[wpimath] Pose3d: Switch to JNI for exp and log (#5444)

The pure Java implementations allocate a lot of temporary objects, and the JNI implementation is substantially more performant.
This commit is contained in:
Joseph Eng
2023-07-18 16:32:11 -07:00
committed by GitHub
parent c69e34c80c
commit 6f7cdd460e
3 changed files with 174 additions and 125 deletions

View File

@@ -14,6 +14,7 @@
#include "Eigen/QR"
#include "edu_wpi_first_math_WPIMathJNI.h"
#include "frc/DARE.h"
#include "frc/geometry/Pose3d.h"
#include "frc/trajectory/TrajectoryUtil.h"
#include "unsupported/Eigen/MatrixFunctions"
@@ -187,6 +188,60 @@ Java_edu_wpi_first_math_WPIMathJNI_pow
env->SetDoubleArrayRegion(dst, 0, rows * rows, Apow.data());
}
/*
* Class: edu_wpi_first_math_WPIMathJNI
* Method: expPose3d
* Signature: (DDDDDDDDDDDDD)[D
*/
JNIEXPORT jdoubleArray JNICALL
Java_edu_wpi_first_math_WPIMathJNI_expPose3d
(JNIEnv* env, jclass, jdouble poseX, jdouble poseY, jdouble poseZ,
jdouble poseQw, jdouble poseQx, jdouble poseQy, jdouble poseQz,
jdouble twistDx, jdouble twistDy, jdouble twistDz, jdouble twistRx,
jdouble twistRy, jdouble twistRz)
{
frc::Pose3d pose{
units::meter_t{poseX}, units::meter_t{poseY}, units::meter_t{poseZ},
frc::Rotation3d{frc::Quaternion{poseQw, poseQx, poseQy, poseQz}}};
frc::Twist3d twist{units::meter_t{twistDx}, units::meter_t{twistDy},
units::meter_t{twistDz}, units::radian_t{twistRx},
units::radian_t{twistRy}, units::radian_t{twistRz}};
frc::Pose3d result = pose.Exp(twist);
const auto& resultQuaternion = result.Rotation().GetQuaternion();
return MakeJDoubleArray(
env, {{result.X().value(), result.Y().value(), result.Z().value(),
resultQuaternion.W(), resultQuaternion.X(), resultQuaternion.Y(),
resultQuaternion.Z()}});
}
/*
* Class: edu_wpi_first_math_WPIMathJNI
* Method: logPose3d
* Signature: (DDDDDDDDDDDDDD)[D
*/
JNIEXPORT jdoubleArray JNICALL
Java_edu_wpi_first_math_WPIMathJNI_logPose3d
(JNIEnv* env, jclass, jdouble startX, jdouble startY, jdouble startZ,
jdouble startQw, jdouble startQx, jdouble startQy, jdouble startQz,
jdouble endX, jdouble endY, jdouble endZ, jdouble endQw, jdouble endQx,
jdouble endQy, jdouble endQz)
{
frc::Pose3d startPose{
units::meter_t{startX}, units::meter_t{startY}, units::meter_t{startZ},
frc::Rotation3d{frc::Quaternion{startQw, startQx, startQy, startQz}}};
frc::Pose3d endPose{
units::meter_t{endX}, units::meter_t{endY}, units::meter_t{endZ},
frc::Rotation3d{frc::Quaternion{endQw, endQx, endQy, endQz}}};
frc::Twist3d result = startPose.Log(endPose);
return MakeJDoubleArray(
env, {{result.dx.value(), result.dy.value(), result.dz.value(),
result.rx.value(), result.ry.value(), result.rz.value()}});
}
/*
* Class: edu_wpi_first_math_WPIMathJNI
* Method: isStabilizable