Finish most of USBCameraImpl.

The main thing not yet fully implemented is video mode setting.

Also fix a handful of bugs in HTTPSinkImpl.
This commit is contained in:
Peter Johnson
2016-10-13 00:16:24 -07:00
parent 7f88bd15d1
commit 417545d521
10 changed files with 1383 additions and 575 deletions

View File

@@ -34,38 +34,35 @@ class SourceImpl {
llvm::StringRef GetName() const { return m_name; }
virtual llvm::StringRef GetDescription(
llvm::SmallVectorImpl<char>& buf) const = 0;
bool IsConnected() const { return m_connected; }
virtual bool IsConnected() const = 0;
// Functions to keep track of the overall number of sinks connected to this
// source. Primarily used by sinks to determine if other sinks are using
// the same source.
int GetNumSinks() const { return m_numSinks; }
void AddSink() { ++m_numSinks; }
void RemoveSink() { --m_numSinks; }
void AddSink() {
++m_numSinks;
NumSinksChanged();
}
void RemoveSink() {
--m_numSinks;
NumSinksChanged();
}
// Functions to keep track of the number of sinks connected to this source
// that are "enabled", in other words, listening for new images. Primarily
// used by sources to determine whether they should actually bother trying
// to get source frames.
int GetNumSinksEnabled() const {
std::lock_guard<std::mutex> lock{m_numSinksEnabledMutex};
return m_numSinksEnabled;
}
int GetNumSinksEnabled() const { return m_numSinksEnabled; }
void EnableSink() {
std::lock_guard<std::mutex> lock{m_numSinksEnabledMutex};
++m_numSinksEnabled;
m_numSinksEnabledCv.notify_all();
NumSinksEnabledChanged();
}
void DisableSink() {
std::lock_guard<std::mutex> lock{m_numSinksEnabledMutex};
--m_numSinksEnabled;
}
void WaitForEnabledSink() {
std::unique_lock<std::mutex> lock{m_numSinksEnabledMutex};
m_numSinksEnabledCv.wait(lock, [this] { return m_numSinksEnabled > 0; });
NumSinksEnabledChanged();
}
// Gets the current frame (without waiting for a new one).
@@ -80,7 +77,7 @@ class SourceImpl {
// Property functions
virtual int GetPropertyIndex(llvm::StringRef name) const = 0;
virtual llvm::ArrayRef<int> EnumerateProperties(
llvm::SmallVectorImpl<int>& vec) const = 0;
llvm::SmallVectorImpl<int>& vec, CS_Status* status) const = 0;
virtual CS_PropertyType GetPropertyType(int property) const = 0;
virtual llvm::StringRef GetPropertyName(int property,
llvm::SmallVectorImpl<char>& buf,
@@ -102,8 +99,6 @@ class SourceImpl {
// Video mode functions
virtual VideoMode GetVideoMode(CS_Status* status) const = 0;
virtual bool SetVideoMode(const VideoMode& mode, CS_Status* status) = 0;
virtual std::vector<VideoMode> EnumerateVideoModes(
CS_Status* status) const = 0;
// These have default implementations but can be overridden for custom
// or optimized behavior.
@@ -112,38 +107,38 @@ class SourceImpl {
virtual bool SetResolution(int width, int height, CS_Status* status);
virtual bool SetFPS(int fps, CS_Status* status);
protected:
void StartFrame();
Image& AddImage(std::size_t size);
void FinishFrame();
virtual std::vector<VideoMode> EnumerateVideoModes(
CS_Status* status) const = 0;
protected:
void PutFrame(VideoMode::PixelFormat pixelFormat, llvm::StringRef data,
Frame::Time time);
// Notification functions for corresponding atomics
virtual void NumSinksChanged() = 0;
virtual void NumSinksEnabledChanged() = 0;
std::atomic_bool m_connected{false};
std::atomic_int m_numSinks{0};
std::atomic_int m_numSinksEnabled{0};
private:
void ReleaseFrame(Frame::Data* data);
void ReleaseFrame(std::unique_ptr<Frame::Data> data);
std::string m_name;
std::mutex m_mutex;
mutable std::mutex m_numSinksEnabledMutex;
std::condition_variable m_numSinksEnabledCv;
int m_numSinksEnabled;
std::mutex m_frameMutex;
std::condition_variable m_frameCv;
// Most recent complete frame (returned to callers of GetNextFrame)
// Most recent frame (returned to callers of GetNextFrame)
// Access protected by m_frameMutex.
Frame m_frame;
// In-progress frame. Will be moved to m_frame when complete.
std::unique_ptr<Frame::Data> m_frameData;
bool m_destroyFrames{false};
// Pools of frames and images to reduce malloc traffic.
// Pool of frame data to reduce malloc traffic.
std::vector<std::unique_ptr<Frame::Data>> m_framesAvail;
std::vector<Image> m_imagesAvail;
};
} // namespace cs