Add priority_mutex and priority_condition_variable. (#50)

Also provide wpi::mutex and wpi::condition_variable as wrappers for these
on Linux (where they're available), and for std::mutex and
std::condition_variable on other platforms.
This commit is contained in:
Peter Johnson
2017-11-12 20:56:29 -08:00
committed by GitHub
parent c9ead29f44
commit 9d8a508cd5
6 changed files with 827 additions and 0 deletions

View File

@@ -0,0 +1,22 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <condition_variable>
#include "priority_condition_variable.h"
namespace wpi {
#ifdef WPI_HAVE_PRIORITY_CONDITION_VARIABLE
using condition_variable = priority_condition_variable;
#else
using condition_variable = ::std::condition_variable;
#endif
} // namespace wpi

View File

@@ -0,0 +1,24 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <mutex>
#include "priority_mutex.h"
namespace wpi {
#ifdef WPI_HAVE_PRIORITY_MUTEX
using mutex = priority_mutex;
using recursive_mutex = priority_recursive_mutex;
#else
using mutex = ::std::mutex;
using recursive_mutex = ::std::recursive_mutex;
#endif
} // namespace wpi

View File

@@ -0,0 +1,126 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
#include <condition_variable>
#include <memory>
#include <utility>
#ifdef __linux__
#include <pthread.h>
#endif
#include "priority_mutex.h"
namespace wpi {
#if defined(__linux__) && defined(WPI_HAVE_PRIORITY_MUTEX)
#define WPI_HAVE_PRIORITY_CONDITION_VARIABLE 1
class priority_condition_variable {
typedef std::chrono::system_clock clock;
public:
typedef pthread_cond_t* native_handle_type;
priority_condition_variable() noexcept = default;
~priority_condition_variable() noexcept { pthread_cond_destroy(&m_cond); }
priority_condition_variable(const priority_condition_variable&) = delete;
priority_condition_variable& operator=(const priority_condition_variable&) =
delete;
void notify_one() noexcept {
pthread_cond_signal(&m_cond);
}
void notify_all() noexcept {
pthread_cond_broadcast(&m_cond);
}
void wait(std::unique_lock<priority_mutex>& lock) noexcept {
int e = pthread_cond_wait(&m_cond, lock.mutex()->native_handle());
if (e) std::terminate();
}
template <typename Predicate>
void wait(std::unique_lock<priority_mutex>& lock, Predicate p) {
while (!p()) {
wait(lock);
}
}
template <typename Duration>
std::cv_status wait_until(
std::unique_lock<priority_mutex>& lock,
const std::chrono::time_point<clock, Duration>& atime) {
return wait_until_impl(lock, atime);
}
template <typename Clock, typename Duration>
std::cv_status wait_until(
std::unique_ptr<priority_mutex>& lock,
const std::chrono::time_point<Clock, Duration>& atime) {
const typename Clock::time_point c_entry = Clock::now();
const clock::time_point s_entry = clock::now();
const auto delta = atime - c_entry;
const auto s_atime = s_entry + delta;
return wait_until_impl(lock, s_atime);
}
template <typename Clock, typename Duration, typename Predicate>
bool wait_until(std::unique_lock<priority_mutex>& lock,
const std::chrono::time_point<Clock, Duration>& atime,
Predicate p) {
while (!p()) {
if (wait_until(lock, atime) == std::cv_status::timeout) {
return p();
}
}
return true;
}
template <typename Rep, typename Period>
std::cv_status wait_for(std::unique_lock<priority_mutex>& lock,
const std::chrono::duration<Rep, Period>& rtime) {
return wait_until(lock, clock::now() + rtime);
}
template <typename Rep, typename Period, typename Predicate>
bool wait_for(std::unique_lock<priority_mutex>& lock,
const std::chrono::duration<Rep, Period>& rtime, Predicate p) {
return wait_until(lock, clock::now() + rtime, std::move(p));
}
native_handle_type native_handle() { return &m_cond; }
private:
pthread_cond_t m_cond = PTHREAD_COND_INITIALIZER;
template <typename Dur>
std::cv_status wait_until_impl(
std::unique_lock<priority_mutex>& lock,
const std::chrono::time_point<clock, Dur>& atime) {
auto s = std::chrono::time_point_cast<std::chrono::seconds>(atime);
auto ns = std::chrono::duration_cast<std::chrono::nanoseconds>(atime - s);
struct timespec ts = {
static_cast<std::time_t>(s.time_since_epoch().count()),
static_cast<long>(ns.count())};
pthread_cond_timedwait(&m_cond, lock.mutex()->native_handle(), &ts);
return (clock::now() < atime ? std::cv_status::no_timeout
: std::cv_status::timeout);
}
};
#endif
} // namespace wpi

View File

@@ -0,0 +1,84 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#pragma once
// Allows usage with std::lock_guard without including <mutex> separately
#include <mutex>
#ifdef __linux__
#include <pthread.h>
#endif
namespace wpi {
#ifdef __linux__
#define WPI_HAVE_PRIORITY_MUTEX 1
class priority_recursive_mutex {
public:
typedef pthread_mutex_t* native_handle_type;
constexpr priority_recursive_mutex() noexcept = default;
priority_recursive_mutex(const priority_recursive_mutex&) = delete;
priority_recursive_mutex& operator=(const priority_recursive_mutex&) = delete;
// Lock the mutex, blocking until it's available.
void lock() { pthread_mutex_lock(&m_mutex); }
// Unlock the mutex.
void unlock() { pthread_mutex_unlock(&m_mutex); }
// Tries to lock the mutex.
bool try_lock() noexcept { return !pthread_mutex_trylock(&m_mutex); }
pthread_mutex_t* native_handle() { return &m_mutex; }
private:
// Do the equivalent of setting PTHREAD_PRIO_INHERIT and
// PTHREAD_MUTEX_RECURSIVE_NP.
#ifdef __PTHREAD_MUTEX_HAVE_PREV
pthread_mutex_t m_mutex = {
{0, 0, 0, 0, 0x20 | PTHREAD_MUTEX_RECURSIVE_NP, __PTHREAD_SPINS, {0, 0}}};
#else
pthread_mutex_t m_mutex = {
{0, 0, 0, 0x20 | PTHREAD_MUTEX_RECURSIVE_NP, 0, {__PTHREAD_SPINS}}};
#endif
};
class priority_mutex {
public:
typedef pthread_mutex_t* native_handle_type;
constexpr priority_mutex() noexcept = default;
priority_mutex(const priority_mutex&) = delete;
priority_mutex& operator=(const priority_mutex&) = delete;
// Lock the mutex, blocking until it's available.
void lock() { pthread_mutex_lock(&m_mutex); }
// Unlock the mutex.
void unlock() { pthread_mutex_unlock(&m_mutex); }
// Tries to lock the mutex.
bool try_lock() noexcept { return !pthread_mutex_trylock(&m_mutex); }
pthread_mutex_t* native_handle() { return &m_mutex; }
private:
// Do the equivalent of setting PTHREAD_PRIO_INHERIT.
#ifdef __PTHREAD_MUTEX_HAVE_PREV
pthread_mutex_t m_mutex = {{0, 0, 0, 0, 0x20, __PTHREAD_SPINS, {0, 0}}};
#else
pthread_mutex_t m_mutex = {{0, 0, 0, 0x20, 0, {__PTHREAD_SPINS}}};
#endif
};
#endif // __linux__
} // namespace wpi

View File

@@ -0,0 +1,300 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <mutex>
#include <thread>
#include <support/priority_condition_variable.h>
#include <support/priority_mutex.h>
#include "gtest/gtest.h"
namespace wpi {
#ifdef WPI_HAVE_PRIORITY_CONDITION_VARIABLE
// Tests that the condition variable class which we wrote ourselves actually
// does work.
class ConditionVariableTest : public ::testing::Test {
protected:
typedef std::unique_lock<priority_mutex> priority_lock;
// Condition variable to test.
priority_condition_variable m_cond;
// Mutex to pass to condition variable when waiting.
priority_mutex m_mutex;
// flags for testing when threads are completed.
std::atomic<bool> m_done1{false}, m_done2{false};
// Threads to use for testing. We want multiple threads to ensure that it
// behaves correctly when multiple processes are waiting on a signal.
std::thread m_watcher1, m_watcher2;
// Information for when running with predicates.
std::atomic<bool> m_pred_var{false};
void ShortSleep(uint32_t time = 10) {
std::this_thread::sleep_for(std::chrono::milliseconds(time));
}
// Start up the given threads with a wait function. The wait function should
// call some version of m_cond.wait and should take as an argument a reference
// to an std::atomic<bool> which it will set to true when it is ready to have
// join called on it.
template <class Function>
void StartThreads(Function wait) {
m_watcher1 = std::thread(wait, std::ref(m_done1));
m_watcher2 = std::thread(wait, std::ref(m_done2));
// Wait briefly to let the lock be unlocked.
ShortSleep();
bool locked = m_mutex.try_lock();
if (locked) m_mutex.unlock();
EXPECT_TRUE(locked) << "The condition variable failed to unlock the lock.";
}
void NotifyAll() { m_cond.notify_all(); }
void NotifyOne() { m_cond.notify_one(); }
// Test that all the threads are notified by a notify_all() call.
void NotifyAllTest() {
NotifyAll();
// Wait briefly to let the lock be re-locked.
ShortSleep();
EXPECT_TRUE(m_done1) << "watcher1 failed to be notified.";
EXPECT_TRUE(m_done2) << "watcher2 failed to be notified.";
}
// For use when testing predicates. First tries signalling the threads with
// the predicate set to false (and ensures that they do not activate) and then
// tests with the predicate set to true.
void PredicateTest() {
m_pred_var = false;
NotifyAll();
ShortSleep();
EXPECT_FALSE(m_done1) << "watcher1 didn't pay attention to its predicate.";
EXPECT_FALSE(m_done2) << "watcher2 didn't pay attention to its predicate.";
m_pred_var = true;
NotifyAllTest();
}
// Used by the WaitFor and WaitUntil tests to test that, without a predicate,
// the timeout works properly.
void WaitTimeTest(bool wait_for) {
std::atomic<bool> timed_out{true};
auto wait_until = [this, &timed_out, wait_for](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
if (wait_for) {
auto wait_time = std::chrono::milliseconds(100);
timed_out = m_cond.wait_for(lock, wait_time) == std::cv_status::timeout;
} else {
auto wait_time =
std::chrono::system_clock::now() + std::chrono::milliseconds(100);
timed_out =
m_cond.wait_until(lock, wait_time) == std::cv_status::timeout;
}
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
// First, test without timing out.
timed_out = true;
StartThreads(wait_until);
NotifyAllTest();
EXPECT_FALSE(timed_out) << "The watcher should not have timed out.";
TearDown();
// Next, test and time out.
timed_out = false;
StartThreads(wait_until);
ShortSleep(110);
EXPECT_TRUE(m_done1) << "watcher1 should have timed out.";
EXPECT_TRUE(m_done2) << "watcher2 should have timed out.";
EXPECT_TRUE(timed_out) << "The watcher should have timed out.";
}
// For use with tests that have a timeout and a predicate.
void WaitTimePredicateTest(bool wait_for) {
// The condition_variable return value from the wait_for or wait_until
// function should in the case of having a predicate, by a boolean. If the
// predicate is true, then the return value will always be true. If the
// condition times out and, at the time of the timeout, the predicate is
// false, the return value will be false.
std::atomic<bool> retval{true};
auto predicate = [this]() -> bool { return m_pred_var; };
auto wait_until = [this, &retval, predicate,
wait_for](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
if (wait_for) {
auto wait_time = std::chrono::milliseconds(100);
retval = m_cond.wait_for(lock, wait_time, predicate);
} else {
auto wait_time =
std::chrono::system_clock::now() + std::chrono::milliseconds(100);
retval = m_cond.wait_until(lock, wait_time, predicate);
}
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
// Test without timing out and with the predicate set to true.
retval = true;
m_pred_var = true;
StartThreads(wait_until);
NotifyAllTest();
EXPECT_TRUE(retval) << "The watcher should not have timed out.";
TearDown();
// Test with timing out and with the predicate set to true.
retval = false;
m_pred_var = false;
StartThreads(wait_until);
ShortSleep(110);
EXPECT_TRUE(m_done1) << "watcher1 should have finished.";
EXPECT_TRUE(m_done2) << "watcher2 should have finished.";
EXPECT_FALSE(retval) << "The watcher should have timed out.";
TearDown();
// Test without timing out and run the PredicateTest().
retval = false;
StartThreads(wait_until);
PredicateTest();
EXPECT_TRUE(retval) << "The return value should have been true.";
TearDown();
// Test with timing out and the predicate set to true while we are waiting
// for the condition variable to time out.
retval = true;
StartThreads(wait_until);
ShortSleep();
m_pred_var = true;
ShortSleep(110);
EXPECT_TRUE(retval) << "The return value should have been true.";
}
virtual void TearDown() {
// If a thread has not completed, then continuing will cause the tests to
// hang forever and could cause issues. If we don't call detach, then
// std::terminate is called and all threads are terminated.
// Detaching is non-optimal, but should allow the rest of the tests to run
// before anything drastic occurs.
if (m_done1)
m_watcher1.join();
else
m_watcher1.detach();
if (m_done2)
m_watcher2.join();
else
m_watcher2.detach();
}
};
TEST_F(ConditionVariableTest, NotifyAll) {
auto wait = [this](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
m_cond.wait(lock);
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
StartThreads(wait);
NotifyAllTest();
}
TEST_F(ConditionVariableTest, NotifyOne) {
auto wait = [this](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
m_cond.wait(lock);
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
StartThreads(wait);
NotifyOne();
// Wait briefly to let things settle.
ShortSleep();
EXPECT_TRUE(m_done1 ^ m_done2) << "Only one thread should've been notified.";
NotifyOne();
ShortSleep();
EXPECT_TRUE(m_done2 && m_done2) << "Both threads should've been notified.";
}
TEST_F(ConditionVariableTest, WaitWithPredicate) {
auto predicate = [this]() -> bool { return m_pred_var; };
auto wait_predicate = [this, predicate](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
m_cond.wait(lock, predicate);
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
StartThreads(wait_predicate);
PredicateTest();
}
TEST_F(ConditionVariableTest, WaitUntil) { WaitTimeTest(false); }
TEST_F(ConditionVariableTest, WaitUntilWithPredicate) {
WaitTimePredicateTest(false);
}
TEST_F(ConditionVariableTest, WaitFor) { WaitTimeTest(true); }
TEST_F(ConditionVariableTest, WaitForWithPredicate) {
WaitTimePredicateTest(true);
}
TEST_F(ConditionVariableTest, NativeHandle) {
auto wait = [this](std::atomic<bool>& done) {
priority_lock lock(m_mutex);
done = false;
m_cond.wait(lock);
EXPECT_TRUE(lock.owns_lock())
<< "The condition variable should have reacquired the lock.";
done = true;
};
StartThreads(wait);
pthread_cond_t* native_handle = m_cond.native_handle();
pthread_cond_broadcast(native_handle);
ShortSleep();
EXPECT_TRUE(m_done1) << "watcher1 failed to be notified.";
EXPECT_TRUE(m_done2) << "watcher2 failed to be notified.";
}
#endif // WPI_HAVE_PRIORITY_CONDITION_VARIABLE
} // namespace wpi

View File

@@ -0,0 +1,271 @@
/*----------------------------------------------------------------------------*/
/* Copyright (c) 2016-2017 FIRST. All Rights Reserved. */
/* Open Source Software - may be modified and shared by FRC teams. The code */
/* must be accompanied by the FIRST BSD license file in the root directory of */
/* the project. */
/*----------------------------------------------------------------------------*/
#include <support/priority_mutex.h> // NOLINT(build/include_order)
#include <atomic>
#include <condition_variable>
#include <thread>
#include "gtest/gtest.h"
namespace wpi {
#ifdef WPI_HAVE_PRIORITY_MUTEX
using std::chrono::system_clock;
// Threading primitive used to notify many threads that a condition is now true.
// The condition can not be cleared.
class Notification {
public:
// Efficiently waits until the Notification has been notified once.
void Wait() {
std::unique_lock<priority_mutex> lock(m_mutex);
while (!m_set) {
m_condition.wait(lock);
}
}
// Sets the condition to true, and wakes all waiting threads.
void Notify() {
std::lock_guard<priority_mutex> lock(m_mutex);
m_set = true;
m_condition.notify_all();
}
private:
// priority_mutex used for the notification and to protect the bit.
priority_mutex m_mutex;
// Condition for threads to sleep on.
std::condition_variable_any m_condition;
// Bool which is true when the notification has been notified.
bool m_set = false;
};
void SetProcessorAffinity(int32_t core_id) {
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(core_id, &cpuset);
pthread_t current_thread = pthread_self();
ASSERT_EQ(pthread_setaffinity_np(current_thread, sizeof(cpu_set_t), &cpuset),
0);
}
void SetThreadRealtimePriorityOrDie(int32_t priority) {
struct sched_param param;
// Set realtime priority for this thread
param.sched_priority = priority + sched_get_priority_min(SCHED_RR);
ASSERT_EQ(pthread_setschedparam(pthread_self(), SCHED_RR, &param), 0)
<< ": Failed to set scheduler priority.";
}
// This thread holds the mutex and spins until signaled to release it and stop.
template <typename MutexType>
class LowPriorityThread {
public:
explicit LowPriorityThread(MutexType* mutex)
: m_mutex(mutex), m_hold_mutex(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(20);
m_mutex->lock();
m_started.Notify();
while (m_hold_mutex.test_and_set()) {
}
m_mutex->unlock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
void release_mutex() { m_hold_mutex.clear(); }
bool success() { return m_success.load(); }
private:
// priority_mutex to grab and release.
MutexType* m_mutex;
Notification m_started;
// Atomic type used to signal when the thread should unlock the mutex.
// Using a mutex to protect something could cause other issues, and a delay
// between setting and reading isn't a problem as long as the set is atomic.
std::atomic_flag m_hold_mutex;
std::atomic<int> m_success;
};
// This thread spins forever until signaled to stop.
class BusyWaitingThread {
public:
BusyWaitingThread() : m_run(1), m_success(0) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(21);
system_clock::time_point start_time = system_clock::now();
m_started.Notify();
while (m_run.test_and_set()) {
// Have the busy waiting thread time out after a while. If it times out,
// the test failed.
if (system_clock::now() - start_time > std::chrono::milliseconds(50)) {
return;
}
}
m_success.store(1);
}
void quit() { m_run.clear(); }
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
// Use an atomic type to signal if the thread should be running or not. A
// mutex could affect the scheduler, which isn't worth it. A delay between
// setting and reading the new value is fine.
std::atomic_flag m_run;
Notification m_started;
std::atomic<int> m_success;
};
// This thread starts up, grabs the mutex, and then exits.
template <typename MutexType>
class HighPriorityThread {
public:
explicit HighPriorityThread(MutexType* mutex) : m_mutex(mutex) {}
void operator()() {
SetProcessorAffinity(0);
SetThreadRealtimePriorityOrDie(22);
m_started.Notify();
m_mutex->lock();
m_success.store(1);
}
void WaitForStartup() { m_started.Wait(); }
bool success() { return m_success.load(); }
private:
Notification m_started;
MutexType* m_mutex;
std::atomic<int> m_success{0};
};
// Class to test a MutexType to see if it solves the priority inheritance
// problem.
//
// To run the test, we need 3 threads, and then 1 thread to kick the test off.
// The threads must all run on the same core, otherwise they wouldn't starve
// eachother. The threads and their roles are as follows:
//
// Low priority thread:
// Holds a lock that the high priority thread needs, and releases it upon
// request.
// Medium priority thread:
// Hogs the processor so that the low priority thread will never run if it's
// priority doesn't get bumped.
// High priority thread:
// Starts up and then goes to grab the lock that the low priority thread has.
//
// Control thread:
// Sets the deadlock up so that it will happen 100% of the time by making sure
// that each thread in order gets to the point that it needs to be at to cause
// the deadlock.
template <typename MutexType>
class InversionTestRunner {
public:
void operator()() {
// This thread must run at the highest priority or it can't coordinate the
// inversion. This means that it can't busy wait or everything could
// starve.
SetThreadRealtimePriorityOrDie(23);
MutexType m;
// Start the lowest priority thread and wait until it holds the lock.
LowPriorityThread<MutexType> low(&m);
std::thread low_thread(std::ref(low));
low.WaitForStartup();
// Start the busy waiting thread and let it get to the loop.
BusyWaitingThread busy;
std::thread busy_thread(std::ref(busy));
busy.WaitForStartup();
// Start the high priority thread and let it become blocked on the lock.
HighPriorityThread<MutexType> high(&m);
std::thread high_thread(std::ref(high));
high.WaitForStartup();
// Startup and locking the mutex in the high priority thread aren't atomic,
// but pretty close. Wait a bit to let it happen.
std::this_thread::sleep_for(std::chrono::milliseconds(10));
// Release the mutex in the low priority thread. If done right, everything
// should finish now.
low.release_mutex();
// Wait for everything to finish and compute success.
high_thread.join();
busy.quit();
busy_thread.join();
low_thread.join();
m_success = low.success() && busy.success() && high.success();
}
bool success() { return m_success; }
private:
bool m_success = false;
};
// TODO: Fix roborio permissions to run as root.
// Priority inversion test.
TEST(MutexTest, DISABLED_PriorityInversionTest) {
InversionTestRunner<priority_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Verify that the non-priority inversion mutex doesn't pass the test.
TEST(MutexTest, DISABLED_StdMutexPriorityInversionTest) {
InversionTestRunner<std::mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_FALSE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, TryLock) {
priority_mutex m;
m.lock();
EXPECT_FALSE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
// Priority inversion test.
TEST(MutexTest, DISABLED_ReentrantPriorityInversionTest) {
InversionTestRunner<priority_recursive_mutex> runner;
std::thread runner_thread(std::ref(runner));
runner_thread.join();
EXPECT_TRUE(runner.success());
}
// Smoke test to make sure that mutexes lock and unlock.
TEST(MutexTest, ReentrantTryLock) {
priority_recursive_mutex m;
m.lock();
EXPECT_TRUE(m.try_lock());
m.unlock();
EXPECT_TRUE(m.try_lock());
}
#endif // WPI_HAVE_PRIORITY_MUTEX
} // namespace wpi