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[wpimath] Add geometry classes for Rectangle2d and Ellipse2d (#6555)
Co-authored-by: Tyler Veness <calcmogul@gmail.com>
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212
wpimath/src/main/native/include/frc/geometry/Ellipse2d.h
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212
wpimath/src/main/native/include/frc/geometry/Ellipse2d.h
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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#pragma once
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#include <stdexcept>
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#include <gcem.hpp>
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#include <wpi/SymbolExports.h>
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#include <wpi/array.h>
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#include "frc/geometry/Pose2d.h"
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#include "frc/geometry/Rotation2d.h"
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#include "frc/geometry/Transform2d.h"
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#include "frc/geometry/Translation2d.h"
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#include "units/length.h"
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#include "units/math.h"
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namespace frc {
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/**
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* Represents a 2d ellipse space containing translational, rotational, and
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* scaling components.
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*/
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class WPILIB_DLLEXPORT Ellipse2d {
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public:
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/**
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* Constructs an ellipse around a center point and two semi-axes, a horizontal
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* and vertical one.
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*
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* @param center The center of the ellipse.
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* @param xSemiAxis The x semi-axis.
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* @param ySemiAxis The y semi-axis.
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*/
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constexpr Ellipse2d(const Pose2d& center, units::meter_t xSemiAxis,
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units::meter_t ySemiAxis)
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: m_center{center}, m_xSemiAxis{xSemiAxis}, m_ySemiAxis{ySemiAxis} {
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if (xSemiAxis <= 0_m || ySemiAxis <= 0_m) {
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throw std::invalid_argument("Ellipse2d semi-axes must be positive");
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}
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}
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/**
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* Constructs a perfectly circular ellipse with the specified radius.
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*
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* @param center The center of the circle.
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* @param radius The radius of the circle.
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*/
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constexpr Ellipse2d(const Translation2d& center, double radius)
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: m_center{center, Rotation2d{}},
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m_xSemiAxis{radius},
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m_ySemiAxis{radius} {}
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/**
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* Returns the center of the ellipse.
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*
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* @return The center of the ellipse.
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*/
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constexpr const Pose2d& Center() const { return m_center; }
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/**
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* Returns the rotational component of the ellipse.
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*
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* @return The rotational component of the ellipse.
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*/
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constexpr const Rotation2d& Rotation() const { return m_center.Rotation(); }
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/**
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* Returns the x semi-axis.
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*
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* @return The x semi-axis.
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*/
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constexpr units::meter_t XSemiAxis() const { return m_xSemiAxis; }
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/**
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* Returns the y semi-axis.
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*
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* @return The y semi-axis.
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*/
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constexpr units::meter_t YSemiAxis() const { return m_ySemiAxis; }
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/**
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* Returns the focal points of the ellipse. In a perfect circle, this will
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* always return the center.
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*
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* @return The focal points.
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*/
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constexpr wpi::array<Translation2d, 2> FocalPoints() const {
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// Major semi-axis
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auto a = units::math::max(m_xSemiAxis, m_ySemiAxis);
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// Minor semi-axis
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auto b = units::math::min(m_xSemiAxis, m_ySemiAxis); // NOLINT
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auto c = units::math::sqrt(a * a - b * b);
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if (m_xSemiAxis > m_ySemiAxis) {
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return wpi::array{
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(m_center + Transform2d{-c, 0_m, Rotation2d{}}).Translation(),
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(m_center + Transform2d{c, 0_m, Rotation2d{}}).Translation()};
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} else {
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return wpi::array{
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(m_center + Transform2d{0_m, -c, Rotation2d{}}).Translation(),
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(m_center + Transform2d{0_m, c, Rotation2d{}}).Translation()};
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}
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}
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/**
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* Transforms the center of the ellipse and returns the new ellipse.
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*
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* @param other The transform to transform by.
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* @return The transformed ellipse.
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*/
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constexpr Ellipse2d TransformBy(const Transform2d& other) const {
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return Ellipse2d{m_center.TransformBy(other), m_xSemiAxis, m_ySemiAxis};
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}
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/**
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* Rotates the center of the ellipse and returns the new ellipse.
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*
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* @param other The rotation to transform by.
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* @return The rotated ellipse.
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*/
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constexpr Ellipse2d RotateBy(const Rotation2d& other) const {
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return Ellipse2d{m_center.RotateBy(other), m_xSemiAxis, m_ySemiAxis};
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}
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/**
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* Checks if a point is intersected by this ellipse's circumference.
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*
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* @param point The point to check.
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* @return True, if this ellipse's circumference intersects the point.
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*/
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constexpr bool Intersects(const Translation2d& point) const {
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return gcem::abs(1.0 - SolveEllipseEquation(point)) <= 1E-9;
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}
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/**
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* Checks if a point is contained within this ellipse. This is inclusive, if
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* the point lies on the circumference this will return {@code true}.
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*
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* @param point The point to check.
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* @return True, if the point is within or on the ellipse.
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*/
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constexpr bool Contains(const Translation2d& point) const {
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return SolveEllipseEquation(point) <= 1.0;
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}
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/**
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* Returns the distance between the perimeter of the ellipse and the point.
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*
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* @param point The point to check.
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* @return The distance (0, if the point is contained by the ellipse)
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*/
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units::meter_t Distance(const Translation2d& point) const;
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/**
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* Returns the nearest point that is contained within the ellipse.
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*
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* @param point The point that this will find the nearest point to.
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* @return A new point that is nearest to {@code point} and contained in the
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* ellipse.
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*/
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Translation2d FindNearestPoint(const Translation2d& point) const;
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/**
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* Checks equality between this Ellipse2d and another object.
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*
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* @param other The other object.
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* @return Whether the two objects are equal.
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*/
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constexpr bool operator==(const Ellipse2d& other) const {
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return m_center == other.m_center &&
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units::math::abs(m_xSemiAxis - other.m_xSemiAxis) < 1E-9_m &&
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units::math::abs(m_ySemiAxis - other.m_ySemiAxis) < 1E-9_m;
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}
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private:
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Pose2d m_center;
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units::meter_t m_xSemiAxis;
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units::meter_t m_ySemiAxis;
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/**
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* Solves the equation of an ellipse from the given point. This is a helper
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* function used to determine if that point lies inside of or on an ellipse.
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*
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* <pre>
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* (x - h)²/a² + (y - k)²/b² = 1
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* </pre>
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*
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* @param point The point to solve for.
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* @return < 1.0 if the point lies inside the ellipse, == 1.0 if a point lies
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* on the ellipse, and > 1.0 if the point lies outsides the ellipse.
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*/
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constexpr double SolveEllipseEquation(const Translation2d& point) const {
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// Rotate the point by the inverse of the ellipse's rotation
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auto rotPoint =
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point.RotateAround(m_center.Translation(), -m_center.Rotation());
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auto x = rotPoint.X() - m_center.X();
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auto y = rotPoint.Y() - m_center.Y();
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return (x * x) / (m_xSemiAxis * m_xSemiAxis) +
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(y * y) / (m_ySemiAxis * m_ySemiAxis);
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}
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};
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} // namespace frc
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#include "frc/geometry/proto/Ellipse2dProto.h"
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#include "frc/geometry/struct/Ellipse2dStruct.h"
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