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Allowed sharing of common C++ code between RoboRIO and Simulation.
Change-Id: I8bf2bda9df389c13ae0567a62dbf0ca931ceb6f8
This commit is contained in:
committed by
Thomas Clark
parent
b371600f0f
commit
7c8124d76c
179
wpilibc/wpilibC++/src/Commands/Subsystem.cpp
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179
wpilibc/wpilibC++/src/Commands/Subsystem.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2011. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
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/*----------------------------------------------------------------------------*/
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#include "Commands/Subsystem.h"
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#include "Commands/Command.h"
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#include "Commands/Scheduler.h"
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#include "WPIErrors.h"
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/**
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* Creates a subsystem with the given name
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* @param name the name of the subsystem
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*/
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Subsystem::Subsystem(const char *name) :
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m_currentCommand(NULL),
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m_defaultCommand(NULL),
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m_initializedDefaultCommand(false)
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{
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m_name = name;
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Scheduler::GetInstance()->RegisterSubsystem(this);
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m_table = NULL;
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m_currentCommandChanged = true;
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}
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/**
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* Initialize the default command for this subsystem
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* This is meant to be the place to call SetDefaultCommand in a subsystem and will be called
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* on all the subsystems by the CommandBase method before the program starts running by using
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* the list of all registered Subsystems inside the Scheduler.
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*
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* This should be overridden by a Subsystem that has a default Command
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*/
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void Subsystem::InitDefaultCommand() {
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}
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/**
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* Sets the default command. If this is not called or is called with null,
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* then there will be no default command for the subsystem.
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*
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* <p><b>WARNING:</b> This should <b>NOT</b> be called in a constructor if the subsystem is a
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* singleton.</p>
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*
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* @param command the default command (or null if there should be none)
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*/
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void Subsystem::SetDefaultCommand(Command *command)
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{
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if (command == NULL)
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{
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m_defaultCommand = NULL;
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}
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else
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{
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bool found = false;
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Command::SubsystemSet requirements = command->GetRequirements();
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Command::SubsystemSet::iterator iter = requirements.begin();
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for (; iter != requirements.end(); iter++)
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{
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if (*iter == this)
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{
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found = true;
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break;
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}
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}
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if (!found)
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{
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wpi_setWPIErrorWithContext(CommandIllegalUse, "A default command must require the subsystem");
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return;
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}
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m_defaultCommand = command;
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}
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if (m_table != NULL)
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{
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if (m_defaultCommand != NULL)
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{
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m_table->PutBoolean("hasDefault", true);
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m_table->PutString("default", m_defaultCommand->GetName());
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}
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else
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{
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m_table->PutBoolean("hasDefault", false);
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}
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}
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}
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/**
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* Returns the default command (or null if there is none).
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* @return the default command
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*/
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Command *Subsystem::GetDefaultCommand()
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{
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if (!m_initializedDefaultCommand) {
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m_initializedDefaultCommand = true;
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InitDefaultCommand();
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}
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return m_defaultCommand;
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}
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/**
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* Sets the current command
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* @param command the new current command
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*/
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void Subsystem::SetCurrentCommand(Command *command)
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{
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m_currentCommand = command;
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m_currentCommandChanged = true;
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}
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/**
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* Returns the command which currently claims this subsystem.
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* @return the command which currently claims this subsystem
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*/
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Command *Subsystem::GetCurrentCommand()
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{
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return m_currentCommand;
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}
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/**
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* Call this to alert Subsystem that the current command is actually the command.
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* Sometimes, the {@link Subsystem} is told that it has no command while the {@link Scheduler}
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* is going through the loop, only to be soon after given a new one. This will avoid that situation.
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*/
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void Subsystem::ConfirmCommand()
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{
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if (m_currentCommandChanged) {
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if (m_table != NULL)
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{
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if (m_currentCommand != NULL)
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{
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m_table->PutBoolean("hasCommand", true);
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m_table->PutString("command", m_currentCommand->GetName());
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}
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else
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{
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m_table->PutBoolean("hasCommand", false);
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}
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}
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m_currentCommandChanged = false;
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}
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}
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std::string Subsystem::GetName()
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{
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return m_name;
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}
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std::string Subsystem::GetSmartDashboardType()
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{
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return "Subsystem";
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}
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void Subsystem::InitTable(ITable* table)
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{
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m_table = table;
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if(m_table!=NULL){
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if (m_defaultCommand != NULL) {
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m_table->PutBoolean("hasDefault", true);
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m_table->PutString("default", m_defaultCommand->GetName());
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} else {
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m_table->PutBoolean("hasDefault", false);
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}
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if (m_currentCommand != NULL) {
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m_table->PutBoolean("hasCommand", true);
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m_table->PutString("command", m_currentCommand->GetName());
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} else {
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m_table->PutBoolean("hasCommand", false);
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}
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}
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}
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ITable* Subsystem::GetTable(){
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return m_table;
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}
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