[wpimath] Replace Speeds with Velocities (#8479)

I left "free speed" alone since that's the technical term for it. In
general, velocity is a vector quantity, and speed is a magnitude (i.e.,
a strictly positive value).

This PR also replaces the speed verbiage in MotorController with duty
cycle.

Fixes #8423.
This commit is contained in:
Tyler Veness
2026-03-06 14:19:15 -08:00
committed by GitHub
parent 1e39f39128
commit 9bd9656871
594 changed files with 8073 additions and 7875 deletions

View File

@@ -0,0 +1,28 @@
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
#include <gtest/gtest.h>
#include "wpi/math/kinematics/ChassisVelocities.hpp"
using namespace wpi::math;
namespace {
using StructType = wpi::util::Struct<wpi::math::ChassisVelocities>;
const ChassisVelocities kExpectedData{
ChassisVelocities{2.29_mps, 2.2_mps, 0.3504_rad_per_s}};
} // namespace
TEST(ChassisVelocitiesStructTest, Roundtrip) {
uint8_t buffer[StructType::GetSize()];
std::memset(buffer, 0, StructType::GetSize());
StructType::Pack(buffer, kExpectedData);
ChassisVelocities unpacked_data = StructType::Unpack(buffer);
EXPECT_EQ(kExpectedData.vx.value(), unpacked_data.vx.value());
EXPECT_EQ(kExpectedData.vy.value(), unpacked_data.vy.value());
EXPECT_EQ(kExpectedData.omega.value(), unpacked_data.omega.value());
}