Add ability to end startCompetition() main loop (#2032)

This is useful for both cleanly exiting from simulation and for unit testing
at a framework level.

This change required removing move constructor/assignment from IterativeRobot.
This commit is contained in:
Peter Johnson
2019-11-05 21:33:09 -08:00
committed by GitHub
parent f5b4be16db
commit 7508aada93
14 changed files with 185 additions and 35 deletions

View File

@@ -30,7 +30,13 @@ void IterativeRobot::StartCompetition() {
while (true) {
// Wait for driver station data so the loop doesn't hog the CPU
DriverStation::GetInstance().WaitForData();
if (m_exit) break;
LoopFunc();
}
}
void IterativeRobot::EndCompetition() {
m_exit = true;
DriverStation::GetInstance().WakeupWaitForData();
}