mirror of
https://github.com/wpilibsuite/allwpilib
synced 2026-06-26 01:51:41 +00:00
Use defaulted comparison operators in C++ (#4723)
Comparison operators which compared against every class member variable now use C++20's default comparison operators. Also remove operator!= that in C++20 is now auto-generated from operator==.
This commit is contained in:
@@ -15,14 +15,6 @@ Transform2d Pose2d::operator-(const Pose2d& other) const {
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return Transform2d{pose.Translation(), pose.Rotation()};
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}
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bool Pose2d::operator==(const Pose2d& other) const {
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return m_translation == other.m_translation && m_rotation == other.m_rotation;
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}
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bool Pose2d::operator!=(const Pose2d& other) const {
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return !operator==(other);
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}
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Pose2d Pose2d::RelativeTo(const Pose2d& other) const {
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const Transform2d transform{other, *this};
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return {transform.Translation(), transform.Rotation()};
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@@ -52,14 +52,6 @@ Transform3d Pose3d::operator-(const Pose3d& other) const {
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return Transform3d{pose.Translation(), pose.Rotation()};
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}
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bool Pose3d::operator==(const Pose3d& other) const {
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return m_translation == other.m_translation && m_rotation == other.m_rotation;
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}
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bool Pose3d::operator!=(const Pose3d& other) const {
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return !operator==(other);
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}
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Pose3d Pose3d::operator*(double scalar) const {
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return Pose3d{m_translation * scalar, m_rotation * scalar};
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}
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@@ -33,10 +33,6 @@ bool Quaternion::operator==(const Quaternion& other) const {
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return std::abs(m_r * other.m_r + m_v.dot(other.m_v)) > 1.0 - 1E-9;
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}
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bool Quaternion::operator!=(const Quaternion& other) const {
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return !operator==(other);
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}
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Quaternion Quaternion::Inverse() const {
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return Quaternion{m_r, -m_v(0), -m_v(1), -m_v(2)};
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}
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@@ -170,14 +170,6 @@ Rotation3d Rotation3d::operator/(double scalar) const {
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return *this * (1.0 / scalar);
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}
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bool Rotation3d::operator==(const Rotation3d& other) const {
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return m_q == other.m_q;
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}
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bool Rotation3d::operator!=(const Rotation3d& other) const {
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return !operator==(other);
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}
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Rotation3d Rotation3d::RotateBy(const Rotation3d& other) const {
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return Rotation3d{other.m_q * m_q};
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}
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@@ -21,11 +21,3 @@ Transform2d::Transform2d(Pose2d initial, Pose2d final) {
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Transform2d Transform2d::operator+(const Transform2d& other) const {
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return Transform2d{Pose2d{}, Pose2d{}.TransformBy(*this).TransformBy(other)};
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}
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bool Transform2d::operator==(const Transform2d& other) const {
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return m_translation == other.m_translation && m_rotation == other.m_rotation;
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}
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bool Transform2d::operator!=(const Transform2d& other) const {
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return !operator==(other);
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}
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@@ -31,11 +31,3 @@ Transform3d Transform3d::Inverse() const {
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Transform3d Transform3d::operator+(const Transform3d& other) const {
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return Transform3d{Pose3d{}, Pose3d{}.TransformBy(*this).TransformBy(other)};
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}
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bool Transform3d::operator==(const Transform3d& other) const {
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return m_translation == other.m_translation && m_rotation == other.m_rotation;
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}
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bool Transform3d::operator!=(const Transform3d& other) const {
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return !operator==(other);
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}
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@@ -23,10 +23,6 @@ bool Translation2d::operator==(const Translation2d& other) const {
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units::math::abs(m_y - other.m_y) < 1E-9_m;
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}
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bool Translation2d::operator!=(const Translation2d& other) const {
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return !operator==(other);
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}
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void frc::to_json(wpi::json& json, const Translation2d& translation) {
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json =
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wpi::json{{"x", translation.X().value()}, {"y", translation.Y().value()}};
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@@ -41,10 +41,6 @@ bool Translation3d::operator==(const Translation3d& other) const {
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units::math::abs(m_z - other.m_z) < 1E-9_m;
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}
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bool Translation3d::operator!=(const Translation3d& other) const {
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return !operator==(other);
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}
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void frc::to_json(wpi::json& json, const Translation3d& translation) {
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json = wpi::json{{"x", translation.X().value()},
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{"y", translation.Y().value()},
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@@ -13,16 +13,6 @@
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using namespace frc;
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bool Trajectory::State::operator==(const Trajectory::State& other) const {
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return t == other.t && velocity == other.velocity &&
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acceleration == other.acceleration && pose == other.pose &&
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curvature == other.curvature;
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}
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bool Trajectory::State::operator!=(const Trajectory::State& other) const {
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return !operator==(other);
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}
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Trajectory::State Trajectory::State::Interpolate(State endValue,
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double i) const {
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// Find the new [t] value.
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@@ -163,11 +153,3 @@ void frc::from_json(const wpi::json& json, Trajectory::State& state) {
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units::meters_per_second_squared_t{json.at("acceleration").get<double>()};
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state.curvature = units::curvature_t{json.at("curvature").get<double>()};
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}
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bool Trajectory::operator==(const Trajectory& other) const {
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return m_states == other.States();
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}
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bool Trajectory::operator!=(const Trajectory& other) const {
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return !operator==(other);
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}
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@@ -70,19 +70,8 @@ class WPILIB_DLLEXPORT Pose2d {
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/**
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* Checks equality between this Pose2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Pose2d& other) const;
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/**
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* Checks inequality between this Pose2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Pose2d& other) const;
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bool operator==(const Pose2d&) const = default;
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/**
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* Returns the underlying translation.
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@@ -74,19 +74,8 @@ class WPILIB_DLLEXPORT Pose3d {
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/**
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* Checks equality between this Pose3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Pose3d& other) const;
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/**
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* Checks inequality between this Pose3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Pose3d& other) const;
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bool operator==(const Pose3d&) const = default;
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/**
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* Returns the underlying translation.
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@@ -46,14 +46,6 @@ class WPILIB_DLLEXPORT Quaternion {
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*/
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bool operator==(const Quaternion& other) const;
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/**
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* Checks inequality between this Quaternion and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Quaternion& other) const;
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/**
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* Returns the inverse of the quaternion.
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*/
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@@ -108,14 +108,6 @@ class WPILIB_DLLEXPORT Rotation2d {
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*/
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constexpr bool operator==(const Rotation2d& other) const;
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/**
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* Checks inequality between this Rotation2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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constexpr bool operator!=(const Rotation2d& other) const;
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/**
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* Adds the new rotation to the current rotation using a rotation matrix.
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*
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@@ -58,10 +58,6 @@ constexpr bool Rotation2d::operator==(const Rotation2d& other) const {
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: std::hypot(Cos() - other.Cos(), Sin() - other.Sin())) < 1E-9;
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}
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constexpr bool Rotation2d::operator!=(const Rotation2d& other) const {
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return !operator==(other);
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}
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constexpr Rotation2d Rotation2d::RotateBy(const Rotation2d& other) const {
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return {Cos() * other.Cos() - Sin() * other.Sin(),
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Cos() * other.Sin() + Sin() * other.Cos()};
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@@ -125,19 +125,8 @@ class WPILIB_DLLEXPORT Rotation3d {
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/**
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* Checks equality between this Rotation3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Rotation3d& other) const;
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/**
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* Checks inequality between this Rotation3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Rotation3d& other) const;
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bool operator==(const Rotation3d&) const = default;
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/**
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* Adds the new rotation to the current rotation.
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@@ -103,19 +103,8 @@ class WPILIB_DLLEXPORT Transform2d {
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/**
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* Checks equality between this Transform2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Transform2d& other) const;
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/**
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* Checks inequality between this Transform2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Transform2d& other) const;
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bool operator==(const Transform2d&) const = default;
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private:
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Translation2d m_translation;
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@@ -108,19 +108,8 @@ class WPILIB_DLLEXPORT Transform3d {
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/**
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* Checks equality between this Transform3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Transform3d& other) const;
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/**
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* Checks inequality between this Transform3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Transform3d& other) const;
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bool operator==(const Transform3d&) const = default;
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private:
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Translation3d m_translation;
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@@ -170,14 +170,6 @@ class WPILIB_DLLEXPORT Translation2d {
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*/
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bool operator==(const Translation2d& other) const;
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/**
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* Checks inequality between this Translation2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Translation2d& other) const;
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private:
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units::meter_t m_x = 0_m;
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units::meter_t m_y = 0_m;
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@@ -172,14 +172,6 @@ class WPILIB_DLLEXPORT Translation3d {
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*/
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bool operator==(const Translation3d& other) const;
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/**
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* Checks inequality between this Translation3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Translation3d& other) const;
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private:
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units::meter_t m_x = 0_m;
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units::meter_t m_y = 0_m;
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@@ -46,14 +46,6 @@ struct WPILIB_DLLEXPORT Twist2d {
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units::math::abs(dtheta - other.dtheta) < 1E-9_rad;
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}
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/**
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* Checks inequality between this Twist2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Twist2d& other) const { return !operator==(other); }
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/**
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* Scale this by a given factor.
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*
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@@ -65,14 +65,6 @@ struct WPILIB_DLLEXPORT Twist3d {
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units::math::abs(rz - other.rz) < 1E-9_rad;
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}
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/**
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* Checks inequality between this Twist3d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const Twist3d& other) const { return !operator==(other); }
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/**
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* Scale this by a given factor.
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*
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@@ -48,19 +48,8 @@ class WPILIB_DLLEXPORT Trajectory {
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/**
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* Checks equality between this State and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const State& other) const;
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/**
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* Checks inequality between this State and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are not equal.
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*/
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bool operator!=(const State& other) const;
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bool operator==(const State&) const = default;
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/**
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* Interpolates between two States.
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@@ -140,19 +129,8 @@ class WPILIB_DLLEXPORT Trajectory {
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/**
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* Checks equality between this Trajectory and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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bool operator==(const Trajectory& other) const;
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/**
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* Checks inequality between this Trajectory and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are inequal.
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*/
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bool operator!=(const Trajectory& other) const;
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bool operator==(const Trajectory&) const = default;
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private:
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std::vector<State> m_states;
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@@ -68,10 +68,7 @@ class TrapezoidProfile {
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public:
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Distance_t position{0};
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Velocity_t velocity{0};
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bool operator==(const State& rhs) const {
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return position == rhs.position && velocity == rhs.velocity;
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}
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bool operator!=(const State& rhs) const { return !(*this == rhs); }
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bool operator==(const State&) const = default;
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};
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/**
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