Support per-stream resolution settings.

The code now automatically resizes as required.

This change also disconnects camera resolution settings from MJPEG
stream connections; setting the camera resolution can now only be done
via code.
This commit is contained in:
Peter Johnson
2016-12-20 20:48:31 -08:00
parent 8501b7c9e2
commit 80abf6bf24
14 changed files with 727 additions and 200 deletions

View File

@@ -10,15 +10,17 @@
#include <algorithm>
#include <cstring>
#include "llvm/STLExtras.h"
#include "Log.h"
#include "Notifier.h"
using namespace cs;
static constexpr std::size_t kMaxFramesAvail = 32;
static constexpr std::size_t kMaxImagesAvail = 32;
SourceImpl::SourceImpl(llvm::StringRef name)
: m_name{name}, m_frame{*this, nullptr} {}
: m_name{name}, m_frame{*this, llvm::StringRef{}, 0} {}
SourceImpl::~SourceImpl() {
// Wake up anyone who is waiting. This also clears the current frame,
@@ -55,7 +57,7 @@ void SourceImpl::SetConnected(bool connected) {
uint64_t SourceImpl::GetCurFrameTime() {
std::unique_lock<std::mutex> lock{m_frameMutex};
return m_frame.time();
return m_frame.GetTime();
}
Frame SourceImpl::GetCurFrame() {
@@ -65,15 +67,15 @@ Frame SourceImpl::GetCurFrame() {
Frame SourceImpl::GetNextFrame() {
std::unique_lock<std::mutex> lock{m_frameMutex};
auto oldTime = m_frame.time();
m_frameCv.wait(lock, [=] { return m_frame.time() != oldTime; });
auto oldTime = m_frame.GetTime();
m_frameCv.wait(lock, [=] { return m_frame.GetTime() != oldTime; });
return m_frame;
}
void SourceImpl::Wakeup() {
{
std::lock_guard<std::mutex> lock{m_frameMutex};
m_frame = Frame{*this, nullptr};
m_frame = Frame{*this, llvm::StringRef{}, 0};
}
m_frameCv.notify_all();
}
@@ -261,20 +263,20 @@ std::vector<VideoMode> SourceImpl::EnumerateVideoModes(
return m_videoModes;
}
std::unique_ptr<Frame::Data> SourceImpl::AllocFrame(
VideoMode::PixelFormat pixelFormat, int width, int height, std::size_t size,
Frame::Time time) {
std::unique_ptr<Frame::Data> frameData;
std::unique_ptr<Image> SourceImpl::AllocImage(
VideoMode::PixelFormat pixelFormat, int width, int height,
std::size_t size) {
std::unique_ptr<Image> image;
{
std::lock_guard<std::mutex> lock{m_poolMutex};
// find the smallest existing frame that is at least big enough.
int found = -1;
for (std::size_t i = 0; i < m_framesAvail.size(); ++i) {
for (std::size_t i = 0; i < m_imagesAvail.size(); ++i) {
// is it big enough?
if (m_framesAvail[i] && m_framesAvail[i]->capacity >= size) {
if (m_imagesAvail[i] && m_imagesAvail[i]->capacity() >= size) {
// is it smaller than the last found?
if (found < 0 ||
m_framesAvail[i]->capacity < m_framesAvail[found]->capacity) {
m_imagesAvail[i]->capacity() < m_imagesAvail[found]->capacity()) {
// yes, update
found = i;
}
@@ -283,65 +285,88 @@ std::unique_ptr<Frame::Data> SourceImpl::AllocFrame(
// if nothing found, allocate a new buffer
if (found < 0)
frameData.reset(new Frame::Data{size});
image.reset(new Image{size});
else
frameData = std::move(m_framesAvail[found]);
image = std::move(m_imagesAvail[found]);
}
// Initialize frame data
frameData->refcount = 0;
frameData->time = time;
frameData->size = size;
frameData->pixelFormat = pixelFormat;
frameData->width = width;
frameData->height = height;
// Initialize image
image->SetSize(size);
image->pixelFormat = pixelFormat;
image->width = width;
image->height = height;
return frameData;
return image;
}
void SourceImpl::PutFrame(VideoMode::PixelFormat pixelFormat, int width,
int height, llvm::StringRef data, Frame::Time time) {
std::unique_ptr<Frame::Data> frameData =
AllocFrame(pixelFormat, width, height, data.size(), time);
auto image = AllocImage(pixelFormat, width, height, data.size());
// Copy in image data
SDEBUG4("Copying data to " << ((void*)frameData->data) << " from "
SDEBUG4("Copying data to " << ((void*)image->data()) << " from "
<< ((void*)data.data()) << " (" << data.size()
<< " bytes)");
std::memcpy(frameData->data, data.data(), data.size());
std::memcpy(image->data(), data.data(), data.size());
PutFrame(std::move(frameData));
PutFrame(std::move(image), time);
}
void SourceImpl::PutFrame(std::unique_ptr<Frame::Data> frameData) {
void SourceImpl::PutFrame(std::unique_ptr<Image> image, Frame::Time time) {
// Update frame
{
std::lock_guard<std::mutex> lock{m_frameMutex};
m_frame = Frame{*this, std::move(frameData)};
m_frame = Frame{*this, std::move(image), time};
}
// Signal listeners
m_frameCv.notify_all();
}
void SourceImpl::ReleaseFrame(std::unique_ptr<Frame::Data> data) {
void SourceImpl::PutError(llvm::StringRef msg, Frame::Time time) {
// Update frame
{
std::lock_guard<std::mutex> lock{m_frameMutex};
m_frame = Frame{*this, msg, time};
}
// Signal listeners
m_frameCv.notify_all();
}
void SourceImpl::ReleaseImage(std::unique_ptr<Image> image) {
std::lock_guard<std::mutex> lock{m_poolMutex};
if (m_destroyFrames) return;
// Return the frame to the pool. First try to find an empty slot, otherwise
// add it to the end.
auto it = std::find(m_framesAvail.begin(), m_framesAvail.end(), nullptr);
if (it != m_framesAvail.end())
(*it) = std::move(data);
else if (m_framesAvail.size() > kMaxFramesAvail) {
auto it = std::find(m_imagesAvail.begin(), m_imagesAvail.end(), nullptr);
if (it != m_imagesAvail.end())
*it = std::move(image);
else if (m_imagesAvail.size() > kMaxImagesAvail) {
// Replace smallest buffer; don't need to check for null because the above
// find would have found it.
auto it2 = std::min_element(m_framesAvail.begin(), m_framesAvail.end(),
[](const std::unique_ptr<Frame::Data>& a,
const std::unique_ptr<Frame::Data>& b) {
return a->capacity < b->capacity;
});
if ((*it2)->capacity < data->capacity)
*it2 = std::move(data);
auto it2 = std::min_element(
m_imagesAvail.begin(), m_imagesAvail.end(),
[](const std::unique_ptr<Image>& a, const std::unique_ptr<Image>& b) {
return a->capacity() < b->capacity();
});
if ((*it2)->capacity() < image->capacity()) *it2 = std::move(image);
} else
m_framesAvail.emplace_back(std::move(data));
m_imagesAvail.emplace_back(std::move(image));
}
std::unique_ptr<Frame::Impl> SourceImpl::AllocFrameImpl() {
std::lock_guard<std::mutex> lock{m_poolMutex};
if (m_framesAvail.empty()) return llvm::make_unique<Frame::Impl>(*this);
auto impl = std::move(m_framesAvail.back());
m_framesAvail.pop_back();
return impl;
}
void SourceImpl::ReleaseFrameImpl(std::unique_ptr<Frame::Impl> impl) {
std::lock_guard<std::mutex> lock{m_poolMutex};
if (m_destroyFrames) return;
m_framesAvail.push_back(std::move(impl));
}