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[wpimath] Move math functionality into new wpimath library (#2629)
The wpimath library is a new library designed to separate the reusable math functionality from the common utility library (wpiutil) and the hardware-dependent library (wpilibc/j). Package names / include file names were NOT changed to minimize breakage. In a future year it would be good to revamp these for a more uniform user experience and to reduce the risk of accidental naming conflicts. While theoretically all of this functionality could be placed into wpiutil, several pieces of this library (e.g. DARE) are very time-consuming to compile, so it's nice to avoid this expense for users who only want cscore or ntcore. It also allows for easy future separation of build tasks vs number of workers on memory-constrained machines. This moves the following functionality from wpiutil into wpimath: - Eigen - ejml - Drake - DARE - wpiutil.math package (Matrix etc) - units And the following functionality from wpilibc/j into wpimath: - Geometry - Kinematics - Spline - Trajectory - LinearFilter - MedianFilter - Feed-forward controllers
This commit is contained in:
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wpimath/src/test/native/cpp/trajectory/TrapezoidProfileTest.cpp
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237
wpimath/src/test/native/cpp/trajectory/TrapezoidProfileTest.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019-2020 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "frc/trajectory/TrapezoidProfile.h" // NOLINT(build/include_order)
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#include <chrono>
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#include <cmath>
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#include "gtest/gtest.h"
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#include "units/acceleration.h"
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#include "units/length.h"
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#include "units/math.h"
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#include "units/velocity.h"
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static constexpr auto kDt = 10_ms;
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#define EXPECT_NEAR_UNITS(val1, val2, eps) \
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EXPECT_LE(units::math::abs(val1 - val2), eps)
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#define EXPECT_LT_OR_NEAR_UNITS(val1, val2, eps) \
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if (val1 <= val2) { \
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EXPECT_LE(val1, val2); \
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} else { \
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EXPECT_NEAR_UNITS(val1, val2, eps); \
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}
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TEST(TrapezoidProfileTest, ReachesGoal) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{1.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{3_m, 0_mps};
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frc::TrapezoidProfile<units::meter>::State state;
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for (int i = 0; i < 450; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_EQ(state, goal);
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}
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// Tests that decreasing the maximum velocity in the middle when it is already
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// moving faster than the new max is handled correctly
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TEST(TrapezoidProfileTest, PosContinousUnderVelChange) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{1.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{12_m, 0_mps};
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frc::TrapezoidProfile<units::meter> profile{constraints, goal};
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auto state = profile.Calculate(kDt);
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auto lastPos = state.position;
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for (int i = 0; i < 1600; ++i) {
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if (i == 400) {
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constraints.maxVelocity = 0.75_mps;
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}
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profile = frc::TrapezoidProfile<units::meter>{constraints, goal, state};
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state = profile.Calculate(kDt);
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auto estimatedVel = (state.position - lastPos) / kDt;
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if (i >= 400) {
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// Since estimatedVel can have floating point rounding errors, we check
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// whether value is less than or within an error delta of the new
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// constraint.
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EXPECT_LT_OR_NEAR_UNITS(estimatedVel, constraints.maxVelocity, 1e-4_mps);
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EXPECT_LE(state.velocity, constraints.maxVelocity);
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}
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lastPos = state.position;
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}
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EXPECT_EQ(state, goal);
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}
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// There is some somewhat tricky code for dealing with going backwards
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TEST(TrapezoidProfileTest, Backwards) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{-2_m, 0_mps};
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frc::TrapezoidProfile<units::meter>::State state;
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for (int i = 0; i < 400; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_EQ(state, goal);
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}
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TEST(TrapezoidProfileTest, SwitchGoalInMiddle) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{-2_m, 0_mps};
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frc::TrapezoidProfile<units::meter>::State state;
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for (int i = 0; i < 200; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_NE(state, goal);
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goal = {0.0_m, 0.0_mps};
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for (int i = 0; i < 550; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_EQ(state, goal);
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}
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// Checks to make sure that it hits top speed
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TEST(TrapezoidProfileTest, TopSpeed) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{4_m, 0_mps};
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frc::TrapezoidProfile<units::meter>::State state;
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for (int i = 0; i < 200; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_NEAR_UNITS(constraints.maxVelocity, state.velocity, 10e-5_mps);
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for (int i = 0; i < 2000; ++i) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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}
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EXPECT_EQ(state, goal);
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}
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TEST(TrapezoidProfileTest, TimingToCurrent) {
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{2_m, 0_mps};
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frc::TrapezoidProfile<units::meter>::State state;
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for (int i = 0; i < 400; i++) {
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frc::TrapezoidProfile<units::meter> profile{constraints, goal, state};
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state = profile.Calculate(kDt);
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EXPECT_NEAR_UNITS(profile.TimeLeftUntil(state.position), 0_s, 2e-2_s);
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}
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}
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TEST(TrapezoidProfileTest, TimingToGoal) {
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using units::unit_cast;
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{2_m, 0_mps};
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frc::TrapezoidProfile<units::meter> profile{constraints, goal};
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auto state = profile.Calculate(kDt);
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auto predictedTimeLeft = profile.TimeLeftUntil(goal.position);
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bool reachedGoal = false;
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for (int i = 0; i < 400; i++) {
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profile = frc::TrapezoidProfile<units::meter>(constraints, goal, state);
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state = profile.Calculate(kDt);
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if (!reachedGoal && state == goal) {
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// Expected value using for loop index is just an approximation since the
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// time left in the profile doesn't increase linearly at the endpoints
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EXPECT_NEAR(unit_cast<double>(predictedTimeLeft), i / 100.0, 0.25);
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reachedGoal = true;
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}
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}
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}
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TEST(TrapezoidProfileTest, TimingBeforeGoal) {
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using units::unit_cast;
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{2_m, 0_mps};
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frc::TrapezoidProfile<units::meter> profile{constraints, goal};
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auto state = profile.Calculate(kDt);
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auto predictedTimeLeft = profile.TimeLeftUntil(1_m);
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bool reachedGoal = false;
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for (int i = 0; i < 400; i++) {
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profile = frc::TrapezoidProfile<units::meter>(constraints, goal, state);
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state = profile.Calculate(kDt);
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if (!reachedGoal &&
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(units::math::abs(state.velocity - 1_mps) < 10e-5_mps)) {
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EXPECT_NEAR(unit_cast<double>(predictedTimeLeft), i / 100.0, 2e-2);
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reachedGoal = true;
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}
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}
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}
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TEST(TrapezoidProfileTest, TimingToNegativeGoal) {
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using units::unit_cast;
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{-2_m, 0_mps};
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frc::TrapezoidProfile<units::meter> profile{constraints, goal};
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auto state = profile.Calculate(kDt);
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auto predictedTimeLeft = profile.TimeLeftUntil(goal.position);
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bool reachedGoal = false;
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for (int i = 0; i < 400; i++) {
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profile = frc::TrapezoidProfile<units::meter>(constraints, goal, state);
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state = profile.Calculate(kDt);
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if (!reachedGoal && state == goal) {
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// Expected value using for loop index is just an approximation since the
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// time left in the profile doesn't increase linearly at the endpoints
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EXPECT_NEAR(unit_cast<double>(predictedTimeLeft), i / 100.0, 0.25);
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reachedGoal = true;
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}
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}
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}
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TEST(TrapezoidProfileTest, TimingBeforeNegativeGoal) {
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using units::unit_cast;
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frc::TrapezoidProfile<units::meter>::Constraints constraints{0.75_mps,
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0.75_mps_sq};
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frc::TrapezoidProfile<units::meter>::State goal{-2_m, 0_mps};
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frc::TrapezoidProfile<units::meter> profile{constraints, goal};
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auto state = profile.Calculate(kDt);
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auto predictedTimeLeft = profile.TimeLeftUntil(-1_m);
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bool reachedGoal = false;
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for (int i = 0; i < 400; i++) {
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profile = frc::TrapezoidProfile<units::meter>(constraints, goal, state);
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state = profile.Calculate(kDt);
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if (!reachedGoal &&
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(units::math::abs(state.velocity + 1_mps) < 10e-5_mps)) {
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EXPECT_NEAR(unit_cast<double>(predictedTimeLeft), i / 100.0, 2e-2);
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reachedGoal = true;
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}
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}
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}
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