[sim] Add AnalogEncoderSim (#2647)

This commit is contained in:
Matt
2020-08-19 22:59:52 -07:00
committed by GitHub
parent 932bfcf374
commit 9398b6b55b
8 changed files with 237 additions and 1 deletions

View File

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/*----------------------------------------------------------------------------*/
/* Copyright (c) 2020 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/simulation/AnalogEncoderSim.h"
#include <wpi/SmallString.h>
#include <wpi/raw_ostream.h>
#include "frc/AnalogEncoder.h"
#include "frc/simulation/SimDeviceSim.h"
using namespace frc::sim;
AnalogEncoderSim::AnalogEncoderSim(const frc::AnalogEncoder& analogEncoder) {
wpi::SmallString<128> fullname;
wpi::raw_svector_ostream os(fullname);
os << "AnalogEncoder" << '[' << analogEncoder.GetChannel() << ']';
frc::sim::SimDeviceSim deviceSim{fullname.c_str()};
m_positionSim = deviceSim.GetDouble("Position");
}
void AnalogEncoderSim::SetPosition(frc::Rotation2d angle) {
SetTurns(angle.Degrees());
}
void AnalogEncoderSim::SetTurns(units::turn_t turns) {
m_positionSim.Set(turns.to<double>());
}
units::turn_t AnalogEncoderSim::GetTurns() {
return units::turn_t{m_positionSim.Get()};
}
frc::Rotation2d AnalogEncoderSim::GetPosition() {
units::radian_t rads = GetTurns();
return frc::Rotation2d{rads};
}