Split the two command implementations into separate libraries (#2012)

This will allow us at the user code side to determine to include old commands, new commands or both.
This commit is contained in:
Thad House
2019-11-01 21:58:54 -07:00
committed by Peter Johnson
parent 2ad15cae19
commit 509819d83f
271 changed files with 470 additions and 91 deletions

View File

@@ -0,0 +1,66 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc2/command/SubsystemBase.h"
#include <frc/smartdashboard/SendableBuilder.h>
#include <frc/smartdashboard/SendableRegistry.h>
#include <frc2/command/Command.h>
#include <frc2/command/CommandScheduler.h>
using namespace frc2;
SubsystemBase::SubsystemBase() {
frc::SendableRegistry::GetInstance().AddLW(this, GetTypeName(*this));
CommandScheduler::GetInstance().RegisterSubsystem({this});
}
void SubsystemBase::InitSendable(frc::SendableBuilder& builder) {
builder.SetSmartDashboardType("Subsystem");
builder.AddBooleanProperty(".hasDefault",
[this] { return GetDefaultCommand() != nullptr; },
nullptr);
builder.AddStringProperty(".default",
[this]() -> std::string {
auto command = GetDefaultCommand();
if (command == nullptr) return "none";
return command->GetName();
},
nullptr);
builder.AddBooleanProperty(".hasCommand",
[this] { return GetCurrentCommand() != nullptr; },
nullptr);
builder.AddStringProperty(".command",
[this]() -> std::string {
auto command = GetCurrentCommand();
if (command == nullptr) return "none";
return command->GetName();
},
nullptr);
}
std::string SubsystemBase::GetName() const {
return frc::SendableRegistry::GetInstance().GetName(this);
}
void SubsystemBase::SetName(const wpi::Twine& name) {
frc::SendableRegistry::GetInstance().SetName(this, name);
}
std::string SubsystemBase::GetSubsystem() const {
return frc::SendableRegistry::GetInstance().GetSubsystem(this);
}
void SubsystemBase::SetSubsystem(const wpi::Twine& name) {
frc::SendableRegistry::GetInstance().SetSubsystem(this, name);
}
void SubsystemBase::AddChild(std::string name, frc::Sendable* child) {
auto& registry = frc::SendableRegistry::GetInstance();
registry.AddLW(child, GetSubsystem(), name);
registry.AddChild(this, child);
}