Replaced floats with doubles (#355)

This makes our APIs more consistent. With optimizations enabled, doubles are just as efficient as floats on ARMv7, so we should take advantage of the extra precision.
This commit is contained in:
Tyler Veness
2016-11-20 07:25:03 -08:00
committed by Peter Johnson
parent 7bcd243ec3
commit 69422dc063
129 changed files with 643 additions and 639 deletions

View File

@@ -42,20 +42,20 @@ class PIDSubsystem : public Subsystem, public PIDOutput, public PIDSource {
void Disable();
// PIDOutput interface
virtual void PIDWrite(float output);
virtual void PIDWrite(double output);
// PIDSource interface
virtual double PIDGet();
void SetSetpoint(double setpoint);
void SetSetpointRelative(double deltaSetpoint);
void SetInputRange(float minimumInput, float maximumInput);
void SetOutputRange(float minimumOutput, float maximumOutput);
void SetInputRange(double minimumInput, double maximumInput);
void SetOutputRange(double minimumOutput, double maximumOutput);
double GetSetpoint();
double GetPosition();
double GetRate();
virtual void SetAbsoluteTolerance(float absValue);
virtual void SetPercentTolerance(float percent);
virtual void SetAbsoluteTolerance(double absValue);
virtual void SetPercentTolerance(double percent);
virtual bool OnTarget() const;
protected: