Add Path and Twine components from LLVM. (#10)

This commit is contained in:
Peter Johnson
2017-08-06 23:26:42 -07:00
committed by GitHub
parent 25c8e873d0
commit 8418c39120
6 changed files with 2156 additions and 0 deletions

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//===- llvm/Support/Windows/Path.inc - Windows Path Impl --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Windows specific implementation of the Path API.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic Windows code that
//=== is guaranteed to work on *all* Windows variants.
//===----------------------------------------------------------------------===//
#include "llvm/STLExtras.h"
#include <fcntl.h>
#include <io.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <windows.h>
#include <shlobj.h>
#include "llvm/WindowsError.h"
#ifdef _MSC_VER
# pragma comment(lib, "shell32.lib")
# pragma comment(lib, "ole32.lib")
#endif
namespace llvm {
namespace sys {
namespace windows {
std::error_code UTF8ToUTF16(llvm::StringRef utf8,
llvm::SmallVectorImpl<wchar_t> &utf16) {
if (!utf8.empty()) {
int len = ::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, utf8.begin(),
utf8.size(), utf16.begin(), 0);
if (len == 0)
return mapWindowsError(::GetLastError());
utf16.reserve(len + 1);
utf16.set_size(len);
len = ::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, utf8.begin(),
utf8.size(), utf16.begin(), utf16.size());
if (len == 0)
return mapWindowsError(::GetLastError());
}
// Make utf16 null terminated.
utf16.push_back(0);
utf16.pop_back();
return std::error_code();
}
static
std::error_code UTF16ToCodePage(unsigned codepage, const wchar_t *utf16,
size_t utf16_len,
llvm::SmallVectorImpl<char> &utf8) {
if (utf16_len) {
// Get length.
int len = ::WideCharToMultiByte(codepage, 0, utf16, utf16_len, utf8.begin(),
0, NULL, NULL);
if (len == 0)
return mapWindowsError(::GetLastError());
utf8.reserve(len);
utf8.set_size(len);
// Now do the actual conversion.
len = ::WideCharToMultiByte(codepage, 0, utf16, utf16_len, utf8.data(),
utf8.size(), NULL, NULL);
if (len == 0)
return mapWindowsError(::GetLastError());
}
// Make utf8 null terminated.
utf8.push_back(0);
utf8.pop_back();
return std::error_code();
}
std::error_code UTF16ToUTF8(const wchar_t *utf16, size_t utf16_len,
llvm::SmallVectorImpl<char> &utf8) {
return UTF16ToCodePage(CP_UTF8, utf16, utf16_len, utf8);
}
std::error_code UTF16ToCurCP(const wchar_t *utf16, size_t utf16_len,
llvm::SmallVectorImpl<char> &utf8) {
return UTF16ToCodePage(CP_ACP, utf16, utf16_len, utf8);
}
} // end namespace windows
using llvm::sys::windows::UTF8ToUTF16;
using llvm::sys::windows::UTF16ToUTF8;
namespace path {
static bool getKnownFolderPath(KNOWNFOLDERID folderId,
SmallVectorImpl<char> &result) {
wchar_t *path = nullptr;
if (::SHGetKnownFolderPath(folderId, KF_FLAG_CREATE, nullptr, &path) != S_OK)
return false;
bool ok = !UTF16ToUTF8(path, ::wcslen(path), result);
::CoTaskMemFree(path);
return ok;
}
bool getUserCacheDir(SmallVectorImpl<char> &Result) {
return getKnownFolderPath(FOLDERID_LocalAppData, Result);
}
bool home_directory(SmallVectorImpl<char> &result) {
return getKnownFolderPath(FOLDERID_Profile, result);
}
static bool getTempDirEnvVar(const wchar_t *Var, SmallVectorImpl<char> &Res) {
SmallVector<wchar_t, 1024> Buf;
size_t Size = 1024;
do {
Buf.reserve(Size);
Size = GetEnvironmentVariableW(Var, Buf.data(), Buf.capacity());
if (Size == 0)
return false;
// Try again with larger buffer.
} while (Size > Buf.capacity());
Buf.set_size(Size);
return !windows::UTF16ToUTF8(Buf.data(), Size, Res);
}
static bool getTempDirEnvVar(SmallVectorImpl<char> &Res) {
const wchar_t *EnvironmentVariables[] = {L"TMP", L"TEMP", L"USERPROFILE"};
for (auto *Env : EnvironmentVariables) {
if (getTempDirEnvVar(Env, Res))
return true;
}
return false;
}
void system_temp_directory(bool ErasedOnReboot, SmallVectorImpl<char> &Result) {
(void)ErasedOnReboot;
Result.clear();
// Check whether the temporary directory is specified by an environment var.
// This matches GetTempPath logic to some degree. GetTempPath is not used
// directly as it cannot handle evn var longer than 130 chars on Windows 7
// (fixed on Windows 8).
if (getTempDirEnvVar(Result)) {
assert(!Result.empty() && "Unexpected empty path");
native(Result); // Some Unix-like shells use Unix path separator in $TMP.
//fs::make_absolute(Result); // Make it absolute if not already.
return;
}
// Fall back to a system default.
const char *DefaultResult = "C:\\Temp";
Result.append(DefaultResult, DefaultResult + strlen(DefaultResult));
}
} // end namespace path
} // end namespace sys
} // end namespace llvm