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[sim] Add WebSocket extension (client/server) (#2589)
This allows access to HAL-level simulation data via a WebSocket connection. The server additionally serves local files. The following environment variables can be used for configuration: HALSIMWS_USERROOT (server) - local directory to use for file serving for /user/ URIs, defaults to ./sim/user HALSIMWS_SYSROOT (server) - local directory to use for file serving for all other URIs, defaults to ./sim HALSIMWS_URI (client or server) - WebSocket URI, defaults to /wpilibws HALSIMWS_PORT (client or server) - port number, defaults to 8080 HALSIMWS_HOST (client) - host to connect to, defaults to localhost Co-authored-by: Zhiquan Yeo <zyeo8@bloomberg.net> Co-authored-by: Peter Johnson <johnson.peter@gmail.com> Co-authored-by: jpokornyiii <jpokornyiii@gmail.com>
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2020 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "WebServerClientTest.h"
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#include <sstream>
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#include <wpi/SmallString.h>
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#include <wpi/raw_ostream.h>
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#include <wpi/raw_uv_ostream.h>
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#include <wpi/uv/util.h>
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static constexpr int kTcpConnectAttemptTimeout = 1000;
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namespace uv = wpi::uv;
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namespace wpilibws {
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std::shared_ptr<WebServerClientTest> WebServerClientTest::g_instance;
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// Create Web Socket and specify event callbacks
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void WebServerClientTest::InitializeWebSocket(const std::string& host, int port,
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const std::string& uri) {
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std::stringstream ss;
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ss << host << ":" << port;
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wpi::outs() << "Will attempt to connect to: " << ss.str() << uri << "\n";
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m_websocket =
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wpi::WebSocket::CreateClient(*m_tcp_client.get(), uri, ss.str());
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// Hook up events
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m_websocket->open.connect_extended([this](auto conn, wpi::StringRef) {
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conn.disconnect();
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m_buffers = std::make_unique<BufferPool>();
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m_exec = UvExecFunc::Create(m_tcp_client->GetLoop(),
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[](auto out, LoopFunc func) {
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func();
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out.set_value();
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});
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m_ws_connected = true;
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wpi::errs() << "WebServerClientTest: WebSocket Connected\n";
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});
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m_websocket->text.connect([this](wpi::StringRef msg, bool) {
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wpi::json j;
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try {
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j = wpi::json::parse(msg);
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} catch (const wpi::json::parse_error& e) {
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std::string err("JSON parse failed: ");
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err += e.what();
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wpi::errs() << err << "\n";
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m_websocket->Fail(1003, err);
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return;
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}
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// Save last message received
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m_json = j;
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// If terminate flag set, end loop after message recieved
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if (m_terminateFlag) {
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m_loop->Stop();
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}
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});
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m_websocket->closed.connect([this](uint16_t, wpi::StringRef) {
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if (m_ws_connected) {
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wpi::errs() << "WebServerClientTest: Websocket Disconnected\n";
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m_ws_connected = false;
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}
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});
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}
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// Create tcp client, specify callbacks, and create timers for loop
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bool WebServerClientTest::Initialize(std::shared_ptr<uv::Loop>& loop) {
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m_loop = loop;
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m_loop->error.connect(
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[](uv::Error err) { wpi::errs() << "uv Error: " << err.str() << "\n"; });
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m_tcp_client = uv::Tcp::Create(m_loop);
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if (!m_tcp_client) {
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wpi::errs() << "ERROR: Could not create TCP Client\n";
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return false;
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}
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// Hook up TCP client events
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m_tcp_client->error.connect(
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[this, socket = m_tcp_client.get()](wpi::uv::Error err) {
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if (m_tcp_connected) {
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m_tcp_connected = false;
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m_connect_attempts = 0;
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m_loop->Stop();
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return;
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}
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// If we weren't previously connected, attempt a reconnection
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m_connect_timer->Start(uv::Timer::Time(kTcpConnectAttemptTimeout));
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});
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m_tcp_client->closed.connect(
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[]() { wpi::errs() << "TCP connection closed\n"; });
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// Set up the connection timer
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m_connect_timer = uv::Timer::Create(m_loop);
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if (!m_connect_timer) {
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return false;
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}
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// Set up the timer to attempt connection
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m_connect_timer->timeout.connect([this] { AttemptConnect(); });
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m_connect_timer->Start(uv::Timer::Time(0));
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wpi::outs() << "WebServerClientTest Initialized\n";
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return true;
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}
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void WebServerClientTest::AttemptConnect() {
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m_connect_attempts++;
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wpi::outs() << "Test Client Connection Attempt " << m_connect_attempts
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<< "\n";
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if (m_connect_attempts >= 5) {
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wpi::errs() << "Test Client Timeout. Unable to connect\n";
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Exit();
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return;
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}
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struct sockaddr_in dest;
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uv::NameToAddr("localhost", 8080, &dest);
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m_tcp_client->Connect(dest, [this]() {
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m_tcp_connected = true;
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InitializeWebSocket("localhost", 8080, "/wpilibws");
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});
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}
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void WebServerClientTest::Exit() {
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m_loop->Walk([](uv::Handle& h) {
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h.SetLoopClosing(true);
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h.Close();
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});
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}
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void WebServerClientTest::SendMessage(const wpi::json& msg) {
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if (msg.empty()) {
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wpi::errs() << "Message to send is empty\n";
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return;
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}
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wpi::SmallVector<uv::Buffer, 4> sendBufs;
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wpi::raw_uv_ostream os{sendBufs, [this]() -> uv::Buffer {
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std::lock_guard lock(m_buffers_mutex);
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return m_buffers->Allocate();
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}};
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os << msg;
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// Call the websocket send function on the uv loop
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m_exec->Call([this, sendBufs]() mutable {
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m_websocket->SendText(sendBufs, [this](auto bufs, wpi::uv::Error err) {
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{
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std::lock_guard lock(m_buffers_mutex);
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m_buffers->Release(bufs);
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}
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if (err) {
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wpi::errs() << err.str() << "\n";
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wpi::errs().flush();
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}
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});
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});
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}
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const wpi::json& WebServerClientTest::GetLastMessage() { return m_json; }
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} // namespace wpilibws
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