Split the two command implementations into separate libraries (#2012)

This will allow us at the user code side to determine to include old commands, new commands or both.
This commit is contained in:
Thad House
2019-11-01 21:58:54 -07:00
committed by Peter Johnson
parent 2ad15cae19
commit 509819d83f
271 changed files with 470 additions and 91 deletions

View File

@@ -0,0 +1,56 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include "CommandBase.h"
#include "CommandHelper.h"
namespace frc2 {
/**
* A command that allows the user to pass in functions for each of the basic
* command methods through the constructor. Useful for inline definitions of
* complex commands - note, however, that if a command is beyond a certain
* complexity it is usually better practice to write a proper class for it than
* to inline it.
*/
class FunctionalCommand : public CommandHelper<CommandBase, FunctionalCommand> {
public:
/**
* Creates a new FunctionalCommand.
*
* @param onInit the function to run on command initialization
* @param onExecute the function to run on command execution
* @param onEnd the function to run on command end
* @param isFinished the function that determines whether the command has
* finished
* @param requirements the subsystems required by this command
*/
FunctionalCommand(std::function<void()> onInit,
std::function<void()> onExecute,
std::function<void(bool)> onEnd,
std::function<bool()> isFinished);
FunctionalCommand(FunctionalCommand&& other) = default;
FunctionalCommand(const FunctionalCommand& other) = default;
void Initialize() override;
void Execute() override;
void End(bool interrupted) override;
bool IsFinished() override;
private:
std::function<void()> m_onInit;
std::function<void()> m_onExecute;
std::function<void(bool)> m_onEnd;
std::function<bool()> m_isFinished;
};
} // namespace frc2