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[wpilib] Add Pneumatics sim classes (#4033)
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <memory>
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#include "frc/PneumaticsBase.h"
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#include "frc/PneumaticsModuleType.h"
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#include "frc/simulation/CallbackStore.h"
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namespace frc::sim {
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class PneumaticsBaseSim {
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public:
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virtual ~PneumaticsBaseSim() = default;
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static std::shared_ptr<PneumaticsBaseSim> GetForType(
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int module, PneumaticsModuleType type);
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/**
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* Check whether the PCM/PH has been initialized.
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*
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* @return true if initialized
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*/
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virtual bool GetInitialized() const = 0;
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/**
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* Define whether the PCM/PH has been initialized.
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*
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* @param initialized true for initialized
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*/
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virtual void SetInitialized(bool initialized) = 0;
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/**
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* Register a callback to be run when the PCM/PH is initialized.
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*
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* @param callback the callback
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* @param initialNotify whether to run the callback with the initial state
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* @return the {@link CallbackStore} object associated with this callback.
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* Save a reference to this object; it being deconstructed cancels the
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* callback.
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*/
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[[nodiscard]] virtual std::unique_ptr<CallbackStore>
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RegisterInitializedCallback(NotifyCallback callback, bool initialNotify) = 0;
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/**
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* Check if the compressor is on.
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*
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* @return true if the compressor is active
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*/
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virtual bool GetCompressorOn() const = 0;
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/**
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* Set whether the compressor is active.
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*
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* @param compressorOn the new value
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*/
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virtual void SetCompressorOn(bool compressorOn) = 0;
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/**
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* Register a callback to be run when the compressor activates.
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*
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* @param callback the callback
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* @param initialNotify whether to run the callback with the initial state
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* @return the {@link CallbackStore} object associated with this callback.
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* Save a reference to this object; it being deconstructed cancels the
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* callback.
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*/
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[[nodiscard]] virtual std::unique_ptr<CallbackStore>
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RegisterCompressorOnCallback(NotifyCallback callback, bool initialNotify) = 0;
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/**
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* Check the solenoid output on a specific channel.
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*
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* @param channel the channel to check
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* @return the solenoid output
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*/
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virtual bool GetSolenoidOutput(int channel) const = 0;
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/**
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* Change the solenoid output on a specific channel.
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*
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* @param channel the channel to check
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* @param solenoidOutput the new solenoid output
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*/
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virtual void SetSolenoidOutput(int channel, bool solenoidOutput) = 0;
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/**
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* Register a callback to be run when the solenoid output on a channel
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* changes.
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*
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* @param channel the channel to monitor
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* @param callback the callback
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* @param initialNotify should the callback be run with the initial value
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* @return the {@link CallbackStore} object associated with this callback.
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* Save a reference to this object; it being deconstructed cancels the
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* callback.
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*/
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[[nodiscard]] virtual std::unique_ptr<CallbackStore>
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RegisterSolenoidOutputCallback(int channel, NotifyCallback callback,
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bool initialNotify) = 0;
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/**
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* Check the value of the pressure switch.
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*
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* @return the pressure switch value
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*/
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virtual bool GetPressureSwitch() const = 0;
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/**
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* Set the value of the pressure switch.
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*
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* @param pressureSwitch the new value
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*/
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virtual void SetPressureSwitch(bool pressureSwitch) = 0;
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/**
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* Register a callback to be run whenever the pressure switch value changes.
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*
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* @param callback the callback
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* @param initialNotify whether the callback should be called with the initial
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* value
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* @return the {@link CallbackStore} object associated with this callback.
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* Save a reference to this object; it being deconstructed cancels the
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* callback.
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*/
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[[nodiscard]] virtual std::unique_ptr<CallbackStore>
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RegisterPressureSwitchCallback(NotifyCallback callback,
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bool initialNotify) = 0;
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/**
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* Read the compressor current.
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*
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* @return the current of the compressor connected to this module
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*/
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virtual double GetCompressorCurrent() const = 0;
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/**
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* Set the compressor current.
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*
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* @param compressorCurrent the new compressor current
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*/
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virtual void SetCompressorCurrent(double compressorCurrent) = 0;
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/**
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* Register a callback to be run whenever the compressor current changes.
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*
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* @param callback the callback
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* @param initialNotify whether to call the callback with the initial state
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* @return the {@link CallbackStore} object associated with this callback.
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* Save a reference to this object; it being deconstructed cancels the
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* callback.
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*/
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[[nodiscard]] virtual std::unique_ptr<CallbackStore>
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RegisterCompressorCurrentCallback(NotifyCallback callback,
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bool initialNotify) = 0;
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/**
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* Get the current value of all solenoid outputs.
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*
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* @return the solenoid outputs (1 bit per output)
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*/
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virtual uint8_t GetAllSolenoidOutputs() const = 0;
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/**
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* Change all of the solenoid outputs.
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*
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* @param outputs the new solenoid outputs (1 bit per output)
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*/
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virtual void SetAllSolenoidOutputs(uint8_t outputs) = 0;
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/** Reset all simulation data for this object. */
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virtual void ResetData() = 0;
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protected:
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const int m_index;
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explicit PneumaticsBaseSim(const PneumaticsBase& module);
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explicit PneumaticsBaseSim(const int index);
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};
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} // namespace frc::sim
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