Run wpiformat on merged repo (#1021)

This commit is contained in:
Tyler Veness
2018-05-13 17:09:56 -07:00
committed by Peter Johnson
parent 0babbf317c
commit 6729a7d6b1
481 changed files with 9581 additions and 6828 deletions

View File

@@ -12,56 +12,59 @@
/**
* This is a sample program showing the use of the solenoid classes during
* operator control.
* Three buttons from a joystick will be used to control two solenoids:
* One button to control the position of a single solenoid and the other
* two buttons to control a double solenoid.
* operator control.
*
* Three buttons from a joystick will be used to control two solenoids: One
* button to control the position of a single solenoid and the other two buttons
* to control a double solenoid.
*
* Single solenoids can either be on or off, such that the air diverted through
* them goes through either one channel or the other.
* them goes through either one channel or the other.
*
* Double solenoids have three states: Off, Forward, and Reverse. Forward and
* Reverse divert the air through the two channels and correspond to the
* on and off of a single solenoid, but a double solenoid can also be "off",
* where both channels are diverted to exhaust such that there is no pressure
* in either channel.
* Reverse divert the air through the two channels and correspond to the on and
* off of a single solenoid, but a double solenoid can also be "off", where both
* channels are diverted to exhaust such that there is no pressure in either
* channel.
*
* Additionally, double solenoids take up two channels on your PCM whereas
* single solenoids only take a single channel.
* single solenoids only take a single channel.
*/
class Robot : public frc::IterativeRobot {
public:
void TeleopPeriodic() override {
/* The output of GetRawButton is true/false depending on whether
* the button is pressed; Set takes a boolean for for whether to
* use the default (false) channel or the other (true).
*/
m_solenoid.Set(m_stick.GetRawButton(kSolenoidButton));
public:
void TeleopPeriodic() override {
/* The output of GetRawButton is true/false depending on whether the button
* is pressed; Set takes a boolean for for whether to use the default
* (false) channel or the other (true).
*/
m_solenoid.Set(m_stick.GetRawButton(kSolenoidButton));
/* In order to set the double solenoid, we will say that if
* neither
* button is pressed, it is off, if just one button is pressed,
* set the solenoid to correspond to that button, and if both
* are pressed, set the solenoid to Forwards.
*/
if (m_stick.GetRawButton(kDoubleSolenoidForward)) {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kForward);
} else if (m_stick.GetRawButton(kDoubleSolenoidReverse)) {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kReverse);
} else {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kOff);
}
}
/* In order to set the double solenoid, we will say that if neither button
* is pressed, it is off, if just one button is pressed, set the solenoid to
* correspond to that button, and if both are pressed, set the solenoid to
* Forwards.
*/
if (m_stick.GetRawButton(kDoubleSolenoidForward)) {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kForward);
} else if (m_stick.GetRawButton(kDoubleSolenoidReverse)) {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kReverse);
} else {
m_doubleSolenoid.Set(frc::DoubleSolenoid::kOff);
}
}
private:
frc::Joystick m_stick{0};
private:
frc::Joystick m_stick{0};
// Solenoid corresponds to a single solenoid.
frc::Solenoid m_solenoid{0};
// Solenoid corresponds to a single solenoid.
frc::Solenoid m_solenoid{0};
// DoubleSolenoid corresponds to a double solenoid.
frc::DoubleSolenoid m_doubleSolenoid{1, 2};
// DoubleSolenoid corresponds to a double solenoid.
frc::DoubleSolenoid m_doubleSolenoid{1, 2};
static constexpr int kSolenoidButton = 1;
static constexpr int kDoubleSolenoidForward = 2;
static constexpr int kDoubleSolenoidReverse = 3;
static constexpr int kSolenoidButton = 1;
static constexpr int kDoubleSolenoidForward = 2;
static constexpr int kDoubleSolenoidReverse = 3;
};
START_ROBOT_CLASS(Robot)