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Fix Typos (NFC) (#5137)
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@@ -16,7 +16,7 @@
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namespace cs {
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// The UnlimitedHandleResource class is a way to track handles. This version
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// allows an unlimted number of handles that are allocated sequentially. When
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// allows an unlimited number of handles that are allocated sequentially. When
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// possible, indices are reused to save memory usage and keep the array length
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// down.
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// However, automatic array management has not been implemented, but might be in
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@@ -439,7 +439,7 @@ void ReleaseSource(CS_Source source, CS_Status* status) {
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}
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//
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// Camera Source Common Property Fuctions
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// Camera Source Common Property Functions
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//
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void SetCameraBrightness(CS_Source source, int brightness, CS_Status* status) {
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@@ -323,7 +323,7 @@ void CS_ReleaseSource(CS_Source source, CS_Status* status);
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/** @} */
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/**
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* @defgroup cscore_source_prop_cfunc Camera Source Common Property Fuctions
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* @defgroup cscore_source_prop_cfunc Camera Source Common Property Functions
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* @{
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*/
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void CS_SetCameraBrightness(CS_Source source, int brightness,
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@@ -262,7 +262,7 @@ void ReleaseSource(CS_Source source, CS_Status* status);
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/** @} */
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/**
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* @defgroup cscore_camera_property_func Camera Source Common Property Fuctions
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* @defgroup cscore_camera_property_func Camera Source Common Property Functions
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* @{
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*/
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void SetCameraBrightness(CS_Source source, int brightness, CS_Status* status);
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@@ -79,7 +79,7 @@ using namespace cs;
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default:
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OBJCERROR(
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"Camera access explicitly blocked for application. No cameras are "
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"accessable");
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"accessible");
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self.isAuthorized = false;
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// TODO log
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break;
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@@ -524,7 +524,7 @@ static cs::VideoMode::PixelFormat FourCCToPixelFormat(FourCharCode fourcc) {
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if (!self.isAuthorized) {
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OBJCERROR(
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"Camera access not authorized for application. No cameras are "
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"accessable");
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"accessible");
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return false;
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}
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@@ -78,7 +78,7 @@ STDMETHODIMP SourceReaderCB::OnReadSample(HRESULT hrStatus, DWORD dwStreamIndex,
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return S_OK;
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if (SUCCEEDED(hrStatus)) {
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if (pSample) {
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// Prcoess sample
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// Process sample
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source->ProcessFrame(pSample, m_mode);
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// DO NOT release the frame
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}
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