CMake Changes

This is the changes made by Patrick Plenefisch converting the native
code to use CMake and the CMake Maven Plugin, as opposed to the
native Maven plugin. This is to allow for compatibility with newer
versions of the GCC toolchain. All the cpp sources were moved from
maven style directories to cpp style directories for CMake.

Change-Id: I67f5e3608948f37c83b0990d232105a3784f8593
This commit is contained in:
Brad Miller
2014-03-24 16:13:08 -04:00
parent 33134bef1d
commit 69d9ad70ab
804 changed files with 586 additions and 9377 deletions

View File

@@ -0,0 +1,99 @@
/*
* ClientConnectionState.h
*
* Created on: Nov 2, 2012
* Author: Mitchell Wills
*/
#ifndef CLIENTCONNECTIONSTATE_H_
#define CLIENTCONNECTIONSTATE_H_
class ClientConnectionState;
class ClientConnectionState_Error;
class ClientConnectionState_ProtocolUnsuppotedByServer;
#include <exception>
#include "networktables2/connection/NetworkTableConnection.h"
/**
* Represents a state that the client is in
*
* @author Mitchell
*
*/
class ClientConnectionState {
public:
/**
* indicates that the client is disconnected from the server
*/
static ClientConnectionState DISCONNECTED_FROM_SERVER;
/**
* indicates that the client is connected to the server but has not yet begun communication
*/
static ClientConnectionState CONNECTED_TO_SERVER;
/**
* represents that the client has sent the hello to the server and is waiting for a response
*/
static ClientConnectionState SENT_HELLO_TO_SERVER;
/**
* represents that the client is now in sync with the server
*/
static ClientConnectionState IN_SYNC_WITH_SERVER;
private:
const char* name;
protected:
ClientConnectionState(const char* name);
public:
virtual const char* toString();
};
/**
* Represents that a client received a message from the server indicating that the client's protocol revision is not supported by the server
* @author Mitchell
*
*/
class ClientConnectionState_ProtocolUnsuppotedByServer : public ClientConnectionState{
private:
const ProtocolVersion serverVersion;
public:
/**
* Create a new protocol unsupported state
* @param serverVersion
*/
ClientConnectionState_ProtocolUnsuppotedByServer(ProtocolVersion serverVersion);
/**
* @return the protocol version that the server reported it supports
*/
ProtocolVersion getServerVersion();
const char* toString();
};
/**
* Represents that the client is in an error state
*
* @author Mitchell
*
*/
class ClientConnectionState_Error : public ClientConnectionState{
private:
std::exception& e;
char msg[100];
public:
/**
* Create a new error state
* @param e
*/
ClientConnectionState_Error(std::exception& e);
/**
* @return the exception that caused the client to enter an error state
*/
std::exception& getException();
virtual const char* toString();
};
#endif /* CLIENTCONNECTIONSTATE_H_ */