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https://github.com/wpilibsuite/allwpilib
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[wpiutil] Add FastQueue (#7075)
This is a heavily modified version of https://github.com/cameron314/readerwriterqueue that removes all atomics and barriers.
This commit is contained in:
@@ -21,6 +21,7 @@ generatedFileExclude {
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src/main/native/thirdparty/
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src/main/native/include/wpi/fs\.h$
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src/main/native/include/wpi/FastQueue\.h$
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src/main/native/cpp/fs\.cpp$
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src/main/native/resources/
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src/main/native/windows/StackWalker
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@@ -32,7 +33,6 @@ generatedFileExclude {
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licenseUpdateExclude {
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src/main/native/cpp/Base64\.cpp$
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src/main/native/cpp/sha1\.cpp$
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src/main/native/include/wpi/ConcurrentQueue\.h$
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src/main/native/include/wpi/sha1\.h$
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}
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557
wpiutil/src/main/native/include/wpi/FastQueue.h
Normal file
557
wpiutil/src/main/native/include/wpi/FastQueue.h
Normal file
@@ -0,0 +1,557 @@
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// Copyright (c) FIRST and other WPILib contributors.
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// Open Source Software; you can modify and/or share it under the terms of
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// the WPILib BSD license file in the root directory of this project.
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// This is a modified version of readerwriterqueue to remove atomics and barriers
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// for single-thread operation.
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//
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// Copyright (c) 2013-2021, Cameron Desrochers
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// - Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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// - Redistributions in binary form must reproduce the above copyright notice, this list of
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// conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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// OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
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// TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#pragma once
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#include <cassert>
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#include <cerrno>
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#include <cstdint>
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#include <cstdlib> // For malloc/free/abort & size_t
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#include <new>
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#include <type_traits>
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#include <utility>
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// WPI_FQ_FORCEINLINE
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#if defined(_MSC_VER)
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#define WPI_FQ_FORCEINLINE __forceinline
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#elif defined(__GNUC__)
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//#define WPI_FQ_FORCEINLINE __attribute__((always_inline))
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#define WPI_FQ_FORCEINLINE inline
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#else
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#define WPI_FQ_FORCEINLINE inline
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#endif
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// A queue for a single-consumer, single-producer architecture.
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// The queue is also wait-free in the common path (except if more memory
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// needs to be allocated, in which case malloc is called).
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// Allocates memory sparingly, and only once if the original maximum size
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// estimate is never exceeded.
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namespace wpi {
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template<typename T, size_t MAX_BLOCK_SIZE = 512>
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class FastQueue
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{
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// Design: Based on a queue-of-queues. The low-level queues are just
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// circular buffers with front and tail indices indicating where the
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// next element to dequeue is and where the next element can be enqueued,
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// respectively. Each low-level queue is called a "block". Each block
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// wastes exactly one element's worth of space to keep the design simple
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// (if front == tail then the queue is empty, and can't be full).
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// The high-level queue is a circular linked list of blocks; again there
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// is a front and tail, but this time they are pointers to the blocks.
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// The front block is where the next element to be dequeued is, provided
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// the block is not empty. The back block is where elements are to be
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// enqueued, provided the block is not full.
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// The producer owns all the tail indices/pointers. The consumer
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// owns all the front indices/pointers. Both read each
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// other's variables, but only the owning side updates them. E.g. After
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// the consumer reads the producer's tail, the tail may change before the
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// consumer is done dequeuing an object, but the consumer knows the tail
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// will never go backwards, only forwards.
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// If there is no room to enqueue an object, an additional block (of
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// equal size to the last block) is added. Blocks are never removed.
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public:
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typedef T value_type;
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// Constructs a queue that can hold at least `size` elements without further
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// allocations. If more than MAX_BLOCK_SIZE elements are requested,
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// then several blocks of MAX_BLOCK_SIZE each are reserved (including
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// at least one extra buffer block).
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explicit FastQueue(size_t size = 15)
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{
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static_assert(MAX_BLOCK_SIZE == ceilToPow2(MAX_BLOCK_SIZE) && "MAX_BLOCK_SIZE must be a power of 2");
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static_assert(MAX_BLOCK_SIZE >= 2 && "MAX_BLOCK_SIZE must be at least 2");
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Block* firstBlock = nullptr;
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largestBlockSize = ceilToPow2(size + 1); // We need a spare slot to fit size elements in the block
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if (largestBlockSize > MAX_BLOCK_SIZE * 2) {
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// We need a spare block in case the producer is writing to a different block the consumer is reading from, and
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// wants to enqueue the maximum number of elements. We also need a spare element in each block to avoid the ambiguity
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// between front == tail meaning "empty" and "full".
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// So the effective number of slots that are guaranteed to be usable at any time is the block size - 1 times the
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// number of blocks - 1. Solving for size and applying a ceiling to the division gives us (after simplifying):
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size_t initialBlockCount = (size + MAX_BLOCK_SIZE * 2 - 3) / (MAX_BLOCK_SIZE - 1);
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largestBlockSize = MAX_BLOCK_SIZE;
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Block* lastBlock = nullptr;
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for (size_t i = 0; i != initialBlockCount; ++i) {
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auto block = make_block(largestBlockSize);
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if (block == nullptr) {
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throw std::bad_alloc();
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}
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if (firstBlock == nullptr) {
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firstBlock = block;
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}
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else {
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lastBlock->next = block;
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}
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lastBlock = block;
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block->next = firstBlock;
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}
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}
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else {
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firstBlock = make_block(largestBlockSize);
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if (firstBlock == nullptr) {
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throw std::bad_alloc();
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}
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firstBlock->next = firstBlock;
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}
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frontBlock = firstBlock;
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tailBlock = firstBlock;
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}
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FastQueue(FastQueue&& other)
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: frontBlock(other.frontBlock),
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tailBlock(other.tailBlock),
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largestBlockSize(other.largestBlockSize)
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{
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other.largestBlockSize = 32;
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Block* b = other.make_block(other.largestBlockSize);
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if (b == nullptr) {
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throw std::bad_alloc();
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}
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b->next = b;
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other.frontBlock = b;
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other.tailBlock = b;
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}
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FastQueue& operator=(FastQueue&& other)
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{
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Block* b = frontBlock;
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frontBlock = other.frontBlock;
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other.frontBlock = b;
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b = tailBlock;
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tailBlock = other.tailBlock;
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other.tailBlock = b;
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std::swap(largestBlockSize, other.largestBlockSize);
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return *this;
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}
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~FastQueue()
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{
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// Destroy any remaining objects in queue and free memory
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Block* frontBlock_ = frontBlock;
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Block* block = frontBlock_;
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do {
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Block* nextBlock = block->next;
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size_t blockFront = block->front;
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size_t blockTail = block->tail;
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for (size_t i = blockFront; i != blockTail; i = (i + 1) & block->sizeMask) {
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auto element = reinterpret_cast<T*>(block->data + i * sizeof(T));
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element->~T();
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(void)element;
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}
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block->~Block();
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std::free(block);
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block = nextBlock;
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} while (block != frontBlock_);
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}
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// Enqueues a copy of element if there is room in the queue.
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// Returns true if the element was enqueued, false otherwise.
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// Does not allocate memory.
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WPI_FQ_FORCEINLINE bool try_enqueue(T const& element)
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{
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return inner_enqueue<CannotAlloc>(element);
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}
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// Enqueues a moved copy of element if there is room in the queue.
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// Returns true if the element was enqueued, false otherwise.
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// Does not allocate memory.
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WPI_FQ_FORCEINLINE bool try_enqueue(T&& element)
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{
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return inner_enqueue<CannotAlloc>(std::forward<T>(element));
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}
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// Like try_enqueue() but with emplace semantics (i.e. construct-in-place).
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template<typename... Args>
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WPI_FQ_FORCEINLINE bool try_emplace(Args&&... args)
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{
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return inner_enqueue<CannotAlloc>(std::forward<Args>(args)...);
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}
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// Enqueues a copy of element on the queue.
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// Allocates an additional block of memory if needed.
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// Only fails (returns false) if memory allocation fails.
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WPI_FQ_FORCEINLINE bool enqueue(T const& element)
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{
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return inner_enqueue<CanAlloc>(element);
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}
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// Enqueues a moved copy of element on the queue.
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// Allocates an additional block of memory if needed.
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// Only fails (returns false) if memory allocation fails.
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WPI_FQ_FORCEINLINE bool enqueue(T&& element)
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{
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return inner_enqueue<CanAlloc>(std::forward<T>(element));
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}
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// Like enqueue() but with emplace semantics (i.e. construct-in-place).
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template<typename... Args>
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WPI_FQ_FORCEINLINE bool emplace(Args&&... args)
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{
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return inner_enqueue<CanAlloc>(std::forward<Args>(args)...);
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}
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// Attempts to dequeue an element; if the queue is empty,
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// returns false instead. If the queue has at least one element,
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// moves front to result using operator=, then returns true.
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template<typename U>
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bool try_dequeue(U& result)
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{
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// High-level pseudocode:
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// Remember where the tail block is
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// If the front block has an element in it, dequeue it
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// Else
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// If front block was the tail block when we entered the function, return false
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// Else advance to next block and dequeue the item there
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Block* frontBlock_ = frontBlock;
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size_t blockTail = frontBlock_->localTail;
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size_t blockFront = frontBlock_->front;
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if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
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// Front block not empty, dequeue from here
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auto element = reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
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result = std::move(*element);
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element->~T();
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blockFront = (blockFront + 1) & frontBlock_->sizeMask;
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frontBlock_->front = blockFront;
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}
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else if (frontBlock_ != tailBlock) {
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frontBlock_ = frontBlock;
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blockTail = frontBlock_->localTail = frontBlock_->tail;
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blockFront = frontBlock_->front;
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// Front block is empty but there's another block ahead, advance to it
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Block* nextBlock = frontBlock_->next;
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size_t nextBlockFront = nextBlock->front;
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size_t nextBlockTail = nextBlock->localTail = nextBlock->tail;
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// Since the tailBlock is only ever advanced after being written to,
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// we know there's for sure an element to dequeue on it
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assert(nextBlockFront != nextBlockTail);
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(void) nextBlockTail;
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// We're done with this block, let the producer use it if it needs
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frontBlock = frontBlock_ = nextBlock;
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auto element = reinterpret_cast<T*>(frontBlock_->data + nextBlockFront * sizeof(T));
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result = std::move(*element);
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element->~T();
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nextBlockFront = (nextBlockFront + 1) & frontBlock_->sizeMask;
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frontBlock_->front = nextBlockFront;
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}
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else {
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// No elements in current block and no other block to advance to
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return false;
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}
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return true;
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}
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// Returns a pointer to the front element in the queue (the one that
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// would be removed next by a call to `try_dequeue` or `pop`). If the
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// queue appears empty at the time the method is called, nullptr is
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// returned instead.
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T* peek() const
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{
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// See try_dequeue() for reasoning
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Block* frontBlock_ = frontBlock;
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size_t blockTail = frontBlock_->localTail;
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size_t blockFront = frontBlock_->front;
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if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
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return reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
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}
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else if (frontBlock_ != tailBlock) {
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frontBlock_ = frontBlock;
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blockTail = frontBlock_->localTail = frontBlock_->tail;
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blockFront = frontBlock_->front;
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Block* nextBlock = frontBlock_->next;
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size_t nextBlockFront = nextBlock->front;
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assert(nextBlockFront != nextBlock->tail);
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return reinterpret_cast<T*>(nextBlock->data + nextBlockFront * sizeof(T));
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}
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return nullptr;
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}
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// Removes the front element from the queue, if any, without returning it.
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// Returns true on success, or false if the queue appeared empty at the time
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// `pop` was called.
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bool pop()
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{
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// See try_dequeue() for reasoning
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Block* frontBlock_ = frontBlock;
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size_t blockTail = frontBlock_->localTail;
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size_t blockFront = frontBlock_->front;
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if (blockFront != blockTail || blockFront != (frontBlock_->localTail = frontBlock_->tail)) {
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auto element = reinterpret_cast<T*>(frontBlock_->data + blockFront * sizeof(T));
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element->~T();
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blockFront = (blockFront + 1) & frontBlock_->sizeMask;
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frontBlock_->front = blockFront;
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}
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else if (frontBlock_ != tailBlock) {
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frontBlock_ = frontBlock;
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blockTail = frontBlock_->localTail = frontBlock_->tail;
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blockFront = frontBlock_->front;
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// Front block is empty but there's another block ahead, advance to it
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Block* nextBlock = frontBlock_->next;
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size_t nextBlockFront = nextBlock->front;
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size_t nextBlockTail = nextBlock->localTail = nextBlock->tail;
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assert(nextBlockFront != nextBlockTail);
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(void) nextBlockTail;
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frontBlock = frontBlock_ = nextBlock;
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auto element = reinterpret_cast<T*>(frontBlock_->data + nextBlockFront * sizeof(T));
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element->~T();
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nextBlockFront = (nextBlockFront + 1) & frontBlock_->sizeMask;
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frontBlock_->front = nextBlockFront;
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}
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else {
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// No elements in current block and no other block to advance to
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return false;
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}
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return true;
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}
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// Returns if the queue is empty
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inline bool empty() const {
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return size() == 0;
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}
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// Returns the number of items currently in the queue.
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inline size_t size() const
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{
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size_t result = 0;
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Block* frontBlock_ = frontBlock;
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Block* block = frontBlock_;
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do {
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size_t blockFront = block->front;
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size_t blockTail = block->tail;
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result += (blockTail - blockFront) & block->sizeMask;
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block = block->next;
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} while (block != frontBlock_);
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return result;
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}
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// Returns the total number of items that could be enqueued without incurring
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// an allocation when this queue is empty.
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inline size_t max_capacity() const {
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size_t result = 0;
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Block* frontBlock_ = frontBlock;
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Block* block = frontBlock_;
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do {
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result += block->sizeMask;
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block = block->next;
|
||||
} while (block != frontBlock_);
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return result;
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}
|
||||
|
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private:
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||||
enum AllocationMode { CanAlloc, CannotAlloc };
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||||
|
||||
template<AllocationMode canAlloc, typename... Args>
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||||
bool inner_enqueue(Args&&... args)
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{
|
||||
// High-level pseudocode (assuming we're allowed to alloc a new block):
|
||||
// If room in tail block, add to tail
|
||||
// Else check next block
|
||||
// If next block is not the head block, enqueue on next block
|
||||
// Else create a new block and enqueue there
|
||||
// Advance tail to the block we just enqueued to
|
||||
|
||||
Block* tailBlock_ = tailBlock;
|
||||
size_t blockFront = tailBlock_->localFront;
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||||
size_t blockTail = tailBlock_->tail;
|
||||
|
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size_t nextBlockTail = (blockTail + 1) & tailBlock_->sizeMask;
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if (nextBlockTail != blockFront || nextBlockTail != (tailBlock_->localFront = tailBlock_->front)) {
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// This block has room for at least one more element
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char* location = tailBlock_->data + blockTail * sizeof(T);
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new (location) T(std::forward<Args>(args)...);
|
||||
|
||||
tailBlock_->tail = nextBlockTail;
|
||||
}
|
||||
else {
|
||||
if (tailBlock_->next != frontBlock) {
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||||
// Note that the reason we can't advance to the frontBlock and start adding new entries there
|
||||
// is because if we did, then dequeue would stay in that block, eventually reading the new values,
|
||||
// instead of advancing to the next full block (whose values were enqueued first and so should be
|
||||
// consumed first).
|
||||
|
||||
// tailBlock is full, but there's a free block ahead, use it
|
||||
Block* tailBlockNext = tailBlock_->next;
|
||||
size_t nextBlockFront = tailBlockNext->localFront = tailBlockNext->front;
|
||||
nextBlockTail = tailBlockNext->tail;
|
||||
|
||||
// This block must be empty since it's not the head block and we
|
||||
// go through the blocks in a circle
|
||||
assert(nextBlockFront == nextBlockTail);
|
||||
tailBlockNext->localFront = nextBlockFront;
|
||||
|
||||
char* location = tailBlockNext->data + nextBlockTail * sizeof(T);
|
||||
new (location) T(std::forward<Args>(args)...);
|
||||
|
||||
tailBlockNext->tail = (nextBlockTail + 1) & tailBlockNext->sizeMask;
|
||||
|
||||
tailBlock = tailBlockNext;
|
||||
}
|
||||
else if constexpr (canAlloc == CanAlloc) {
|
||||
// tailBlock is full and there's no free block ahead; create a new block
|
||||
auto newBlockSize = largestBlockSize >= MAX_BLOCK_SIZE ? largestBlockSize : largestBlockSize * 2;
|
||||
auto newBlock = make_block(newBlockSize);
|
||||
if (newBlock == nullptr) {
|
||||
// Could not allocate a block!
|
||||
return false;
|
||||
}
|
||||
largestBlockSize = newBlockSize;
|
||||
|
||||
new (newBlock->data) T(std::forward<Args>(args)...);
|
||||
assert(newBlock->front == 0);
|
||||
newBlock->tail = newBlock->localTail = 1;
|
||||
|
||||
newBlock->next = tailBlock_->next;
|
||||
tailBlock_->next = newBlock;
|
||||
|
||||
tailBlock = newBlock;
|
||||
}
|
||||
else if constexpr (canAlloc == CannotAlloc) {
|
||||
// Would have had to allocate a new block to enqueue, but not allowed
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
assert(false && "Should be unreachable code");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Disable copying
|
||||
FastQueue(FastQueue const&) = delete;
|
||||
|
||||
// Disable assignment
|
||||
FastQueue& operator=(FastQueue const&) = delete;
|
||||
|
||||
static constexpr size_t ceilToPow2(size_t x)
|
||||
{
|
||||
// From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
||||
--x;
|
||||
x |= x >> 1;
|
||||
x |= x >> 2;
|
||||
x |= x >> 4;
|
||||
for (size_t i = 1; i < sizeof(size_t); i <<= 1) {
|
||||
x |= x >> (i << 3);
|
||||
}
|
||||
++x;
|
||||
return x;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
static WPI_FQ_FORCEINLINE char* align_for(char* ptr)
|
||||
{
|
||||
const std::size_t alignment = std::alignment_of<U>::value;
|
||||
return ptr + (alignment - (reinterpret_cast<std::uintptr_t>(ptr) % alignment)) % alignment;
|
||||
}
|
||||
private:
|
||||
|
||||
struct Block
|
||||
{
|
||||
// Avoid false-sharing by putting highly contended variables on their own cache lines
|
||||
size_t front; // Elements are read from here
|
||||
size_t localTail; // An uncontended shadow copy of tail, owned by the consumer
|
||||
|
||||
size_t tail; // Elements are enqueued here
|
||||
size_t localFront;
|
||||
|
||||
Block* next;
|
||||
|
||||
char* data; // Contents (on heap) are aligned to T's alignment
|
||||
|
||||
const size_t sizeMask;
|
||||
|
||||
// size must be a power of two (and greater than 0)
|
||||
Block(size_t _size, char* _data)
|
||||
: front(0UL), localTail(0), tail(0UL), localFront(0), next(nullptr), data(_data), sizeMask(_size - 1)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static Block* make_block(size_t capacity)
|
||||
{
|
||||
// Allocate enough memory for the block itself, as well as all the elements it will contain
|
||||
auto size = sizeof(Block);
|
||||
size += sizeof(T) * capacity + std::alignment_of<T>::value - 1;
|
||||
auto newBlock = static_cast<char*>(std::malloc(size));
|
||||
if (newBlock == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto newBlockData = align_for<T>(newBlock + sizeof(Block));
|
||||
return new (newBlock) Block(capacity, newBlockData);
|
||||
}
|
||||
|
||||
private:
|
||||
Block* frontBlock; // Elements are dequeued from this block
|
||||
Block* tailBlock; // Elements are enqueued to this block
|
||||
size_t largestBlockSize;
|
||||
};
|
||||
|
||||
} // end namespace wpi
|
||||
17
wpiutil/src/test/native/cpp/FastQueueTest.cpp
Normal file
17
wpiutil/src/test/native/cpp/FastQueueTest.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright (c) FIRST and other WPILib contributors.
|
||||
// Open Source Software; you can modify and/or share it under the terms of
|
||||
// the WPILib BSD license file in the root directory of this project.
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "wpi/FastQueue.h"
|
||||
|
||||
TEST(FastQueueTest, Basic) {
|
||||
wpi::FastQueue<int> q;
|
||||
q.enqueue(25);
|
||||
|
||||
int item;
|
||||
bool found = q.try_dequeue(item);
|
||||
EXPECT_TRUE(found);
|
||||
EXPECT_EQ(item, 25);
|
||||
}
|
||||
Reference in New Issue
Block a user