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Split the two command implementations into separate libraries (#2012)
This will allow us at the user code side to determine to include old commands, new commands or both.
This commit is contained in:
committed by
Peter Johnson
parent
2ad15cae19
commit
509819d83f
@@ -0,0 +1,52 @@
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2019 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#pragma once
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#include "CommandBase.h"
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#include "frc/Timer.h"
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#include "frc2/command/CommandHelper.h"
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namespace frc2 {
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/**
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* A command that does nothing but ends after a specified match time or
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* condition. Useful for CommandGroups.
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*/
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class WaitUntilCommand : public CommandHelper<CommandBase, WaitUntilCommand> {
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public:
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/**
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* Creates a new WaitUntilCommand that ends after a given condition becomes
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* true.
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*
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* @param condition the condition to determine when to end
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*/
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explicit WaitUntilCommand(std::function<bool()> condition);
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/**
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* Creates a new WaitUntilCommand that ends after a given match time.
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*
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* <p>NOTE: The match timer used for this command is UNOFFICIAL. Using this
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* command does NOT guarantee that the time at which the action is performed
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* will be judged to be legal by the referees. When in doubt, add a safety
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* factor or time the action manually.
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*
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* @param time the match time after which to end, in seconds
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*/
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explicit WaitUntilCommand(double time);
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WaitUntilCommand(WaitUntilCommand&& other) = default;
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WaitUntilCommand(const WaitUntilCommand& other) = default;
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bool IsFinished() override;
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bool RunsWhenDisabled() const override;
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private:
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std::function<bool()> m_condition;
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};
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} // namespace frc2
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