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Allowed sharing of common C++ code between RoboRIO and Simulation.
Change-Id: I8bf2bda9df389c13ae0567a62dbf0ca931ceb6f8
This commit is contained in:
committed by
Thomas Clark
parent
b371600f0f
commit
7c8124d76c
50
wpilibc/wpilibC++/src/Commands/WaitUntilCommand.cpp
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50
wpilibc/wpilibC++/src/Commands/WaitUntilCommand.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) FIRST 2011. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in $(WIND_BASE)/WPILib. */
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/*----------------------------------------------------------------------------*/
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#include "Commands/WaitUntilCommand.h"
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#include "Timer.h"
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/**
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* A {@link WaitCommand} will wait until a certain match time before finishing.
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* This will wait until the game clock reaches some value, then continue to the
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* next command.
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* @see CommandGroup
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*/
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WaitUntilCommand::WaitUntilCommand(double time) :
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Command("WaitUntilCommand", time)
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{
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m_time = time;
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}
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WaitUntilCommand::WaitUntilCommand(const char *name, double time) :
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Command(name, time)
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{
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m_time = time;
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}
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void WaitUntilCommand::Initialize()
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{
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}
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void WaitUntilCommand::Execute()
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{
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}
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/**
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* Check if we've reached the actual finish time.
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*/
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bool WaitUntilCommand::IsFinished()
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{
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return Timer::GetMatchTime() >= m_time;
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}
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void WaitUntilCommand::End()
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{
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}
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void WaitUntilCommand::Interrupted()
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{
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}
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