[glass] Don't check IsConnected for NT widgets (#4674)

Checking this isn't required, and prevented these widgets from working
in the simulation GUI without another NT client connected.
This commit is contained in:
Peter Johnson
2022-11-20 17:27:28 -08:00
committed by GitHub
parent 9a36373b8f
commit 98e922313b
15 changed files with 15 additions and 15 deletions

View File

@@ -552,7 +552,7 @@ void NetworkTablesModel::RebuildTreeImpl(std::vector<TreeNode>* tree,
}
bool NetworkTablesModel::Exists() {
return m_inst.IsConnected();
return true;
}
NetworkTablesModel::Entry* NetworkTablesModel::GetEntry(std::string_view name) {