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Replace std::lock_guard and std::lock with std::scoped_lock (#1758)
std::scoped_lock was introduced in C++17 and is strictly better than std::lock_guard as it supports locking any number of mutexes safely. It's also easier to use than std::lock for locking multiple mutexes at once.
This commit is contained in:
committed by
Peter Johnson
parent
24d31df55a
commit
62be0392b6
@@ -43,7 +43,7 @@ InstanceImpl* InstanceImpl::Get(int inst) {
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}
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// slow path
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std::lock_guard lock(s_mutex);
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std::scoped_lock lock(s_mutex);
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// static fast-path block
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if (static_cast<unsigned int>(inst) <
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@@ -66,7 +66,7 @@ int InstanceImpl::GetDefaultIndex() {
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if (inst >= 0) return inst;
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// slow path
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std::lock_guard lock(s_mutex);
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std::scoped_lock lock(s_mutex);
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// double-check
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inst = s_default;
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@@ -79,7 +79,7 @@ int InstanceImpl::GetDefaultIndex() {
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}
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int InstanceImpl::Alloc() {
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std::lock_guard lock(s_mutex);
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std::scoped_lock lock(s_mutex);
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return AllocImpl();
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}
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@@ -96,7 +96,7 @@ int InstanceImpl::AllocImpl() {
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}
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void InstanceImpl::Destroy(int inst) {
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std::lock_guard lock(s_mutex);
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std::scoped_lock lock(s_mutex);
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if (inst < 0 || static_cast<unsigned int>(inst) >= s_instances.size()) return;
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if (static_cast<unsigned int>(inst) <
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