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Replace std::lock_guard and std::lock with std::scoped_lock (#1758)
std::scoped_lock was introduced in C++17 and is strictly better than std::lock_guard as it supports locking any number of mutexes safely. It's also easier to use than std::lock for locking multiple mutexes at once.
This commit is contained in:
committed by
Peter Johnson
parent
24d31df55a
commit
62be0392b6
@@ -67,7 +67,7 @@ void HALSimDSNT::Initialize() {
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enabled.AddListener(
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[this](const nt::EntryNotification& ev) -> void {
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std::lock_guard lock(modeMutex);
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std::scoped_lock lock(modeMutex);
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if (!this->isEstop) {
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this->isEnabled = ev.value->GetBoolean();
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} else {
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@@ -80,7 +80,7 @@ void HALSimDSNT::Initialize() {
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estop.AddListener(
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[this](const nt::EntryNotification& ev) -> void {
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std::lock_guard lock(modeMutex);
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std::scoped_lock lock(modeMutex);
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this->isEstop = ev.value->GetBoolean();
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if (this->isEstop) {
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this->isEnabled = false;
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@@ -136,7 +136,7 @@ void HALSimDSNT::Initialize() {
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void HALSimDSNT::HandleModePress(enum HALSimDSNT_Mode mode, bool isPressed) {
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if (isPressed) {
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if (mode != currentMode) {
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std::lock_guard lock(modeMutex);
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std::scoped_lock lock(modeMutex);
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currentMode = mode;
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isEnabled = false;
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this->DoModeUpdate();
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