Add trajectory generation using hermite splines (#1843)

This commit is contained in:
Prateek Machiraju
2019-09-28 18:40:56 -04:00
committed by Peter Johnson
parent fd612052f3
commit 457f94ba26
56 changed files with 4185 additions and 2 deletions

View File

@@ -56,3 +56,14 @@ TEST(Twist2dTest, Inequality) {
const Twist2d two{5.0_m, 1.2_m, 3.0_rad};
EXPECT_TRUE(one != two);
}
TEST(Twist2dTest, Pose2dLog) {
const Pose2d end{5_m, 5_m, Rotation2d(90_deg)};
const Pose2d start{};
const auto twist = start.Log(end);
EXPECT_NEAR(twist.dx.to<double>(), 5 / 2.0 * wpi::math::pi, kEpsilon);
EXPECT_NEAR(twist.dy.to<double>(), 0.0, kEpsilon);
EXPECT_NEAR(twist.dtheta.to<double>(), wpi::math::pi / 2.0, kEpsilon);
}