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cscore: Add properties support to VideoSink (#1228)
Refactor the Property internals into PropertyContainer.
This commit is contained in:
205
cscore/src/main/native/cpp/PropertyContainer.cpp
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205
cscore/src/main/native/cpp/PropertyContainer.cpp
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/*----------------------------------------------------------------------------*/
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/* Copyright (c) 2016-2018 FIRST. All Rights Reserved. */
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/* Open Source Software - may be modified and shared by FRC teams. The code */
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/* must be accompanied by the FIRST BSD license file in the root directory of */
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/* the project. */
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/*----------------------------------------------------------------------------*/
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#include "PropertyContainer.h"
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using namespace cs;
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int PropertyContainer::GetPropertyIndex(wpi::StringRef name) const {
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// We can't fail, so instead we create a new index if caching fails.
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CS_Status status = 0;
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if (!m_properties_cached) CacheProperties(&status);
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std::lock_guard<wpi::mutex> lock(m_mutex);
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int& ndx = m_properties[name];
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if (ndx == 0) {
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// create a new index
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ndx = m_propertyData.size() + 1;
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m_propertyData.emplace_back(CreateEmptyProperty(name));
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}
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return ndx;
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}
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wpi::ArrayRef<int> PropertyContainer::EnumerateProperties(
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wpi::SmallVectorImpl<int>& vec, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status))
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return wpi::ArrayRef<int>{};
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std::lock_guard<wpi::mutex> lock(m_mutex);
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for (int i = 0; i < static_cast<int>(m_propertyData.size()); ++i) {
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if (m_propertyData[i]) vec.push_back(i + 1);
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}
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return vec;
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}
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CS_PropertyKind PropertyContainer::GetPropertyKind(int property) const {
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CS_Status status = 0;
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if (!m_properties_cached && !CacheProperties(&status)) return CS_PROP_NONE;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) return CS_PROP_NONE;
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return prop->propKind;
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}
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wpi::StringRef PropertyContainer::GetPropertyName(
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int property, wpi::SmallVectorImpl<char>& buf, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return wpi::StringRef{};
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return wpi::StringRef{};
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}
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// safe to not copy because we never modify it after caching
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return prop->name;
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}
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int PropertyContainer::GetProperty(int property, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return 0;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return 0;
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}
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if ((prop->propKind & (CS_PROP_BOOLEAN | CS_PROP_INTEGER | CS_PROP_ENUM)) ==
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0) {
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*status = CS_WRONG_PROPERTY_TYPE;
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return 0;
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}
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return prop->value;
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}
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void PropertyContainer::SetProperty(int property, int value,
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CS_Status* status) {
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return;
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}
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// Guess it's integer if we've set before get
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if (prop->propKind == CS_PROP_NONE) prop->propKind = CS_PROP_INTEGER;
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if ((prop->propKind & (CS_PROP_BOOLEAN | CS_PROP_INTEGER | CS_PROP_ENUM)) ==
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0) {
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*status = CS_WRONG_PROPERTY_TYPE;
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return;
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}
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UpdatePropertyValue(property, false, value, wpi::StringRef{});
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}
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int PropertyContainer::GetPropertyMin(int property, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return 0;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return 0;
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}
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return prop->minimum;
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}
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int PropertyContainer::GetPropertyMax(int property, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return 0;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return 0;
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}
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return prop->maximum;
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}
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int PropertyContainer::GetPropertyStep(int property, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return 0;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return 0;
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}
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return prop->step;
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}
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int PropertyContainer::GetPropertyDefault(int property,
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CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return 0;
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return 0;
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}
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return prop->defaultValue;
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}
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wpi::StringRef PropertyContainer::GetStringProperty(
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int property, wpi::SmallVectorImpl<char>& buf, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status)) return wpi::StringRef{};
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return wpi::StringRef{};
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}
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if (prop->propKind != CS_PROP_STRING) {
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*status = CS_WRONG_PROPERTY_TYPE;
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return wpi::StringRef{};
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}
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buf.clear();
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buf.append(prop->valueStr.begin(), prop->valueStr.end());
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return wpi::StringRef(buf.data(), buf.size());
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}
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void PropertyContainer::SetStringProperty(int property, wpi::StringRef value,
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CS_Status* status) {
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return;
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}
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// Guess it's string if we've set before get
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if (prop->propKind == CS_PROP_NONE) prop->propKind = CS_PROP_STRING;
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if (prop->propKind != CS_PROP_STRING) {
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*status = CS_WRONG_PROPERTY_TYPE;
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return;
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}
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UpdatePropertyValue(property, true, 0, value);
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}
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std::vector<std::string> PropertyContainer::GetEnumPropertyChoices(
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int property, CS_Status* status) const {
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if (!m_properties_cached && !CacheProperties(status))
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return std::vector<std::string>{};
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std::lock_guard<wpi::mutex> lock(m_mutex);
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auto prop = GetProperty(property);
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if (!prop) {
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*status = CS_INVALID_PROPERTY;
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return std::vector<std::string>{};
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}
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if (prop->propKind != CS_PROP_ENUM) {
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*status = CS_WRONG_PROPERTY_TYPE;
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return std::vector<std::string>{};
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}
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return prop->enumChoices;
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}
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std::unique_ptr<PropertyImpl> PropertyContainer::CreateEmptyProperty(
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wpi::StringRef name) const {
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return wpi::make_unique<PropertyImpl>(name);
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}
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bool PropertyContainer::CacheProperties(CS_Status* status) const {
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// Doesn't need to do anything.
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m_properties_cached = true;
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return true;
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}
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