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Replaced floats with doubles (#355)
This makes our APIs more consistent. With optimizations enabled, doubles are just as efficient as floats on ARMv7, so we should take advantage of the extra precision.
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committed by
Peter Johnson
parent
7bcd243ec3
commit
69422dc063
@@ -100,16 +100,16 @@ int32_t HAL_GetJoystickAxes(int32_t joystickNum, HAL_JoystickAxes* axes) {
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joystickNum, reinterpret_cast<JoystickAxes_t*>(&axesInt),
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HAL_kMaxJoystickAxes);
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// copy integer values to float values
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// copy integer values to double values
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axes->count = axesInt.count;
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// current scaling is -128 to 127, can easily be patched in the future by
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// changing this function.
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for (int32_t i = 0; i < axesInt.count; i++) {
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int8_t value = axesInt.axes[i];
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if (value < 0) {
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axes->axes[i] = value / 128.0f;
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axes->axes[i] = value / 128.0;
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} else {
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axes->axes[i] = value / 127.0f;
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axes->axes[i] = value / 127.0;
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}
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}
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