SCRIPT Run cc include replacements

This commit is contained in:
PJ Reiniger
2025-11-07 19:56:21 -05:00
committed by Peter Johnson
parent f0a3c64121
commit 7c6efa41ae
2477 changed files with 8882 additions and 8882 deletions

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@@ -4,9 +4,9 @@
#include <gtest/gtest.h>
#include "frc/geometry/CoordinateSystem.h"
#include "frc/geometry/Pose3d.h"
#include "frc/geometry/Transform3d.h"
#include "wpi/math/geometry/CoordinateSystem.hpp"
#include "wpi/math/geometry/Pose3d.hpp"
#include "wpi/math/geometry/Transform3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Ellipse2d.h"
#include "wpi/math/geometry/Ellipse2d.hpp"
TEST(Ellipse2dTest, FocalPoints) {
constexpr frc::Pose2d center{1_m, 2_m, 0_deg};

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@@ -7,7 +7,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose2d.h"
#include "wpi/math/geometry/Pose2d.hpp"
using namespace frc;

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@@ -5,9 +5,9 @@
#include <cmath>
#include <gtest/gtest.h>
#include <wpi/array.h>
#include "wpi/util/array.hpp"
#include "frc/geometry/Pose3d.h"
#include "wpi/math/geometry/Pose3d.hpp"
using namespace frc;

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@@ -6,9 +6,9 @@
#include <gtest/gtest.h>
#include "frc/geometry/Quaternion.h"
#include "units/angle.h"
#include "units/math.h"
#include "wpi/math/geometry/Quaternion.hpp"
#include "wpi/units/angle.hpp"
#include "wpi/units/math.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Rectangle2d.h"
#include "wpi/math/geometry/Rectangle2d.hpp"
TEST(Rectangle2dTest, NewWithCorners) {
constexpr frc::Translation2d cornerA{1_m, 2_m};

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@@ -7,7 +7,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Rotation2d.h"
#include "wpi/math/geometry/Rotation2d.hpp"
using namespace frc;

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@@ -7,9 +7,9 @@
#include <Eigen/Core>
#include <gtest/gtest.h>
#include <wpi/MathExtras.h>
#include "wpi/util/MathExtras.hpp"
#include "frc/geometry/Rotation3d.h"
#include "wpi/math/geometry/Rotation3d.hpp"
using namespace frc;

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@@ -6,10 +6,10 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose2d.h"
#include "frc/geometry/Rotation2d.h"
#include "frc/geometry/Transform2d.h"
#include "frc/geometry/Translation2d.h"
#include "wpi/math/geometry/Pose2d.hpp"
#include "wpi/math/geometry/Rotation2d.hpp"
#include "wpi/math/geometry/Transform2d.hpp"
#include "wpi/math/geometry/Translation2d.hpp"
using namespace frc;

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@@ -6,10 +6,10 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose3d.h"
#include "frc/geometry/Rotation3d.h"
#include "frc/geometry/Transform3d.h"
#include "frc/geometry/Translation3d.h"
#include "wpi/math/geometry/Pose3d.hpp"
#include "wpi/math/geometry/Rotation3d.hpp"
#include "wpi/math/geometry/Transform3d.hpp"
#include "wpi/math/geometry/Translation3d.hpp"
using namespace frc;

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@@ -6,7 +6,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Translation2d.h"
#include "wpi/math/geometry/Translation2d.hpp"
using namespace frc;

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@@ -6,7 +6,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Translation3d.h"
#include "wpi/math/geometry/Translation3d.hpp"
using namespace frc;

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@@ -7,7 +7,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose2d.h"
#include "wpi/math/geometry/Pose2d.hpp"
using namespace frc;

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@@ -7,7 +7,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose3d.h"
#include "wpi/math/geometry/Pose3d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Ellipse2d.h"
#include "wpi/math/geometry/Ellipse2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Pose2d.h"
#include "wpi/math/geometry/Pose2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Pose3d.h"
#include "wpi/math/geometry/Pose3d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Quaternion.h"
#include "wpi/math/geometry/Quaternion.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Rectangle2d.h"
#include "wpi/math/geometry/Rectangle2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Rotation2d.h"
#include "wpi/math/geometry/Rotation2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Rotation3d.h"
#include "wpi/math/geometry/Rotation3d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Transform2d.h"
#include "wpi/math/geometry/Transform2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Transform3d.h"
#include "wpi/math/geometry/Transform3d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Translation2d.h"
#include "wpi/math/geometry/Translation2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Translation3d.h"
#include "wpi/math/geometry/Translation3d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Twist2d.h"
#include "wpi/math/geometry/Twist2d.hpp"
using namespace frc;

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@@ -3,9 +3,9 @@
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include <wpi/SmallVector.h>
#include "wpi/util/SmallVector.hpp"
#include "frc/geometry/Twist3d.h"
#include "wpi/math/geometry/Twist3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Ellipse2d.h"
#include "wpi/math/geometry/Ellipse2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose2d.h"
#include "wpi/math/geometry/Pose2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Pose3d.h"
#include "wpi/math/geometry/Pose3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Quaternion.h"
#include "wpi/math/geometry/Quaternion.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Rectangle2d.h"
#include "wpi/math/geometry/Rectangle2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Rotation2d.h"
#include "wpi/math/geometry/Rotation2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Rotation3d.h"
#include "wpi/math/geometry/Rotation3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Transform2d.h"
#include "wpi/math/geometry/Transform2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Transform3d.h"
#include "wpi/math/geometry/Transform3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Translation2d.h"
#include "wpi/math/geometry/Translation2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Translation3d.h"
#include "wpi/math/geometry/Translation3d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Twist2d.h"
#include "wpi/math/geometry/Twist2d.hpp"
using namespace frc;

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@@ -4,7 +4,7 @@
#include <gtest/gtest.h>
#include "frc/geometry/Twist3d.h"
#include "wpi/math/geometry/Twist3d.hpp"
using namespace frc;