Add SpeedControllerGroup (#362)

This commit is contained in:
Austin Shalit
2017-10-16 22:54:36 -04:00
committed by Peter Johnson
parent 24752a9751
commit 877a9eae1f
10 changed files with 537 additions and 0 deletions

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@@ -0,0 +1,47 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "SpeedControllerGroup.h"
using namespace frc;
void SpeedControllerGroup::Set(double speed) {
for (auto speedController : m_speedControllers) {
speedController.get().Set(m_isInverted ? -speed : speed);
}
}
double SpeedControllerGroup::Get() const {
if (!m_speedControllers.empty()) {
return m_speedControllers.front().get().Get();
}
return 0.0;
}
void SpeedControllerGroup::SetInverted(bool isInverted) {
m_isInverted = isInverted;
}
bool SpeedControllerGroup::GetInverted() const { return m_isInverted; }
void SpeedControllerGroup::Disable() {
for (auto speedController : m_speedControllers) {
speedController.get().Disable();
}
}
void SpeedControllerGroup::StopMotor() {
for (auto speedController : m_speedControllers) {
speedController.get().StopMotor();
}
}
void SpeedControllerGroup::PIDWrite(double output) {
for (auto speedController : m_speedControllers) {
speedController.get().PIDWrite(output);
}
}

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <functional>
#include <vector>
#include "SpeedController.h"
namespace frc {
class SpeedControllerGroup : public SpeedController {
public:
template <class... SpeedControllers>
explicit SpeedControllerGroup(SpeedController& speedController,
SpeedControllers&... speedControllers);
void Set(double speed) override;
double Get() const override;
void SetInverted(bool isInverted) override;
bool GetInverted() const override;
void Disable() override;
void StopMotor() override;
void PIDWrite(double output) override;
private:
bool m_isInverted = false;
std::vector<std::reference_wrapper<SpeedController>> m_speedControllers;
};
} // namespace frc
#include "SpeedControllerGroup.inc"

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@@ -0,0 +1,17 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
namespace frc {
template <class... SpeedControllers>
SpeedControllerGroup::SpeedControllerGroup(
SpeedController& speedController, SpeedControllers&... speedControllers)
: m_speedControllers{speedController, speedControllers...} {}
} // namespace frc

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@@ -78,6 +78,7 @@
#include "Solenoid.h"
#include "Spark.h"
#include "SpeedController.h"
#include "SpeedControllerGroup.h"
#include "Talon.h"
#include "Threads.h"
#include "TimedRobot.h"