[wpilib] Move Field2d to SmartDashboard

This commit is contained in:
Peter Johnson
2020-10-30 13:55:38 -07:00
parent 8cd42478e1
commit 727940d847
13 changed files with 631 additions and 226 deletions

View File

@@ -0,0 +1,106 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <initializer_list>
#include <string>
#include <utility>
#include <vector>
#include <networktables/NetworkTableEntry.h>
#include <units/length.h>
#include <wpi/ArrayRef.h>
#include <wpi/SmallVector.h>
#include <wpi/mutex.h>
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation2d.h"
namespace frc {
class Field2d;
/**
* Game field object on a Field2d.
*/
class FieldObject2d {
friend class Field2d;
struct private_init {};
public:
FieldObject2d(std::string&& name, const private_init&)
: m_name{std::move(name)} {}
/**
* Set the pose from a Pose object.
*
* @param pose 2D pose
*/
void SetPose(const Pose2d& pose);
/**
* Set the pose from x, y, and rotation.
*
* @param x X location
* @param y Y location
* @param rotation rotation
*/
void SetPose(units::meter_t x, units::meter_t y, Rotation2d rotation);
/**
* Get the pose.
*
* @return 2D pose, or 0,0,0 if unknown / does not exist
*/
Pose2d GetPose() const;
/**
* Set multiple poses from an array of Pose objects.
* The total number of poses is limited to 85.
*
* @param poses array of 2D poses
*/
void SetPoses(wpi::ArrayRef<Pose2d> poses);
/**
* Set multiple poses from an array of Pose objects.
* The total number of poses is limited to 85.
*
* @param obj Object entry
* @param poses array of 2D poses
*/
void SetPoses(std::initializer_list<Pose2d> poses);
/**
* Get multiple poses.
*
* @param obj Object entry
* @return vector of 2D poses
*/
std::vector<Pose2d> GetPoses() const;
/**
* Get multiple poses.
*
* @param obj Object entry
* @param out output SmallVector to hold 2D poses
* @return ArrayRef referring to output SmallVector
*/
wpi::ArrayRef<Pose2d> GetPoses(wpi::SmallVectorImpl<Pose2d>& out) const;
private:
void UpdateEntry(bool setDefault = false);
void UpdateFromEntry() const;
mutable wpi::mutex m_mutex;
std::string m_name;
nt::NetworkTableEntry m_entry;
mutable wpi::SmallVector<Pose2d, 1> m_poses;
};
} // namespace frc