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https://github.com/wpilibsuite/allwpilib
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[wpimath] Make trajectory constraints use Rectangle2d and Ellipse2d (#6901)
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@@ -7,12 +7,14 @@
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#include <concepts>
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#include <limits>
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#include "frc/geometry/Ellipse2d.h"
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#include "frc/geometry/Rotation2d.h"
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#include "frc/geometry/Translation2d.h"
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#include "frc/trajectory/constraint/TrajectoryConstraint.h"
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#include "units/length.h"
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namespace frc {
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/**
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* Enforces a particular constraint only within an elliptical region.
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*/
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@@ -27,21 +29,31 @@ class EllipticalRegionConstraint : public TrajectoryConstraint {
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* @param yWidth The height of the ellipse in which to enforce the constraint.
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* @param rotation The rotation to apply to all radii around the origin.
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* @param constraint The constraint to enforce when the robot is within the
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* region.
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* region.
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* @deprecated Use constructor taking Ellipse2d instead.
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*/
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[[deprecated("Use constructor taking Ellipse2d instead.")]]
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EllipticalRegionConstraint(const Translation2d& center, units::meter_t xWidth,
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units::meter_t yWidth, const Rotation2d& rotation,
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const Constraint& constraint)
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: m_center(center),
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m_radii(xWidth / 2.0, yWidth / 2.0),
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m_constraint(constraint) {
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m_radii = m_radii.RotateBy(rotation);
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}
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: m_ellipse{Pose2d{center, rotation}, xWidth / 2.0, yWidth / 2.0},
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m_constraint(constraint) {}
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/**
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* Constructs a new EllipticalRegionConstraint.
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*
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* @param ellipse The ellipse in which to enforce the constraint.
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* @param constraint The constraint to enforce when the robot is within the
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* region.
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*/
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EllipticalRegionConstraint(const Ellipse2d& ellipse,
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const Constraint& constraint)
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: m_ellipse{ellipse}, m_constraint{constraint} {}
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units::meters_per_second_t MaxVelocity(
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const Pose2d& pose, units::curvature_t curvature,
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units::meters_per_second_t velocity) const override {
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if (IsPoseInRegion(pose)) {
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if (m_ellipse.Contains(pose.Translation())) {
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return m_constraint.MaxVelocity(pose, curvature, velocity);
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} else {
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return units::meters_per_second_t{
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@@ -51,41 +63,16 @@ class EllipticalRegionConstraint : public TrajectoryConstraint {
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MinMax MinMaxAcceleration(const Pose2d& pose, units::curvature_t curvature,
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units::meters_per_second_t speed) const override {
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if (IsPoseInRegion(pose)) {
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if (m_ellipse.Contains(pose.Translation())) {
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return m_constraint.MinMaxAcceleration(pose, curvature, speed);
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} else {
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return {};
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}
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}
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/**
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* Returns whether the specified robot pose is within the region that the
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* constraint is enforced in.
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*
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* @param pose The robot pose.
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* @return Whether the robot pose is within the constraint region.
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*/
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bool IsPoseInRegion(const Pose2d& pose) const {
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// The region bounded by the ellipse is given by the equation:
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//
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// (x−h)²/Rx² + (y−k)²/Ry² ≤ 1
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//
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// Multiply by Rx²Ry² for efficiency reasons:
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//
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// (x−h)²Ry² + (y−k)²Rx² ≤ Rx²Ry²
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//
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// If the inequality is satisfied, then it is inside the ellipse; otherwise
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// it is outside the ellipse.
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return units::math::pow<2>(pose.X() - m_center.X()) *
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units::math::pow<2>(m_radii.Y()) +
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units::math::pow<2>(pose.Y() - m_center.Y()) *
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units::math::pow<2>(m_radii.X()) <=
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units::math::pow<2>(m_radii.X()) * units::math::pow<2>(m_radii.Y());
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}
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private:
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Translation2d m_center;
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Translation2d m_radii;
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Ellipse2d m_ellipse;
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Constraint m_constraint;
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};
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} // namespace frc
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@@ -7,11 +7,12 @@
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#include <concepts>
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#include <limits>
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#include "frc/geometry/Rotation2d.h"
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#include "frc/geometry/Rectangle2d.h"
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#include "frc/geometry/Translation2d.h"
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#include "frc/trajectory/constraint/TrajectoryConstraint.h"
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namespace frc {
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/**
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* Enforces a particular constraint only within a rectangular region.
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*/
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@@ -22,23 +23,34 @@ class RectangularRegionConstraint : public TrajectoryConstraint {
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* Constructs a new RectangularRegionConstraint.
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*
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* @param bottomLeftPoint The bottom left point of the rectangular region in
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* which to enforce the constraint.
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* which to enforce the constraint.
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* @param topRightPoint The top right point of the rectangular region in which
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* to enforce the constraint.
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* to enforce the constraint.
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* @param constraint The constraint to enforce when the robot is within the
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* region.
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* region.
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* @deprecated Use constructor taking Rectangle2d instead.
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*/
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[[deprecated("Use constructor taking Rectangle2d instead.")]]
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RectangularRegionConstraint(const Translation2d& bottomLeftPoint,
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const Translation2d& topRightPoint,
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const Constraint& constraint)
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: m_bottomLeftPoint(bottomLeftPoint),
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m_topRightPoint(topRightPoint),
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m_constraint(constraint) {}
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: m_rectangle{bottomLeftPoint, topRightPoint}, m_constraint(constraint) {}
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/**
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* Constructs a new RectangularRegionConstraint.
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*
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* @param rectangle The rectangular region in which to enforce the constraint.
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* @param constraint The constraint to enforce when the robot is within the
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* region.
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*/
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RectangularRegionConstraint(const Rectangle2d& rectangle,
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const Constraint& constraint)
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: m_rectangle{rectangle}, m_constraint{constraint} {}
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units::meters_per_second_t MaxVelocity(
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const Pose2d& pose, units::curvature_t curvature,
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units::meters_per_second_t velocity) const override {
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if (IsPoseInRegion(pose)) {
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if (m_rectangle.Contains(pose.Translation())) {
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return m_constraint.MaxVelocity(pose, curvature, velocity);
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} else {
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return units::meters_per_second_t{
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@@ -48,29 +60,16 @@ class RectangularRegionConstraint : public TrajectoryConstraint {
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MinMax MinMaxAcceleration(const Pose2d& pose, units::curvature_t curvature,
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units::meters_per_second_t speed) const override {
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if (IsPoseInRegion(pose)) {
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if (m_rectangle.Contains(pose.Translation())) {
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return m_constraint.MinMaxAcceleration(pose, curvature, speed);
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} else {
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return {};
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}
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}
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/**
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* Returns whether the specified robot pose is within the region that the
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* constraint is enforced in.
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*
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* @param pose The robot pose.
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* @return Whether the robot pose is within the constraint region.
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*/
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bool IsPoseInRegion(const Pose2d& pose) const {
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return pose.X() >= m_bottomLeftPoint.X() &&
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pose.X() <= m_topRightPoint.X() &&
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pose.Y() >= m_bottomLeftPoint.Y() && pose.Y() <= m_topRightPoint.Y();
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}
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private:
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Translation2d m_bottomLeftPoint;
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Translation2d m_topRightPoint;
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Rectangle2d m_rectangle;
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Constraint m_constraint;
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};
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} // namespace frc
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