Add TrapezoidProfile class (#1673)

This commit is contained in:
Tyler Veness
2019-06-30 23:25:11 -07:00
committed by Peter Johnson
parent 804926fb5b
commit 9b798d228f
6 changed files with 1069 additions and 0 deletions

View File

@@ -0,0 +1,158 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include "frc/trajectory/TrapezoidProfile.h"
using namespace frc;
TrapezoidProfile::TrapezoidProfile(Constraints constraints, State goal,
State initial)
: m_direction{ShouldFlipAcceleration(initial, goal) ? -1 : 1},
m_constraints(constraints),
m_initial(Direct(initial)),
m_goal(Direct(goal)) {
if (m_initial.velocity > m_constraints.maxVelocity) {
m_initial.velocity = m_constraints.maxVelocity;
}
// Deal with a possibly truncated motion profile (with nonzero initial or
// final velocity) by calculating the parameters as if the profile began and
// ended at zero velocity
units::second_t cutoffBegin =
m_initial.velocity / m_constraints.maxAcceleration;
units::meter_t cutoffDistBegin =
cutoffBegin * cutoffBegin * m_constraints.maxAcceleration / 2.0;
units::second_t cutoffEnd = m_goal.velocity / m_constraints.maxAcceleration;
units::meter_t cutoffDistEnd =
cutoffEnd * cutoffEnd * m_constraints.maxAcceleration / 2.0;
// Now we can calculate the parameters as if it was a full trapezoid instead
// of a truncated one
units::meter_t fullTrapezoidDist =
cutoffDistBegin + (m_goal.position - m_initial.position) + cutoffDistEnd;
units::second_t accelerationTime =
m_constraints.maxVelocity / m_constraints.maxAcceleration;
units::meter_t fullSpeedDist =
fullTrapezoidDist -
accelerationTime * accelerationTime * m_constraints.maxAcceleration;
// Handle the case where the profile never reaches full speed
if (fullSpeedDist < 0_m) {
accelerationTime =
units::math::sqrt(fullTrapezoidDist / m_constraints.maxAcceleration);
fullSpeedDist = 0_m;
}
m_endAccel = accelerationTime - cutoffBegin;
m_endFullSpeed = m_endAccel + fullSpeedDist / m_constraints.maxVelocity;
m_endDeccel = m_endFullSpeed + accelerationTime - cutoffEnd;
}
TrapezoidProfile::State TrapezoidProfile::Calculate(units::second_t t) const {
State result = m_initial;
if (t < m_endAccel) {
result.velocity += t * m_constraints.maxAcceleration;
result.position +=
(m_initial.velocity + t * m_constraints.maxAcceleration / 2.0) * t;
} else if (t < m_endFullSpeed) {
result.velocity = m_constraints.maxVelocity;
result.position += (m_initial.velocity +
m_endAccel * m_constraints.maxAcceleration / 2.0) *
m_endAccel +
m_constraints.maxVelocity * (t - m_endAccel);
} else if (t <= m_endDeccel) {
result.velocity =
m_goal.velocity + (m_endDeccel - t) * m_constraints.maxAcceleration;
units::second_t timeLeft = m_endDeccel - t;
result.position =
m_goal.position -
(m_goal.velocity + timeLeft * m_constraints.maxAcceleration / 2.0) *
timeLeft;
} else {
result = m_goal;
}
return Direct(result);
}
units::second_t TrapezoidProfile::TimeLeftUntil(units::meter_t target) const {
units::meter_t position = m_initial.position * m_direction;
units::meters_per_second_t velocity = m_initial.velocity * m_direction;
units::second_t endAccel = m_endAccel * m_direction;
units::second_t endFullSpeed = m_endFullSpeed * m_direction - endAccel;
if (target < position) {
endAccel *= -1.0;
endFullSpeed *= -1.0;
velocity *= -1.0;
}
endAccel = units::math::max(endAccel, 0_s);
endFullSpeed = units::math::max(endFullSpeed, 0_s);
units::second_t endDeccel = m_endDeccel - endAccel - endFullSpeed;
endDeccel = units::math::max(endDeccel, 0_s);
const units::meters_per_second_squared_t acceleration =
m_constraints.maxAcceleration;
const units::meters_per_second_squared_t decceleration =
-m_constraints.maxAcceleration;
units::meter_t distToTarget = units::math::abs(target - position);
if (distToTarget < 1e-6_m) {
return 0_s;
}
units::meter_t accelDist =
velocity * endAccel + 0.5 * acceleration * endAccel * endAccel;
units::meters_per_second_t deccelVelocity;
if (endAccel > 0_s) {
deccelVelocity = units::math::sqrt(
units::math::abs(velocity * velocity + 2 * acceleration * accelDist));
} else {
deccelVelocity = velocity;
}
units::meter_t deccelDist =
deccelVelocity * endDeccel + 0.5 * decceleration * endDeccel * endDeccel;
deccelDist = units::math::max(deccelDist, 0_m);
units::meter_t fullSpeedDist = m_constraints.maxVelocity * endFullSpeed;
if (accelDist > distToTarget) {
accelDist = distToTarget;
fullSpeedDist = 0_m;
deccelDist = 0_m;
} else if (accelDist + fullSpeedDist > distToTarget) {
fullSpeedDist = distToTarget - accelDist;
deccelDist = 0_m;
} else {
deccelDist = distToTarget - fullSpeedDist - accelDist;
}
units::second_t accelTime =
(-velocity + units::math::sqrt(units::math::abs(
velocity * velocity + 2 * acceleration * accelDist))) /
acceleration;
units::second_t deccelTime =
(-deccelVelocity +
units::math::sqrt(units::math::abs(deccelVelocity * deccelVelocity +
2 * decceleration * deccelDist))) /
decceleration;
units::second_t fullSpeedTime = fullSpeedDist / m_constraints.maxVelocity;
return accelTime + fullSpeedTime + deccelTime;
}

View File

@@ -0,0 +1,134 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2019 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <units/units.h>
namespace frc {
/**
* A trapezoid-shaped velocity profile.
*
* While this class can be used for a profiled movement from start to finish,
* the intended usage is to filter a reference's dynamics based on trapezoidal
* velocity constraints. To compute the reference obeying this constraint, do
* the following.
*
* Initialization:
* @code{.cpp}
* TrapezoidalMotionProfile::Constraints constraints{kMaxV, kMaxA};
* double previousProfiledReference = initialReference;
* @endcode
*
* Run on update:
* @code{.cpp}
* TrapezoidalMotionProfile profile{constraints, unprofiledReference,
* previousProfiledReference};
* previousProfiledReference = profile.Calculate(timeSincePreviousUpdate);
* @endcode
*
* where `unprofiledReference` is free to change between calls. Note that when
* the unprofiled reference is within the constraints, `Calculate()` returns the
* unprofiled reference unchanged.
*
* Otherwise, a timer can be started to provide monotonic values for
* `Calculate()` and to determine when the profile has completed via
* `IsFinished()`.
*/
class TrapezoidProfile {
public:
class Constraints {
public:
units::meters_per_second_t maxVelocity = 0_mps;
units::meters_per_second_squared_t maxAcceleration = 0_mps_sq;
};
class State {
public:
units::meter_t position = 0_m;
units::meters_per_second_t velocity = 0_mps;
bool operator==(const State& rhs) const {
return position == rhs.position && velocity == rhs.velocity;
}
bool operator!=(const State& rhs) const { return !(*this == rhs); }
};
/**
* Construct a TrapezoidProfile.
*
* @param constraints The constraints on the profile, like maximum velocity.
* @param goal The desired state when the profile is complete.
* @param initial The initial state (usually the current state).
*/
TrapezoidProfile(Constraints constraints, State goal,
State initial = State{0_m, 0_mps});
/**
* Calculate the correct position and velocity for the profile at a time t
* where the beginning of the profile was at time t = 0.
*
* @param t The time since the beginning of the profile.
*/
State Calculate(units::second_t t) const;
/**
* Returns the time left until a target distance in the profile is reached.
*
* @param target The target distance.
*/
units::second_t TimeLeftUntil(units::meter_t target) const;
/**
* Returns the total time the profile takes to reach the goal.
*/
units::second_t TotalTime() const { return m_endDeccel; }
/**
* Returns true if the profile has reached the goal.
*
* The profile has reached the goal if the time since the profile started
* has exceeded the profile's total time.
*
* @param t The time since the beginning of the profile.
*/
bool IsFinished(units::second_t t) const { return t >= TotalTime(); }
private:
/**
* Returns true if the profile inverted.
*
* The profile is inverted if goal position is less than the initial position.
*
* @param initial The initial state (usually the current state).
* @param goal The desired state when the profile is complete.
*/
static bool ShouldFlipAcceleration(const State& initial, const State& goal) {
return initial.position > goal.position;
}
// Flip the sign of the velocity and position if the profile is inverted
State Direct(const State& in) const {
State result = in;
result.position *= m_direction;
result.velocity *= m_direction;
return result;
}
// The direction of the profile, either 1 for forwards or -1 for inverted
int m_direction;
Constraints m_constraints;
State m_initial;
State m_goal;
units::second_t m_endAccel;
units::second_t m_endFullSpeed;
units::second_t m_endDeccel;
};
} // namespace frc