[wpilib,commands] Use Jinja to generate HID classes (#6274)

This commit is contained in:
Gold856
2024-06-08 12:59:07 -04:00
committed by GitHub
parent a0efc9ca31
commit 65c6306047
75 changed files with 7622 additions and 4546 deletions

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include "frc/simulation/GenericHIDSim.h"
namespace frc {
class PS4Controller;
namespace sim {
/**
* Class to control a simulated PS4 controller.
*/
class PS4ControllerSim : public GenericHIDSim {
public:
/**
* Constructs from a PS4Controller object.
*
* @param joystick controller to simulate
*/
explicit PS4ControllerSim(const PS4Controller& joystick);
/**
* Constructs from a joystick port number.
*
* @param port port number
*/
explicit PS4ControllerSim(int port);
/**
* Change the X axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftX(double value);
/**
* Change the X axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightX(double value);
/**
* Change the Y axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftY(double value);
/**
* Change the Y axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightY(double value);
/**
* Change the L2 axis axis value of the controller.
*
* @param value the new value
*/
void SetL2Axis(double value);
/**
* Change the R2 axis value of the controller.
*
* @param value the new value
*/
void SetR2Axis(double value);
/**
* Change the value of the Square button on the controller.
*
* @param value the new value
*/
void SetSquareButton(bool value);
/**
* Change the value of the Cross button on the controller.
*
* @param value the new value
*/
void SetCrossButton(bool value);
/**
* Change the value of the Circle button on the controller.
*
* @param value the new value
*/
void SetCircleButton(bool value);
/**
* Change the value of the Triangle button on the controller.
*
* @param value the new value
*/
void SetTriangleButton(bool value);
/**
* Change the value of the L1 button on the controller.
*
* @param value the new value
*/
void SetL1Button(bool value);
/**
* Change the value of the R1 button on the controller.
*
* @param value the new value
*/
void SetR1Button(bool value);
/**
* Change the value of the L2 button on the controller.
*
* @param value the new value
*/
void SetL2Button(bool value);
/**
* Change the value of the R2 button on the controller.
*
* @param value the new value
*/
void SetR2Button(bool value);
/**
* Change the value of the Share button on the controller.
*
* @param value the new value
*/
void SetShareButton(bool value);
/**
* Change the value of the Options button on the controller.
*
* @param value the new value
*/
void SetOptionsButton(bool value);
/**
* Change the value of the L3 (left stick) button on the controller.
*
* @param value the new value
*/
void SetL3Button(bool value);
/**
* Change the value of the R3 (right stick) button on the controller.
*
* @param value the new value
*/
void SetR3Button(bool value);
/**
* Change the value of the PS button on the controller.
*
* @param value the new value
*/
void SetPSButton(bool value);
/**
* Change the value of the touchpad button on the controller.
*
* @param value the new value
*/
void SetTouchpad(bool value);
};
} // namespace sim
} // namespace frc

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include "frc/simulation/GenericHIDSim.h"
namespace frc {
class PS5Controller;
namespace sim {
/**
* Class to control a simulated PS5 controller.
*/
class PS5ControllerSim : public GenericHIDSim {
public:
/**
* Constructs from a PS5Controller object.
*
* @param joystick controller to simulate
*/
explicit PS5ControllerSim(const PS5Controller& joystick);
/**
* Constructs from a joystick port number.
*
* @param port port number
*/
explicit PS5ControllerSim(int port);
/**
* Change the X axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftX(double value);
/**
* Change the X axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightX(double value);
/**
* Change the Y axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftY(double value);
/**
* Change the Y axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightY(double value);
/**
* Change the L2 axis axis value of the controller.
*
* @param value the new value
*/
void SetL2Axis(double value);
/**
* Change the R2 axis value of the controller.
*
* @param value the new value
*/
void SetR2Axis(double value);
/**
* Change the value of the Square button on the controller.
*
* @param value the new value
*/
void SetSquareButton(bool value);
/**
* Change the value of the Cross button on the controller.
*
* @param value the new value
*/
void SetCrossButton(bool value);
/**
* Change the value of the Circle button on the controller.
*
* @param value the new value
*/
void SetCircleButton(bool value);
/**
* Change the value of the Triangle button on the controller.
*
* @param value the new value
*/
void SetTriangleButton(bool value);
/**
* Change the value of the L1 button on the controller.
*
* @param value the new value
*/
void SetL1Button(bool value);
/**
* Change the value of the R1 button on the controller.
*
* @param value the new value
*/
void SetR1Button(bool value);
/**
* Change the value of the L2 button on the controller.
*
* @param value the new value
*/
void SetL2Button(bool value);
/**
* Change the value of the R2 button on the controller.
*
* @param value the new value
*/
void SetR2Button(bool value);
/**
* Change the value of the Create button on the controller.
*
* @param value the new value
*/
void SetCreateButton(bool value);
/**
* Change the value of the Options button on the controller.
*
* @param value the new value
*/
void SetOptionsButton(bool value);
/**
* Change the value of the L3 (left stick) button on the controller.
*
* @param value the new value
*/
void SetL3Button(bool value);
/**
* Change the value of the R3 (right stick) button on the controller.
*
* @param value the new value
*/
void SetR3Button(bool value);
/**
* Change the value of the PS button on the controller.
*
* @param value the new value
*/
void SetPSButton(bool value);
/**
* Change the value of the touchpad button on the controller.
*
* @param value the new value
*/
void SetTouchpad(bool value);
};
} // namespace sim
} // namespace frc

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// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include "frc/simulation/GenericHIDSim.h"
namespace frc {
class XboxController;
namespace sim {
/**
* Class to control a simulated Xbox 360 or Xbox One controller.
*/
class XboxControllerSim : public GenericHIDSim {
public:
/**
* Constructs from a XboxController object.
*
* @param joystick controller to simulate
*/
explicit XboxControllerSim(const XboxController& joystick);
/**
* Constructs from a joystick port number.
*
* @param port port number
*/
explicit XboxControllerSim(int port);
/**
* Change the X axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftX(double value);
/**
* Change the X axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightX(double value);
/**
* Change the Y axis value of the controller's left stick.
*
* @param value the new value
*/
void SetLeftY(double value);
/**
* Change the Y axis value of the controller's right stick.
*
* @param value the new value
*/
void SetRightY(double value);
/**
* Change the left trigger axis value of the joystick.
*
* @param value the new value
*/
void SetLeftTriggerAxis(double value);
/**
* Change the right trigger axis value of the joystick.
*
* @param value the new value
*/
void SetRightTriggerAxis(double value);
/**
* Change the left bumper value of the joystick.
*
* @param value the new value
*/
void SetLeftBumper(bool value);
/**
* Change the right bumper value of the joystick.
*
* @param value the new value
*/
void SetRightBumper(bool value);
/**
* Change the left button value of the joystick.
*
* @param value the new value
*/
void SetLeftStickButton(bool value);
/**
* Change the right button value of the joystick.
*
* @param value the new value
*/
void SetRightStickButton(bool value);
/**
* Change the value of the A button.
*
* @param value the new value
*/
void SetAButton(bool value);
/**
* Change the value of the B button.
*
* @param value the new value
*/
void SetBButton(bool value);
/**
* Change the value of the X button.
*
* @param value the new value
*/
void SetXButton(bool value);
/**
* Change the value of the Y button.
*
* @param value the new value
*/
void SetYButton(bool value);
/**
* Change the value of the Back button.
*
* @param value the new value
*/
void SetBackButton(bool value);
/**
* Change the value of the Start button.
*
* @param value the new value
*/
void SetStartButton(bool value);
};
} // namespace sim
} // namespace frc