[wpilib] Add Pneumatics sim classes (#4033)

This commit is contained in:
Starlight220
2022-05-22 17:21:40 +03:00
committed by GitHub
parent 046c2c8972
commit 816aa4e465
15 changed files with 946 additions and 546 deletions

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@@ -8,17 +8,14 @@
#include "frc/PneumaticsBase.h"
#include "frc/simulation/CallbackStore.h"
#include "frc/simulation/PneumaticsBaseSim.h"
namespace frc {
class Compressor;
namespace sim {
namespace frc::sim {
/**
* Class to control a simulated Pneumatic Control Module (PCM).
*/
class CTREPCMSim {
class CTREPCMSim : public PneumaticsBaseSim {
public:
/**
* Constructs with the default PCM module number (CAN ID).
@@ -34,81 +31,28 @@ class CTREPCMSim {
explicit CTREPCMSim(const PneumaticsBase& pneumatics);
/**
* Register a callback to be run when a solenoid is initialized on a channel.
*
* @param callback the callback
* @param initialNotify should the callback be run with the initial state
* @return the CallbackStore object associated with this callback
*/
~CTREPCMSim() override = default;
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterInitializedCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check if a solenoid has been initialized on a specific channel.
*
* @return true if initialized
*/
bool GetInitialized() const;
bool GetInitialized() const override;
/**
* Define whether a solenoid has been initialized on a specific channel.
*
* @param solenoidInitialized is there a solenoid initialized on that channel
*/
void SetInitialized(bool solenoidInitialized);
void SetInitialized(bool initialized) override;
/**
* Register a callback to be run when the solenoid output on a channel
* changes.
*
* @param channel the channel to monitor
* @param callback the callback
* @param initialNotify should the callback be run with the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterSolenoidOutputCallback(
int channel, NotifyCallback callback, bool initialNotify);
int channel, NotifyCallback callback, bool initialNotify) override;
/**
* Check the solenoid output on a specific channel.
*
* @param channel the channel to check
* @return the solenoid output
*/
bool GetSolenoidOutput(int channel) const;
bool GetSolenoidOutput(int channel) const override;
/**
* Change the solenoid output on a specific channel.
*
* @param channel the channel to check
* @param solenoidOutput the new solenoid output
*/
void SetSolenoidOutput(int channel, bool solenoidOutput);
void SetSolenoidOutput(int channel, bool solenoidOutput) override;
/**
* Register a callback to be run when the compressor activates.
*
* @param callback the callback
* @param initialNotify whether to run the callback with the initial state
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterCompressorOnCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check if the compressor is on.
*
* @return true if the compressor is active
*/
bool GetCompressorOn() const;
bool GetCompressorOn() const override;
/**
* Set whether the compressor is active.
*
* @param compressorOn the new value
*/
void SetCompressorOn(bool compressorOn);
void SetCompressorOn(bool compressorOn) override;
/**
* Register a callback to be run whenever the closed loop state changes.
@@ -145,21 +89,21 @@ class CTREPCMSim {
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterPressureSwitchCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check the value of the pressure switch.
*
* @return the pressure switch value
*/
bool GetPressureSwitch() const;
bool GetPressureSwitch() const override;
/**
* Set the value of the pressure switch.
*
* @param pressureSwitch the new value
*/
void SetPressureSwitch(bool pressureSwitch);
void SetPressureSwitch(bool pressureSwitch) override;
/**
* Register a callback to be run whenever the compressor current changes.
@@ -170,43 +114,26 @@ class CTREPCMSim {
*/
[[nodiscard]] std::unique_ptr<CallbackStore>
RegisterCompressorCurrentCallback(NotifyCallback callback,
bool initialNotify);
bool initialNotify) override;
/**
* Read the compressor current.
*
* @return the current of the compressor connected to this module
*/
double GetCompressorCurrent() const;
double GetCompressorCurrent() const override;
/**
* Set the compressor current.
*
* @param compressorCurrent the new compressor current
*/
void SetCompressorCurrent(double compressorCurrent);
void SetCompressorCurrent(double compressorCurrent) override;
/**
* Get the current value of all solenoid outputs.
*
* @return the solenoid outputs (1 bit per output)
*/
uint8_t GetAllSolenoidOutputs() const;
uint8_t GetAllSolenoidOutputs() const override;
/**
* Change all of the solenoid outputs.
*
* @param outputs the new solenoid outputs (1 bit per output)
*/
void SetAllSolenoidOutputs(uint8_t outputs);
void SetAllSolenoidOutputs(uint8_t outputs) override;
/**
* Reset all simulation data for this object.
*/
void ResetData();
private:
int m_index;
void ResetData() override;
};
} // namespace sim
} // namespace frc
} // namespace frc::sim

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@@ -0,0 +1,33 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <memory>
#include "frc/DoubleSolenoid.h"
#include "frc/PneumaticsModuleType.h"
#include "frc/simulation/PneumaticsBaseSim.h"
namespace frc::sim {
class DoubleSolenoidSim {
public:
DoubleSolenoidSim(std::shared_ptr<PneumaticsBaseSim> moduleSim, int fwd,
int rev);
DoubleSolenoidSim(int module, PneumaticsModuleType type, int fwd, int rev);
DoubleSolenoidSim(PneumaticsModuleType type, int fwd, int rev);
DoubleSolenoid::Value Get() const;
void Set(DoubleSolenoid::Value output);
std::shared_ptr<PneumaticsBaseSim> GetModuleSim() const;
private:
std::shared_ptr<PneumaticsBaseSim> m_module;
int m_fwd;
int m_rev;
};
} // namespace frc::sim

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@@ -0,0 +1,183 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <memory>
#include "frc/PneumaticsBase.h"
#include "frc/PneumaticsModuleType.h"
#include "frc/simulation/CallbackStore.h"
namespace frc::sim {
class PneumaticsBaseSim {
public:
virtual ~PneumaticsBaseSim() = default;
static std::shared_ptr<PneumaticsBaseSim> GetForType(
int module, PneumaticsModuleType type);
/**
* Check whether the PCM/PH has been initialized.
*
* @return true if initialized
*/
virtual bool GetInitialized() const = 0;
/**
* Define whether the PCM/PH has been initialized.
*
* @param initialized true for initialized
*/
virtual void SetInitialized(bool initialized) = 0;
/**
* Register a callback to be run when the PCM/PH is initialized.
*
* @param callback the callback
* @param initialNotify whether to run the callback with the initial state
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore>
RegisterInitializedCallback(NotifyCallback callback, bool initialNotify) = 0;
/**
* Check if the compressor is on.
*
* @return true if the compressor is active
*/
virtual bool GetCompressorOn() const = 0;
/**
* Set whether the compressor is active.
*
* @param compressorOn the new value
*/
virtual void SetCompressorOn(bool compressorOn) = 0;
/**
* Register a callback to be run when the compressor activates.
*
* @param callback the callback
* @param initialNotify whether to run the callback with the initial state
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore>
RegisterCompressorOnCallback(NotifyCallback callback, bool initialNotify) = 0;
/**
* Check the solenoid output on a specific channel.
*
* @param channel the channel to check
* @return the solenoid output
*/
virtual bool GetSolenoidOutput(int channel) const = 0;
/**
* Change the solenoid output on a specific channel.
*
* @param channel the channel to check
* @param solenoidOutput the new solenoid output
*/
virtual void SetSolenoidOutput(int channel, bool solenoidOutput) = 0;
/**
* Register a callback to be run when the solenoid output on a channel
* changes.
*
* @param channel the channel to monitor
* @param callback the callback
* @param initialNotify should the callback be run with the initial value
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore>
RegisterSolenoidOutputCallback(int channel, NotifyCallback callback,
bool initialNotify) = 0;
/**
* Check the value of the pressure switch.
*
* @return the pressure switch value
*/
virtual bool GetPressureSwitch() const = 0;
/**
* Set the value of the pressure switch.
*
* @param pressureSwitch the new value
*/
virtual void SetPressureSwitch(bool pressureSwitch) = 0;
/**
* Register a callback to be run whenever the pressure switch value changes.
*
* @param callback the callback
* @param initialNotify whether the callback should be called with the initial
* value
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore>
RegisterPressureSwitchCallback(NotifyCallback callback,
bool initialNotify) = 0;
/**
* Read the compressor current.
*
* @return the current of the compressor connected to this module
*/
virtual double GetCompressorCurrent() const = 0;
/**
* Set the compressor current.
*
* @param compressorCurrent the new compressor current
*/
virtual void SetCompressorCurrent(double compressorCurrent) = 0;
/**
* Register a callback to be run whenever the compressor current changes.
*
* @param callback the callback
* @param initialNotify whether to call the callback with the initial state
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore>
RegisterCompressorCurrentCallback(NotifyCallback callback,
bool initialNotify) = 0;
/**
* Get the current value of all solenoid outputs.
*
* @return the solenoid outputs (1 bit per output)
*/
virtual uint8_t GetAllSolenoidOutputs() const = 0;
/**
* Change all of the solenoid outputs.
*
* @param outputs the new solenoid outputs (1 bit per output)
*/
virtual void SetAllSolenoidOutputs(uint8_t outputs) = 0;
/** Reset all simulation data for this object. */
virtual void ResetData() = 0;
protected:
const int m_index;
explicit PneumaticsBaseSim(const PneumaticsBase& module);
explicit PneumaticsBaseSim(const int index);
};
} // namespace frc::sim

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@@ -8,6 +8,7 @@
#include "frc/PneumaticsBase.h"
#include "frc/simulation/CallbackStore.h"
#include "frc/simulation/PneumaticsBaseSim.h"
namespace frc {
@@ -18,7 +19,7 @@ namespace sim {
/**
* Class to control a simulated Pneumatic Control Module (PCM).
*/
class REVPHSim {
class REVPHSim : public PneumaticsBaseSim {
public:
/**
* Constructs with the default PCM module number (CAN ID).
@@ -34,81 +35,38 @@ class REVPHSim {
explicit REVPHSim(const PneumaticsBase& pneumatics);
/**
* Register a callback to be run when a solenoid is initialized on a channel.
*
* @param callback the callback
* @param initialNotify should the callback be run with the initial state
* @return the CallbackStore object associated with this callback
*/
~REVPHSim() override = default;
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterInitializedCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check if a solenoid has been initialized on a specific channel.
*
* @return true if initialized
*/
bool GetInitialized() const;
bool GetInitialized() const override;
/**
* Define whether a solenoid has been initialized on a specific channel.
*
* @param solenoidInitialized is there a solenoid initialized on that channel
*/
void SetInitialized(bool solenoidInitialized);
void SetInitialized(bool solenoidInitialized) override;
/**
* Register a callback to be run when the solenoid output on a channel
* changes.
*
* @param channel the channel to monitor
* @param callback the callback
* @param initialNotify should the callback be run with the initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterSolenoidOutputCallback(
int channel, NotifyCallback callback, bool initialNotify);
int channel, NotifyCallback callback, bool initialNotify) override;
/**
* Check the solenoid output on a specific channel.
*
* @param channel the channel to check
* @return the solenoid output
*/
bool GetSolenoidOutput(int channel) const;
bool GetSolenoidOutput(int channel) const override;
/**
* Change the solenoid output on a specific channel.
*
* @param channel the channel to check
* @param solenoidOutput the new solenoid output
*/
void SetSolenoidOutput(int channel, bool solenoidOutput);
void SetSolenoidOutput(int channel, bool solenoidOutput) override;
/**
* Register a callback to be run when the compressor activates.
*
* @param callback the callback
* @param initialNotify whether to run the callback with the initial state
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterCompressorOnCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check if the compressor is on.
*
* @return true if the compressor is active
*/
bool GetCompressorOn() const;
bool GetCompressorOn() const override;
/**
* Set whether the compressor is active.
*
* @param compressorOn the new value
*/
void SetCompressorOn(bool compressorOn);
void SetCompressorOn(bool compressorOn) override;
/**
* Register a callback to be run whenever the closed loop state changes.
@@ -136,77 +94,26 @@ class REVPHSim {
*/
void SetCompressorConfigType(int compressorConfigType);
/**
* Register a callback to be run whenever the pressure switch value changes.
*
* @param callback the callback
* @param initialNotify whether the callback should be called with the
* initial value
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore> RegisterPressureSwitchCallback(
NotifyCallback callback, bool initialNotify);
NotifyCallback callback, bool initialNotify) override;
/**
* Check the value of the pressure switch.
*
* @return the pressure switch value
*/
bool GetPressureSwitch() const;
bool GetPressureSwitch() const override;
/**
* Set the value of the pressure switch.
*
* @param pressureSwitch the new value
*/
void SetPressureSwitch(bool pressureSwitch);
void SetPressureSwitch(bool pressureSwitch) override;
/**
* Register a callback to be run whenever the compressor current changes.
*
* @param callback the callback
* @param initialNotify whether to call the callback with the initial state
* @return the CallbackStore object associated with this callback
*/
[[nodiscard]] std::unique_ptr<CallbackStore>
RegisterCompressorCurrentCallback(NotifyCallback callback,
bool initialNotify);
bool initialNotify) override;
/**
* Read the compressor current.
*
* @return the current of the compressor connected to this module
*/
double GetCompressorCurrent() const;
double GetCompressorCurrent() const override;
/**
* Set the compressor current.
*
* @param compressorCurrent the new compressor current
*/
void SetCompressorCurrent(double compressorCurrent);
void SetCompressorCurrent(double compressorCurrent) override;
/**
* Get the current value of all solenoid outputs.
*
* @return the solenoid outputs (1 bit per output)
*/
uint8_t GetAllSolenoidOutputs() const;
uint8_t GetAllSolenoidOutputs() const override;
/**
* Change all of the solenoid outputs.
*
* @param outputs the new solenoid outputs (1 bit per output)
*/
void SetAllSolenoidOutputs(uint8_t outputs);
void SetAllSolenoidOutputs(uint8_t outputs) override;
/**
* Reset all simulation data for this object.
*/
void ResetData();
private:
int m_index;
void ResetData() override;
};
} // namespace sim
} // namespace frc

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@@ -0,0 +1,42 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#pragma once
#include <memory>
#include "frc/PneumaticsModuleType.h"
#include "frc/simulation/PneumaticsBaseSim.h"
namespace frc::sim {
class SolenoidSim {
public:
SolenoidSim(std::shared_ptr<PneumaticsBaseSim> moduleSim, int channel);
SolenoidSim(int module, PneumaticsModuleType type, int channel);
SolenoidSim(PneumaticsModuleType type, int channel);
bool GetOutput() const;
void SetOutput(bool output);
/**
* Register a callback to be run when the output of this solenoid has changed.
*
* @param callback the callback
* @param initialNotify whether to run the callback with the initial state
* @return the {@link CallbackStore} object associated with this callback.
* Save a reference to this object; it being deconstructed cancels the
* callback.
*/
[[nodiscard]] virtual std::unique_ptr<CallbackStore> RegisterOutputCallback(
NotifyCallback callback, bool initialNotify);
std::shared_ptr<PneumaticsBaseSim> GetModuleSim() const;
private:
std::shared_ptr<PneumaticsBaseSim> m_module;
int m_channel;
};
} // namespace frc::sim