[commands] C++ unique_ptr migration (#4319)

Add a CommandPtr with an internal unique_ptr to enable not needing to move the underlying classes, which is error-prone due to the potential for lambda captures.
This commit is contained in:
Starlight220
2022-10-06 01:19:28 +03:00
committed by GitHub
parent 3b81cf6c35
commit 60e29627c0
18 changed files with 644 additions and 133 deletions

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@@ -35,96 +35,54 @@ void Command::Initialize() {}
void Command::Execute() {}
void Command::End(bool interrupted) {}
ParallelRaceGroup Command::WithTimeout(units::second_t duration) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitCommand>(duration));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
CommandPtr Command::WithTimeout(units::second_t duration) && {
return CommandPtr(std::move(*this).TransferOwnership()).WithTimeout(duration);
}
ParallelRaceGroup Command::Until(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
CommandPtr Command::Until(std::function<bool()> condition) && {
return CommandPtr(std::move(*this).TransferOwnership())
.Until(std::move(condition));
}
std::unique_ptr<Command> Command::IgnoringDisable(bool doesRunWhenDisabled) && {
class RunsWhenDisabledCommand
: public CommandHelper<WrapperCommand, RunsWhenDisabledCommand> {
public:
RunsWhenDisabledCommand(std::unique_ptr<Command>&& command,
bool doesRunWhenDisabled)
: CommandHelper(std::move(command)),
m_runsWhenDisabled(doesRunWhenDisabled) {}
bool RunsWhenDisabled() const override { return m_runsWhenDisabled; }
private:
bool m_runsWhenDisabled;
};
return std::make_unique<RunsWhenDisabledCommand>(
std::move(*this).TransferOwnership(), doesRunWhenDisabled);
CommandPtr Command::IgnoringDisable(bool doesRunWhenDisabled) && {
return CommandPtr(std::move(*this).TransferOwnership())
.IgnoringDisable(doesRunWhenDisabled);
}
std::unique_ptr<Command> Command::WithInterruptBehavior(
CommandPtr Command::WithInterruptBehavior(
InterruptionBehavior interruptBehavior) && {
class InterruptBehaviorCommand
: public CommandHelper<WrapperCommand, InterruptBehaviorCommand> {
public:
InterruptBehaviorCommand(std::unique_ptr<Command>&& command,
InterruptionBehavior interruptBehavior)
: CommandHelper(std::move(command)),
m_interruptBehavior(interruptBehavior) {}
InterruptionBehavior GetInterruptionBehavior() const override {
return m_interruptBehavior;
}
private:
InterruptionBehavior m_interruptBehavior;
};
return std::make_unique<InterruptBehaviorCommand>(
std::move(*this).TransferOwnership(), interruptBehavior);
return CommandPtr(std::move(*this).TransferOwnership())
.WithInterruptBehavior(interruptBehavior);
}
ParallelRaceGroup Command::WithInterrupt(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(*this).TransferOwnership());
return ParallelRaceGroup(std::move(temp));
CommandPtr Command::WithInterrupt(std::function<bool()> condition) && {
return CommandPtr(std::move(*this).TransferOwnership())
.Until(std::move(condition));
}
SequentialCommandGroup Command::BeforeStarting(
CommandPtr Command::BeforeStarting(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).BeforeStarting(
std::move(toRun), {requirements.begin(), requirements.end()});
}
SequentialCommandGroup Command::BeforeStarting(
CommandPtr Command::BeforeStarting(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
temp.emplace_back(std::move(*this).TransferOwnership());
return SequentialCommandGroup(std::move(temp));
return CommandPtr(std::move(*this).TransferOwnership())
.BeforeStarting(std::move(toRun), requirements);
}
SequentialCommandGroup Command::AndThen(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
CommandPtr Command::AndThen(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).AndThen(std::move(toRun),
{requirements.begin(), requirements.end()});
}
SequentialCommandGroup Command::AndThen(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(*this).TransferOwnership());
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
return SequentialCommandGroup(std::move(temp));
CommandPtr Command::AndThen(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) && {
return CommandPtr(std::move(*this).TransferOwnership())
.AndThen(std::move(toRun), requirements);
}
PerpetualCommand Command::Perpetually() && {
@@ -133,22 +91,21 @@ PerpetualCommand Command::Perpetually() && {
WPI_UNIGNORE_DEPRECATED
}
EndlessCommand Command::Endlessly() && {
return EndlessCommand(std::move(*this).TransferOwnership());
CommandPtr Command::Endlessly() && {
return CommandPtr(std::move(*this).TransferOwnership()).Endlessly();
}
RepeatCommand Command::Repeatedly() && {
return RepeatCommand(std::move(*this).TransferOwnership());
CommandPtr Command::Repeatedly() && {
return CommandPtr(std::move(*this).TransferOwnership()).Repeatedly();
}
ProxyScheduleCommand Command::AsProxy() {
return ProxyScheduleCommand(this);
CommandPtr Command::AsProxy() && {
return CommandPtr(std::move(*this).TransferOwnership()).AsProxy();
}
ConditionalCommand Command::Unless(std::function<bool()> condition) && {
return ConditionalCommand(std::make_unique<InstantCommand>(),
std::move(*this).TransferOwnership(),
std::move(condition));
CommandPtr Command::Unless(std::function<bool()> condition) && {
return CommandPtr(std::move(*this).TransferOwnership())
.Unless(std::move(condition));
}
void Command::Schedule() {

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@@ -0,0 +1,156 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include "frc2/command/CommandPtr.h"
#include "frc2/command/CommandScheduler.h"
#include "frc2/command/ConditionalCommand.h"
#include "frc2/command/EndlessCommand.h"
#include "frc2/command/InstantCommand.h"
#include "frc2/command/ParallelCommandGroup.h"
#include "frc2/command/ParallelDeadlineGroup.h"
#include "frc2/command/ParallelRaceGroup.h"
#include "frc2/command/PerpetualCommand.h"
#include "frc2/command/ProxyScheduleCommand.h"
#include "frc2/command/RepeatCommand.h"
#include "frc2/command/SequentialCommandGroup.h"
#include "frc2/command/WaitCommand.h"
#include "frc2/command/WaitUntilCommand.h"
#include "frc2/command/WrapperCommand.h"
using namespace frc2;
CommandPtr CommandPtr::Repeatedly() && {
m_ptr = std::make_unique<RepeatCommand>(std::move(m_ptr));
return std::move(*this);
}
CommandPtr CommandPtr::Endlessly() && {
m_ptr = std::make_unique<EndlessCommand>(std::move(m_ptr));
return std::move(*this);
}
CommandPtr CommandPtr::AsProxy() && {
m_ptr = std::make_unique<ProxyScheduleCommand>(std::move(m_ptr));
return std::move(*this);
}
class RunsWhenDisabledCommand : public WrapperCommand {
public:
RunsWhenDisabledCommand(std::unique_ptr<Command>&& command,
bool doesRunWhenDisabled)
: WrapperCommand(std::move(command)),
m_runsWhenDisabled(doesRunWhenDisabled) {}
bool RunsWhenDisabled() const override { return m_runsWhenDisabled; }
private:
bool m_runsWhenDisabled;
};
CommandPtr CommandPtr::IgnoringDisable(bool doesRunWhenDisabled) && {
m_ptr = std::make_unique<RunsWhenDisabledCommand>(std::move(m_ptr),
doesRunWhenDisabled);
return std::move(*this);
}
using InterruptionBehavior = Command::InterruptionBehavior;
class InterruptBehaviorCommand : public WrapperCommand {
public:
InterruptBehaviorCommand(std::unique_ptr<Command>&& command,
InterruptionBehavior interruptBehavior)
: WrapperCommand(std::move(command)),
m_interruptBehavior(interruptBehavior) {}
InterruptionBehavior GetInterruptionBehavior() const override {
return m_interruptBehavior;
}
private:
InterruptionBehavior m_interruptBehavior;
};
CommandPtr CommandPtr::WithInterruptBehavior(
InterruptionBehavior interruptBehavior) && {
m_ptr = std::make_unique<InterruptBehaviorCommand>(std::move(m_ptr),
interruptBehavior);
return std::move(*this);
}
CommandPtr CommandPtr::AndThen(std::function<void()> toRun,
wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::move(m_ptr));
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::AndThen(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).AndThen(std::move(toRun),
{requirements.begin(), requirements.end()});
}
CommandPtr CommandPtr::BeforeStarting(
std::function<void()> toRun, wpi::span<Subsystem* const> requirements) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(
std::make_unique<InstantCommand>(std::move(toRun), requirements));
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<SequentialCommandGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::BeforeStarting(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) && {
return std::move(*this).BeforeStarting(
std::move(toRun), {requirements.begin(), requirements.end()});
}
CommandPtr CommandPtr::WithTimeout(units::second_t duration) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitCommand>(duration));
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::Until(std::function<bool()> condition) && {
std::vector<std::unique_ptr<Command>> temp;
temp.emplace_back(std::make_unique<WaitUntilCommand>(std::move(condition)));
temp.emplace_back(std::move(m_ptr));
m_ptr = std::make_unique<ParallelRaceGroup>(std::move(temp));
return std::move(*this);
}
CommandPtr CommandPtr::Unless(std::function<bool()> condition) && {
m_ptr = std::make_unique<ConditionalCommand>(
std::make_unique<InstantCommand>(), std::move(m_ptr),
std::move(condition));
return std::move(*this);
}
Command* CommandPtr::get() const {
return m_ptr.get();
}
void CommandPtr::Schedule() const {
CommandScheduler::GetInstance().Schedule(*this);
}
void CommandPtr::Cancel() const {
CommandScheduler::GetInstance().Cancel(*this);
}
bool CommandPtr::IsScheduled() const {
return CommandScheduler::GetInstance().IsScheduled(*this);
}
bool CommandPtr::HasRequirement(Subsystem* requirement) const {
return m_ptr->HasRequirement(requirement);
}

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@@ -19,6 +19,7 @@
#include <wpi/sendable/SendableRegistry.h>
#include "frc2/command/CommandGroupBase.h"
#include "frc2/command/CommandPtr.h"
#include "frc2/command/Subsystem.h"
using namespace frc2;
@@ -173,6 +174,10 @@ void CommandScheduler::Schedule(std::initializer_list<Command*> commands) {
}
}
void CommandScheduler::Schedule(const CommandPtr& command) {
Schedule(command.get());
}
void CommandScheduler::Run() {
if (m_impl->disabled) {
return;
@@ -326,6 +331,10 @@ void CommandScheduler::Cancel(Command* command) {
m_watchdog.AddEpoch(command->GetName() + ".End(true)");
}
void CommandScheduler::Cancel(const CommandPtr& command) {
Cancel(command.get());
}
void CommandScheduler::Cancel(wpi::span<Command* const> commands) {
for (auto command : commands) {
Cancel(command);
@@ -370,6 +379,10 @@ bool CommandScheduler::IsScheduled(const Command* command) const {
return m_impl->scheduledCommands.contains(command);
}
bool CommandScheduler::IsScheduled(const CommandPtr& command) const {
return m_impl->scheduledCommands.contains(command.get());
}
Command* CommandScheduler::Requiring(const Subsystem* subsystem) const {
auto find = m_impl->requirements.find(subsystem);
if (find != m_impl->requirements.end()) {

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@@ -13,6 +13,11 @@ Button Button::WhenPressed(Command* command) {
return *this;
}
Button Button::WhenPressed(CommandPtr&& command) {
WhenActive(std::move(command));
return *this;
}
Button Button::WhenPressed(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
WhenActive(std::move(toRun), requirements);
@@ -30,6 +35,11 @@ Button Button::WhileHeld(Command* command) {
return *this;
}
Button Button::WhileHeld(CommandPtr&& command) {
WhileActiveContinous(std::move(command));
return *this;
}
Button Button::WhileHeld(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
WhileActiveContinous(std::move(toRun), requirements);
@@ -47,11 +57,21 @@ Button Button::WhenHeld(Command* command) {
return *this;
}
Button Button::WhenHeld(CommandPtr&& command) {
WhileActiveOnce(std::move(command));
return *this;
}
Button Button::WhenReleased(Command* command) {
WhenInactive(command);
return *this;
}
Button Button::WhenReleased(CommandPtr&& command) {
WhenInactive(std::move(command));
return *this;
}
Button Button::WhenReleased(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
WhenInactive(std::move(toRun), requirements);
@@ -69,6 +89,11 @@ Button Button::ToggleWhenPressed(Command* command) {
return *this;
}
Button Button::ToggleWhenPressed(CommandPtr&& command) {
ToggleWhenActive(std::move(command));
return *this;
}
Button Button::CancelWhenPressed(Command* command) {
CancelWhenActive(command);
return *this;

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@@ -18,6 +18,11 @@ Trigger Trigger::WhenActive(Command* command) {
return *this;
}
Trigger Trigger::WhenActive(CommandPtr&& command) {
this->Rising().IfHigh([command = std::move(command)] { command.Schedule(); });
return *this;
}
Trigger Trigger::WhenActive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenActive(std::move(toRun),
@@ -35,6 +40,13 @@ Trigger Trigger::WhileActiveContinous(Command* command) {
return *this;
}
Trigger Trigger::WhileActiveContinous(CommandPtr&& command) {
auto ptr = std::make_shared<CommandPtr>(std::move(command));
this->IfHigh([ptr] { ptr->Schedule(); });
this->Falling().IfHigh([ptr] { ptr->Cancel(); });
return *this;
}
Trigger Trigger::WhileActiveContinous(
std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
@@ -53,11 +65,24 @@ Trigger Trigger::WhileActiveOnce(Command* command) {
return *this;
}
Trigger Trigger::WhileActiveOnce(CommandPtr&& command) {
auto ptr = std::make_shared<CommandPtr>(std::move(command));
this->Rising().IfHigh([ptr] { ptr->Schedule(); });
this->Falling().IfHigh([ptr] { ptr->Cancel(); });
return *this;
}
Trigger Trigger::WhenInactive(Command* command) {
this->Falling().IfHigh([command] { command->Schedule(); });
return *this;
}
Trigger Trigger::WhenInactive(CommandPtr&& command) {
this->Falling().IfHigh(
[command = std::move(command)] { command.Schedule(); });
return *this;
}
Trigger Trigger::WhenInactive(std::function<void()> toRun,
std::initializer_list<Subsystem*> requirements) {
return WhenInactive(std::move(toRun),
@@ -80,6 +105,17 @@ Trigger Trigger::ToggleWhenActive(Command* command) {
return *this;
}
Trigger Trigger::ToggleWhenActive(CommandPtr&& command) {
this->Rising().IfHigh([command = std::move(command)] {
if (command.IsScheduled()) {
command.Cancel();
} else {
command.Schedule();
}
});
return *this;
}
Trigger Trigger::CancelWhenActive(Command* command) {
this->Rising().IfHigh([command] { command->Cancel(); });
return *this;