[wpimath] Clean up Eigen usage

* Replace Matrix<> with Vector<> where vectors are explicitly intended.
  I found these via `rg "Eigen::Matrix<double, \w+, 1>"`.
* Pass all Eigen matrices by const reference. I found these via `rg
  "\(Eigen"` on main (the initializer list constructors make more false
  positives).
* Replace MakeMatrix() and operator<< usage with initializer list
  constructors. I found these via `rg MakeMatrix` and `rg "<<"`
  respectively.
* Deprecate MakeMatrix()
This commit is contained in:
Tyler Veness
2021-08-19 00:23:48 -07:00
committed by Peter Johnson
parent 72716f51ce
commit 9359431bad
63 changed files with 821 additions and 955 deletions

View File

@@ -21,31 +21,29 @@ MecanumDriveWheelSpeeds MecanumDriveKinematics::ToWheelSpeeds(
m_previousCoR = centerOfRotation;
}
Eigen::Vector3d chassisSpeedsVector;
chassisSpeedsVector << chassisSpeeds.vx.to<double>(),
chassisSpeeds.vy.to<double>(), chassisSpeeds.omega.to<double>();
Eigen::Vector3d chassisSpeedsVector{chassisSpeeds.vx.to<double>(),
chassisSpeeds.vy.to<double>(),
chassisSpeeds.omega.to<double>()};
Eigen::Matrix<double, 4, 1> wheelsMatrix =
Eigen::Vector<double, 4> wheelsVector =
m_inverseKinematics * chassisSpeedsVector;
MecanumDriveWheelSpeeds wheelSpeeds;
wheelSpeeds.frontLeft = units::meters_per_second_t{wheelsMatrix(0, 0)};
wheelSpeeds.frontRight = units::meters_per_second_t{wheelsMatrix(1, 0)};
wheelSpeeds.rearLeft = units::meters_per_second_t{wheelsMatrix(2, 0)};
wheelSpeeds.rearRight = units::meters_per_second_t{wheelsMatrix(3, 0)};
wheelSpeeds.frontLeft = units::meters_per_second_t{wheelsVector(0)};
wheelSpeeds.frontRight = units::meters_per_second_t{wheelsVector(1)};
wheelSpeeds.rearLeft = units::meters_per_second_t{wheelsVector(2)};
wheelSpeeds.rearRight = units::meters_per_second_t{wheelsVector(3)};
return wheelSpeeds;
}
ChassisSpeeds MecanumDriveKinematics::ToChassisSpeeds(
const MecanumDriveWheelSpeeds& wheelSpeeds) const {
Eigen::Matrix<double, 4, 1> wheelSpeedsMatrix;
// clang-format off
wheelSpeedsMatrix << wheelSpeeds.frontLeft.to<double>(), wheelSpeeds.frontRight.to<double>(),
wheelSpeeds.rearLeft.to<double>(), wheelSpeeds.rearRight.to<double>();
// clang-format on
Eigen::Vector<double, 4> wheelSpeedsVector{
wheelSpeeds.frontLeft.to<double>(), wheelSpeeds.frontRight.to<double>(),
wheelSpeeds.rearLeft.to<double>(), wheelSpeeds.rearRight.to<double>()};
Eigen::Vector3d chassisSpeedsVector =
m_forwardKinematics.solve(wheelSpeedsMatrix);
m_forwardKinematics.solve(wheelSpeedsVector);
return {units::meters_per_second_t{chassisSpeedsVector(0)}, // NOLINT
units::meters_per_second_t{chassisSpeedsVector(1)},
@@ -56,10 +54,9 @@ void MecanumDriveKinematics::SetInverseKinematics(Translation2d fl,
Translation2d fr,
Translation2d rl,
Translation2d rr) const {
// clang-format off
m_inverseKinematics << 1, -1, (-(fl.X() + fl.Y())).template to<double>(),
1, 1, (fr.X() - fr.Y()).template to<double>(),
1, 1, (rl.X() - rl.Y()).template to<double>(),
1, -1, (-(rr.X() + rr.Y())).template to<double>();
// clang-format on
m_inverseKinematics = Eigen::Matrix<double, 4, 3>{
{1, -1, (-(fl.X() + fl.Y())).template to<double>()},
{1, 1, (fr.X() - fr.Y()).template to<double>()},
{1, 1, (rl.X() - rl.Y()).template to<double>()},
{1, -1, (-(rr.X() + rr.Y())).template to<double>()}};
}