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data->callback();
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});
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}
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void Poll::Start(int events) {
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Invoke(&uv_poll_start, GetRaw(), events,
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[](uv_poll_t* handle, int status, int events) {
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@@ -68,6 +68,30 @@ class Poll final : public HandleImpl<Poll, uv_poll_t> {
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return CreateSocket(*loop, sock);
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}
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/**
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* Reuse this handle. This closes the handle, and after the close completes,
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* reinitializes it (identically to Create) and calls the provided callback.
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* Unlike Close(), it does NOT emit the closed signal, however, IsClosing()
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* will return true until the callback is called. This does nothing if
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* IsClosing() is true (e.g. if Close() was called).
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*
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* @param fd File descriptor
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* @param callback Callback
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*/
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void Reuse(int fd, std::function<void()> callback);
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/**
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* Reuse this handle. This closes the handle, and after the close completes,
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* reinitializes it (identically to CreateSocket) and calls the provided
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* callback. Unlike Close(), it does NOT emit the closed signal, however,
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* IsClosing() will return true until the callback is called. This does
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* nothing if IsClosing() is true (e.g. if Close() was called).
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*
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* @param sock Socket descriptor.
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* @param callback Callback
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*/
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void ReuseSocket(uv_os_sock_t sock, std::function<void()> callback);
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/**
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* Start polling the file descriptor.
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*
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@@ -85,6 +109,15 @@ class Poll final : public HandleImpl<Poll, uv_poll_t> {
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* Signal generated when a poll event occurs.
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*/
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sig::Signal<int> pollEvent;
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private:
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struct ReuseData {
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std::function<void()> callback;
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bool isSocket;
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int fd;
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uv_os_sock_t sock;
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};
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std::unique_ptr<ReuseData> m_reuseData;
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};
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} // namespace uv
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